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TASBot Plays Final Fantasy by DwangoAC & TheAxeMan (RPG Limit Break 2019 Part 38)

Jun 06, 2021
Well, it's time for us to submit to our robot overlord duty, but again, as we've discovered in the past, a sport won't work unless everyone in the room energizes it enough, so let's make a lot of noise for Dwango and the team with the taskbar we can do better than that guys, come on, this room is absolutely full. I love seeing this energy normally. This is the point where I would say hello, welcome and this is the beginning of the task block, but there's only one game. and it's still longer than anything we've ever done, so here we go.
tasbot plays final fantasy by dwangoac theaxeman rpg limit break 2019 part 38
I'm on the couch here with the ax man and Geyer. I hope that's how you pronounce your name. Let's go with that. Alright. Giro, what are you? Why not? put it on, let's go with the dryer change, you got it right though, twist, I'm doing AC, you may have seen me do other things in one place. I'm the guy in charge of TAS BOTS, but he does all the fun stuff for me, we're here on this. area just so they could cut out the TV. I'm going to turn this off now. The first thing I have to do before I start this run is clear the console memory and the reason I have to do this is because the TAS I expect everything to be in a very, very specific order, so I'm going to connect to a Instead, I'll unplug my controller, which I won't be using again, and plug it in somewhere so you can see what's going on. a display board, actually this is the wrong one, we have NES packaging issues, which means all I have is the Super Nintendo variety, but that's okay, nothing major happens, all I'm going to do now, I'll turn this console off, I'll change this. cartridge with this copy of Final Fantasy here and then we'll have start time, so get it ready guys, here it goes, didn't you see I've never done it the other way around, okay, so three, two, one, pick and so on.
tasbot plays final fantasy by dwangoac theaxeman rpg limit break 2019 part 38

More Interesting Facts About,

tasbot plays final fantasy by dwangoac theaxeman rpg limit break 2019 part 38...

It starts with a big thank you to everyone who donated names, as you can see we have Dan in our group because there's always Dan spud Cirie and Orie and eventually they'll find out who wins, who lives with one of them, thank you so much for everyone. I donated for the names and also to play for the white magicians, which will be a very interesting career, yes, so from here on I'm going to let you handle the comments, but I want to talk real quick about what we just discussed see there the name entry that we made through a script that Axman wrote and that helped us automatically generate the movie file in an emulator that we then dumped into the correct format that the task robot needs, which took three minutes, so this run is an hour and hour 17 minutes yes I think so it's not 17 minutes the whole process took three minutes so when you fast forward an emulator can be quite a bit faster this is how we enter the names and everything synchronizes whenever you touch this table and receive a static discharge, so an electrostatic discharge in a dry climate like the one we are in today is not so good for coherence, so at this point I will hand it over to you for Let them comment on what exactly is happening.
tasbot plays final fantasy by dwangoac theaxeman rpg limit break 2019 part 38
Garland right now they're going to hit him with our hammers, but you notice that we only have three hammers and that's because one of our white magicians won't be able to use it, we're going to run with some of them because well and one. The person dies unfortunately sorry Ori, but the reason we have to have this unfortunate death is because we need to get enough experience for this level, we need one person to die, the experience is divided among all the survivors. characters, so having fewer characters alive means more experience for everyone else, it also means that with fewer characters, fewer actions to enter each round, fewer animations that take place, if there are a lot of advantages, see that much of This race is done with a very small number of characters, in fact, yes, so we will have to run away from many battles and every time we have to tell each surviving character to run, run, run well very soon, now it's just run , run, run, you can guess that it will probably turn into run, run, right? go run it like you, what to tune in to find out, so why do we walk out of the castle?
tasbot plays final fantasy by dwangoac theaxeman rpg limit break 2019 part 38
We're trying to save some steps so that there is a step counter that determines when you enter random battles and Around Canaria there are a lot of squares that don't have encounters, so we're trying to get to them so that our step counter doesn't be so far on this list, which will allow us our next random encounter and Dragon Warrior in Final Fantasy has about a 50% encounter rate around the starting zone, boy how fast did he do it, basically half of these squares will be marked as safe squares, we will talk a lot about safe scores throughout the race and point out where they are taking advantage.
You're not taking advantage, interestingly, obviously, of the squares you travel through the dragon, where did the opposite approach? We just said that for certain areas the account rate is simply 1/2 for each check you were going to do and both are equally interesting approaches. from a casual game, but it means you can do very different things when you have a 0% chance of something happening, so we're running through these enemies, we're going to run a lot and a lot of these encounters don't matter as much at first just because we can easily run away from all these fights, there is a flag that determines that means some encounters cannot be run away, we will talk about that later, next we have The Pirates fight, so there are nine of them, there are only three of us, so We're going to have to hit them every time for this to work and for us to make this fight quick, we have to hit them and take them.
Take them out before they attack us avoiding a small animation for their attack while also noticing that Dan looks a little short here. I have a lot of confidence in Dan dan is a survivor he is dan could survive oh maybe one more round baby it may be long enough just to get the next hit so we can finish the next battle in one more round. One of the things you've done for this optimization is the rotation that you know would come, what are the What you've done for the turn order is the way Turner works for Final Fantasy is there are nine monster slots. , it doesn't matter if there are monsters all night, still put the nine monsters in a row in a list, then your Fork Party roars at the end of the list and I will make a certain number of times just swap two items in that list and it's a bit unfair because you start from the bottom, it doesn't make enough trades to make a really fair mix etc.
You always have a slight disadvantage for your group to go first and that's obviously very hard to get your tabs now whenever you want to go first in almost all of these fights, that's right, these pirates specifically, there are so many random ones. I actually made an optimization script that tests all kinds of different possibilities and it's a little tricky because as you move the cursor the RNG changes so I have to take into account how long it takes to move the cursor each time I check. one of these possibilities, I let the script run for a while and it tells me: do this, wait so many times and you will see that you fight like this, yes, in battle, every two frames, it will advance the ing by one, so when it is When you move the cursor out or pause, as you'll see in some of these fights, we notice that there is a little bit of a delay or a very long delay in some cases for these things, that's the reason and there are 206 values ​​that the generator random numbers can have as a worst case statement, you're waiting almost 512 frames, that's about eight and a half seconds that you might have to spend, but ideally if you're chaining these fights together, know that it's a little pause for that . second run command right there, ideally you're making it a very small number, so you could have additional delays on a previous flight to reduce the delay that you don't have after fighting, yeah, another thing we're running from all of these fights .
I have another script that more or less figures out how to run away from all these enemies. How can I run as efficiently as possible? So there are some variables to consider so you know there are preemptive attacks. Do you like getting preemptive attacks when you're doing a sprint, I mean preemptive attacks are pretty good, but they have a little drawback for you, that's right, you need this message that appears saying preemptive, it takes about ten or twelve frames and this is a task, so we don't want to, we don't want to wait when it's not necessary, so we avoid preventive encounters, although you can run 100% of the time.
Well I can run 100% of the time because I can manipulate the scope, do it right, speaking of manipulation, so we are the first of our areas that will have bats and bats for a fast run are always a terrible thing because they get in your way , you're trying to be very careful with your step, of course, you don't want to take extra steps down, there's no waiting for them to patiently come out of there or pushing them very lightly, what are you doing in the Taz for manipulating the bat? So let me tell you that they are also annoying in the task, but that annoying is only when it is on the creation side, so what we are doing to get rid of these bats is manipulating their movement now, the movement of the bats is in actually much more random than the battle royale RNG because of how the bats move every time an enemy or every time one of these NPCs moves, they are the real enemies every time one of them moves the set in ink and a kind of configured accumulator, it is very, very random, butterfly effect type. rng and one of the ways we can manipulate it is maybe pause a frame right before going up the stairs if you look really close maybe you can see it maybe maybe I didn't have to pause maybe I'll discover some other effect that includes tapping on them to make them go faster, so this fight, even for a task, we're getting it pretty close, we have two white mages and these mages hit pretty hard, sorry Spud, oh I don't think Spud was that much of a meat shield. like only one potato had to get hit so Siri could get the Rouge spell from that roof spell we bought in the first town, what it does is increase your evasion stat after casting it twice these Wizards can't really hit us, so now we can basically go to town with our hammer here, it will take a few hits, so we really need that Rouge spell to make them miss, get those hits and they have 84 HP each. we can do 26 30 or so, I think it's 30 maximum with our hammer here, so it will take three hits and it will be two wizards defeated with two white wizards, well, more like one and a half, is there something between the tasks of ball and ciri?
I should know the latest. I knew there used to be something between tas bot and gdq monitor, but gdq monitor has gone dormant, so we also found out that tas bot doesn't seem to have any concerns about monogamy, so I'm not sure maybe it's

2019

. I guess that there are many people who have claimed it. Do we have any donation/giveback incentives? I mean, donation comments. Well, we have this donation, yes, from dwango ac for nine hundred and fifty. One dollar, this donation is on behalf of everyone who donated to Nami during Tesla's charity drive in the desert.
Durango would like to thank everyone who tuned in and donated, so I got really lucky one year selling Bitcoin and bought a Tesla. very brief moment of a very good return, but it didn't last long, but it was enough to buy a Tesla, so I decided, hey, I have a Tesla, let me do something with it, so Axman and I drove all the way from California to here while using Warp World's crowd control, which is the tool that allows you, during the broadcast, to allow your viewers to mess with you and change various features of your game frequently while playing with a Rando, so we apply the crowd control to the car.
So we were driving, people were tuned in to watch the live stream, but it took us 16 hours to get here while they checked the temperature of the car and as a result they made $951 in direct donations directly to Nami through the tracker or a tracker that we also listed here as

part

of this event and in addition we made another contribution that you may have seen earlier this week and that was for the bits and subscriptions that happen on Twitch as

part

of that, in total, people donated over $1,500 to Nami during that trip and I want to say to everyone who participated in that, thank you so much for tuning in on a stop bot for that and we'll do it, maybe you'll be willing to do it again.
I mean, they raised our temperature to 118. That was very, it was definitely an experience anyway, but that's the end of my complaints about that, but it was a great opportunity for us to do a little bit more on our way here, for now, me and me, and it's a great cause. I have to tell you that it is something that I was very happy that we were able to do, soThat's one of these interesting technical achievements you see around Dwango, if you ever get a chance to watch his stream please, there's another one if you can.
I'll get a couple more, go ahead, okay, this is ours, it's Ed here on the site, who won $60 and says Hi everyone, it's time for my annual donation. I love you all and I am very happy to be here with all of you. It helped me and I am helping as one of them, making audio and video for these events for everyone to enjoy. Events like this arose in a dark time for me after my older brother passed away, the person I took the username Sid from. This is a memory of him. My older brother, once and for all, I will love you everyone and I hope you are enjoying this event.
We love UTC, thanks, so they just asked us about the dark elf king or something and asked us to give us quite a bit. experience, but we only go up one level, we have enough experience to get there, if we were to look at our status menu right now, it would say something like minus 65,000 because the counters flipped, but we'll correct that in a moment. here we are going to fight an enemy, any enemy will do anything as long as we win the fight and level up because we are white magicians and we really need all the levels we can get so it wasn't much. experience but it's enough for our level here another point about levels so when you level up each class has certain stats that they get at certain levels a white mage conveniently gets intelligence at each level what is intelligence?
Does fatigue do absolutely nothing? That's how as a mage you know if you have a fighter he gets strength every level it's cool and since strength makes your attack power every two strength you get one point of attack power and when you have to fight the bosses, one blow at a time, that strength. is really useful, so the white mage only gains strength at some levels. However, when you don't get that guaranteed strength, there's still a 25% chance you can get it, and since this is a TAS, it's actually 25%, so there we are. I'm going to pay attention, yes, we are going to manipulate that force to get a little more force, we will create some later bosses, in fact, it will come out very soon, in fact, it won't appear for a while, where our hammer will be sheathed.
For quite a while here, conveniently, we'll get to that, but later on that strength we're building up will come into play and make some fights a little shorter and right now we're just in a sequence of FET missions, so maybe it'll go , it has been a great moment. Can you talk a little bit about taz's videos and what he has is good? So what you're seeing is. I'm going to start with what a tool-assisted speedrun is and to do it, I'm going to go back hundreds of years, you think I'm joking, but I'm not. It turns out that there is an earlier technique that is very similar to a tool-assisted speedrun and it is a player piano back in the day when people used to build very elaborate machines that played music automatically and in the 1920s it was very common to have what was called A player piano, was simply a piano that could be played, except for a piano roll, usually paper with holes punched in it, that played and played a sequence of notes that, as the scroll continued to unravel and unroll, would play throughout the entire sequence of notes. a song.
A tool-assisted speedrun is very similar to a player piano rather than playing a predefined sequence of notes to play, compose, or perform. a music composition is playing a predefined sequence of button presses to play a pre-recorded run of the game now what happened Axman how long did you work on this a few months it's a fun thing to do a tool-assisted speedrun Looks fast, it's not artificial intelligence , this is very much the product of a human being sitting in front of an emulator of an original console, usually, that perfectly emulates, to the extent possible, all the hardware within that real console, the video processing . unit, the PPU, the audio processing unit, all the hardware features as accurately as possible and then there are some fun extra things because each cartridge often had different mappers, additional chips that were included in the cartridge that They must also be emulated correctly. and with a sufficiently accurate emulator it's possible to take something that was recorded, the sequence of button presses that was recorded on an emulator, and play them back on the console.
Now, what I do with the hotspot is not what most people do in the test videos. people look for test videos, never touch their physical console, other than legally owning the cartridge they're playing, just throwing it out there if Nintendo is looking, I have an exact copy of Final Fantasy sitting next to the effort disc. one that you saw I was using before just to show that I'm doing everything legally, I just threw it in as an ambassador for the test videos. I want to be above reproach, it is long, in short, when you are working. with an emulator, you've imaged a snapshot, a copy of the cartridge and you've put it inside an emulator and when it's in that environment you have full control of the entire system, you can see the memory values ​​that you can see. down to the last processor register you can see every value you might be interested in you can have tools that allow you to search memory to find certain things, for example, the night before last you searched specifically to see if a particular enemy could be executed If you could run away from a particular enemy, because we can effectively disassemble the game, we can discover certain things about how the game behaves, on top of that, if you are using an emulator with tool-assisted speedrun capabilities, you can record your movie.
Called a task movie, you log your button presses so you can create saved states before trying something risky. Say you're playing a platform game. I know we are in RPG Limit Break but just for the moment say you are running into an enemy and you die, you can always restore your status to a previous point, try jumping on it again and if you don't die and you like your progress you can save that state and continue, you can always go back to a previous point at any time. time, so there are no risks and by trying something new or exotic, you can try all the strategies that are possibly so hidden in the game that they would be difficult to execute, so one of the beautiful things about being able to use an emulator to play.
In a game you can completely eliminate the human well challenges like skill reflexes, luck, especially in this game you don't have to worry about any of those things because if something goes wrong you can always go back and try a sequence different from events that do not. What it means is that it's easy, it simply means that you may have the tools that allow you to do amazing things, but those tools involve a huge investment of time and often one of the characteristics we use to define how much effort was put into it. . in a tool assisted speedrun it's how many times you had to go back and try another segment again, we call those re-records and that was a record count in this particular run, yes 10,000 records is pretty common.
I got over a hundred thousand on Crystal, it was easy. You also worked on that run for how many years, so the process of speedrunning a tool-assisted game is not quick. What you see here is what I call a work of art and I truly consider tool assisted speedruns to be a work of art. Art is something that has been chiseled over time, perfected in many cases, this is the result of previous runs. that were completed and then obsolete because someone else found or the same person found improvements and we get to the point where sometimes a single frame is enough. obsolete a previous movie because that's what we can improve the most on the last bit and string here, what I did at the beginning, coming full circle here, I took the disadvantage of the movie file that was created inside the emulator. used, which was fceux, we downloaded it, that's what we call it in the format that tas bot needs and this particular playback device is the task T m32 board made by our responsibility or with a case made by a well designed car by chance , so it has the 3d.
For once the TAS BOTS look very sleek today, his spine is starting to weaken a bit so he's a bit lower than he used to be in his youth so we may have to rebuild somewhere , but that's how we are. Now playing that movie file that I generated at the beginning of our run, it's just a file format that specifies the exact sequence of pressing buttons to submit the task that the bot is now submitting to the real console because the emulation in fceux is so Specifies that we can get exactly the same results on real hardware, the only concern we have right now is someone creating static electricity by touching the table and having a button not pressed and yes, with an hour and 17 minutes in that, I said, um, me.
Now I've talked a lot more than I probably should have, so I'll hand it back to them for comment. Well, I'll say one thing: it's a run that doesn't have restarts, it doesn't shut down the game and that's something. They're different categories for Final Fantasy depending on which one you want to play, and in particular, every time you write to battery memory, that's something that's still not quite perfect for emulation, so it's a lot easier to get. . synchronized but everything that touches the saved game and we still have problems with the reset and the powers that we have seen in some of the ones that you have done in the past Wango, that is correct so if you watch the video about the tasks that you have There both soft and hard restarts to gain more time.
The reason you do this is because if you do a hard reset, you reset the console's RAM and then you can reset things like the pattern in which the enemy spawns. and that gives us less enemies, it gives us enemies that we can run away from, which will appear very soon and we can do a lot of things that we couldn't do before the RAM reset was important because, as I mentioned before, the NPC The movement It is much more random than actual battle movement. In fact, it uses uninitialized RAM and it is to give up that initial movement, so we need to get that RAM to a known state so that the TAS synchronizes everything it has to do in the TAS.
Everything, such as the initial state, must be known for TAS to synchronize it. It happens with top loaders. I found a very consistent memory, so that's what we generally use for fun. If I see running speed, I recommend you have a top loader if you ever do it. I want to test the speed of Final Fantasy 1 running at home with front loaders. About half of them have the correct status. Some of them don't take long to clear, so you have to turn off the console and sit there for a couple of minutes waiting. memory to go back to its base state, some just have crazy base states, yeah that's kind of unfortunate when you use uninitialized memory, if you think about how these consoles are made for many years, many different assembly lines, different countries, they get different pieces. throughout here, so there really isn't a canonical definition of how a Nintendo works, but we have enough examples of similar behavior that we can say we can use that as our base reference and there's a lot to unpack there if you really look at it. what is happening.
Here we are talking about RAM, which is considered volatile storage, as opposed to your hard drive or solid state drive, which is considered non-volatile and is called volatile because if it has no power, it is not constantly refreshed. electrical loop there are all kinds of things I'll get into but it doesn't constantly keep power in RAM to maintain the memory state, it's volatile in the sense that if you don't have power the state is no longer guaranteed and it's basically funny . The thing about front loaders, older consoles tend to have memory that isn't as volatile, interestingly, which is something we'd think would be a good thing, but in our case we really want everything to be forgotten immediately and so Whatever the reason, it is better that those who carry the most burden forget everything we thought.
Can I make a quick announcement? I'm sure we've had an absolutely huge outpouring of donations that I thank you all for and that has allowed us to reach our latest milestone of $70,000. Well, back to the topic. gameplay here because we've skipped explaining some of the Tech move stuff in particular here you have in this area a big concern with the shadows of these guys because of their 90%+ gank rate yeah but we also have a lot motion technology in terms of where we want to navigate around the map in particular, but I'll look at it a little bit as we get in and out of here, tell us what your search process was like to figure out what yourright. way to get through this section of the dirt cave, okay, so in the dirt cave what you didn't see was that on that third floor we had to walk all the way and beat the vampire and then walk all the way back, there's a fairly common encounter.
With the Wizards, the boss we fought earlier in Marsh Cave, we are a few levels higher but we are not much stronger, so we don't really want to have to fight them again because we can't run, so we just make sure of not running into any of them and we do it by doing things like moving extra places, others we are moving extra spaces in the overworld or in dungeons, but it's easier to move on the boat because the boat moves twice. so fast, so if we can modify things on the ship, it's even better and you may have noticed that when we enter a dock, sometimes we go to the first square of the dock and walk a little bit, it's a little bit slower because we have to walk, but the squares on the dock are safe squares, they don't increase the encounter that was moved and you get our random battles, so by doing that we can avoid some random battles and place the encounters in the right place so we don't have these. mages in Martin's Earth Cave here and other places where there will be unexecutable encounters and the other animal encounters are kind of fun, sometimes obviously there are the unexecutable bosses that would turn bad if you could run away of those guys, then there are a bunch of random encounters that just don't make any sense and the reason it happens is because they did something funny by storing the found book tables, so it's like a sign to stand next to all the encounters and what you see in many of these randomly, why?
Is this guy into writeable stuff because it's actually the B side of a boss fight, so it's a double feature that causes a lot of this effect? It turns out to be interesting for this particular race because you have to dodge almost all of the unrunnable ones. a couple of times later I think you get the right samples, there's just no easy way around it, but figuring out ways to thread the needle through this encounter table is a lot harder than you first imagine simply because 5s e1 has a lot of untangles there, so am I going the right way here?
It's a bit like you're going in the wrong direction. So what happened here is that I'm trying to avoid these wizards and if I go straight on, I need to. take some extra steps maybe get a couple extra encounters and that will help us avoid wizard fights and I decided I have to take extra steps anyway let's take a little scenic route yeah castle speed we normally just walk in one side by side in a box so you can count it more easily, but when you're able to do things like you can discover more interesting patterns for entertainment, that's something that comes up as a video theme where you know you're not just being the first to do it. finish the frame as quickly as possible but you also want to do a test, it's interesting for people to see it, especially if you have the opportunity to have no difference in time;
In other words, many times we will even say it in the presentation. notes on organizing test videos for new submissions entertains without wasting time or basically any time you have auto scrolling where there is nothing that is going to change the amount of time something takes if you can do entertaining things why not in Gradius a delicate spells your name? Auto scrolling can be a lot of fun, but here are some things that we can actually do, but we'll look at some interesting things and if you know, if you loosen it up a little bit and decide that yes, I'll give up a little bit of time to have a little more entertainment.
There are many things you can do. I think we'll see some of that later. I hope so. Coming soon we have something that also happens in real-time speedruns. There are 3rd floor and 4th floor mages in this dungeon and it turns out they don't line up with the others on the encounter table. Eight different groups used to mark enemy spawn formations; in this case mages on the third floor and a different group in the forest on the fourth floor, so let's take advantage of that by going down to the fourth floor here, this is burning an encounter that you would otherwise go up, return to the third floor after take a certain amount of steps here and then a fiery encounter which would be mages on the fourth floor and this way you have the ability to skip that particular encounter in both even though it is what appears to be the same formation as a casual game .
You won't be able to recognize the fact that internally the game has coded these codes differently between each floor of the dungeon. Yes this seems absurd if you don't know why it happens as if I thought these were the fastest circles possible. Yeah. get out a little bit because all those tiles around that staircase go down everything inside that little square, they're all safe squares, so that little bottleneck that square was the closest heading of the stairs that actually has a I find that it's optimization right there. and I'll quickly make some donations if you don't mind, sure, thanks.
I have 101 dollars and 11 cents from Care Bear 21. The reason I wanted to read this is that the donation took us to over 70,000, so play RPG Limit Break I. I'm making my annual donation to this fantastic cause. Greetings to Jar. My favorite fans are Final Fantasy streamers. May this donation like all four orbs and increase the donation total to over seventy-eight. Thank you very much for that, we are going to make our first one. Of the four Lich demons here, it turns out that during this stretch you have all the undead monsters in a row, which is great for the white mage, you have a deep anti-dead spell which is pretty much the only offense the white mage has until the end of the game where you get the little vanishing spell, which is what they called Holy back in the day when you couldn't say certain references in Nintendo games, but that's so far away that you class changed things of course that we are going to eventually get the class change, no, no, we are going to skip that, there are a lot of things that we are going to skip, so the white mage, if you have noticed, in the land of the elves we buy this damage spell , we also have the damage spell that We arrived at the first city in the Canary Islands, so let's take a good spell.
He takes a bit of damage here. Now how difficult is it? I used to spell, so it's between 40 and 160. Note that you're 40, which means you'd just hold on. It's just that magic defense is very difficult to do, but he also got the minimum possible in that range of 40 to 80. What a coincidence. I don't know how you do it there and all the spells for the monsters, as well as their abilities, are written. What, unless you use spells or abilities, is a list they have? It just goes in order on that list, so you could actually do it in real time and know exactly the order in which they're going to use their spell moves or their ability moves. but there is a certain percentage chance that they will attack, use a spell or an ability each round, so that is also part of the manipulation you will see here: controlling which of those three types of attacks the monster will choose, so that one from the other spells we picked up it is called silence and it disables the enemy's magic and when an enemy has a disabled magic they will still try to cast the magic but it will be ineffective it just won't do anything. they lose their turn and we haven't been using that, the reason is because it just takes another turn to mute and if we can avoid it, you know, let's do it, we'll see later if that's necessary, yeah, I was going to do that. talk about that because for the white magician it is not a tool wizard that is possible to make for the white magicians in a single session as a player for a single session, how long is that session?
It's about 10 hours so it took some time but you actually tend to use silence quite a bit and so for example the stars fight using silence with him and then a bunch of tricks you could actually defeat the masters with hammers, as long as your fingers don't wear out, it takes like eight minutes of hammering, but you can block bosses and that's true, except with critical hits that bypass the evasion check, of course, you won't get critical hits on your group here, but a lot of these techniques, you see, are actually not as crazy as you think. you know there might be some extra setup required to make them safe, you might need a few more levels because you won't get crits, you'll get regular taxes there, but some of this you could also apply to real runs, which is the nice thing about speedruns from RPGs is that you tend to Final Fantasy at least doesn't have crazy things to do like left + right on controllers or that aren't even possible for input, so is there anything you've found? the task that helped achieve your world record from the Taz many of the things that were really useful were actually the tools that were created as a result, so find out like here is the group found table here is the step counter table those were things that were developed as part of the tabs work that has been very beneficial for doing routing for real-time executions, so having those resources is something that is shared between different communities and so it's really cool when in a xored you leave a lot of notes and documentation because you can often use it in unexpected ways, yes, and this was a really good time to point out that there used to be a bit of animosity between certain communities due to misunderstandings, especially with the original version from Super Mario from 2003.
Brothers 3 made by Morimoto that was not properly labeled, at least not in English, which was one of the first tool-assisted speedruns that people saw since before YouTube, it even existed really badly in WMV videos and it was not properly labeled. like a tool-assisted speedrun, the result was that there was a lot of anger when it came out that oh no, this is clearly not viable for humans, what this game was was a complete fraud, it was a correct fraud and a tool-assisted game. Speedrun should not be used in any way to compare the performance of a human runner.
They are not the same work of art. They are a totally different class of artwork, but the tool-assisted content has been tagged appropriately, especially with bisquit, who founded nes videos which became tas videos org, started making sure there were always really good markers on each video assisted by tools to say hello, this is where you can find more information about what this is, this was made with tools with that disclaimer. Once implemented and with greater communication between the two communities, we are now at a point where often the TAS will use a route initially found through human testing and the human runners will use techniques that are sometimes found within theoretical tasks only through maybe entrance. buffering or some other technique are viable in real-time runs or are they simply information that you couldn't find any other way than using an emulator and working out what you would need to do to do a tool-assisted speedrun much like that the Axman did it.
This is actually very common nowadays, where tool-assisted speedrun content influences real-time racing and vice versa, and I love seeing that synergy between the two communities, not only because I am the ambassador for the videos of test, but seriously, there are some amazing videos. things happening well, we are about to go through an ice cave, one of the most dangerous parts of speedrunning here just because almost everything here can kill you pretty easily, there are two unreadable encounters you have to dodge, one They are the magicians who appear. in even larger numbers, so if we were struggling to defeat two mages, it's three to seven here, you'd have at least 50% more mages in a minimum of four encounters and there's also a frustrated Frost in the rest of the dungeon , so obviously you have to manipulate the encounter a lot here to get the right groups as you walk around, that's right, you may have seen me do some extra sailing by taking a little more Joyride on my ship before I got here.
That helps avoid some encounters. We're also doing things like not stepping on the safe boxes sometimes, and sometimes, you know, not stepping on the safe boxes is a kind of compensation, like in the case of the ship, now we could go further into the dock. We have saved some time by not having to walk, maybe we can recover the spaces, those safe squares that we need, we can recover them somewhere else. I'm doing all kinds of calculations. I actually set up a script where I enter how many steps I take in each area and it spits out where all the encounters you get are and puts up a big red flag when it says oh you can't run away from this one and I just have it.optimized. different techniques take different numbers of steps in other places and that's how we avoid these fights and some examples in that previous exercise you walk along the bottom edge on that door, those would be for example squares down there, you walk up, in Instead of that, you are right here. through them, you could instead walk there, one more damaged tile, there all the damaged tiles are safe squares, but in reality you are intentionally taking more steps than you need to hear in order to advance in a later encounter, so es, that later encounter will be There would have been a target or it would have been a wizard battle on the first floor, but instead, there will be something else on this floor that we can run away from, that will be later, but in many of these cases it is like that.
I'm optimizing globally, it's another thing you do in a TAS. You can look a little further ahead instead of just your current dungeon or something and you have these global optimizations that sometimes cause you to, for example, pick up some gold or a healing potion. I know I'm going to use it at some point, it may not be for a while, you pretty much don't pick up anything you're not actually going to use, that's right, do we have a chance at some point? I know the donations from these vendors. pending, so I think this would be a good time to get some durations on Bob, buckle up.
We got $10 from Tiny Tim who says: Hi everyone, I love Final Fantasy Task Runners, it's the only Final Fantasy game I own. completed thanks in the race. I received $50 from jdw saying the donation on behalf of the Oak Twitch Chat group couldn't donate because they couldn't afford it. Thanks for that. I have $100 of our own stock. on the sound board who says it may be obvious but that doesn't mean it's not appropriate this is going to name the rowboat access point in which corner it activates yes, thank you one hundred and twelve dollars from Bing Chang, he is making it up because it says this is for all restarts during last night's mission thank you for giving the rest of us racers good luck and I would like to end this little block with a donation of two hundred and twenty-five dollars from Sai Wildfire who says I lost my father ago fifteen years to mental illnessHaving something like this existing is very important and I am happy to donate to the cause.
I love the Final Fantasy series and I can't wait to see TAS BOTS

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this game. Wait, wait, not exactly, but again, thanks for that two hundred. and a donation of twenty five dollars, thank you, yes, thank you very much, canonically, tas bot has a room, but move on, but anyway, okay, let's go back to the speedrun, so we collected a bunch of gold that we will use to buy the bottle later. a lot of money, so we have to collect money here, either like here cardioid, probably the two options that would have to be able to get enough money for the bottle in a timely manner and why do we need a bottle, well, there is a quest in the shrine of the sea that will probably be one of the three main fights, I would say, on what you have to do for a tool-assisted speed run to make Final Fantasy, I will be very eager to see the next one.
One thing I should mention is that the word resets or specifically no resets has been thrown around, this particular playback device and this particular console has the ability to do a soft reset where we can hold the reset line to ground and just touch that signal and holding it down. On the ground, we can trigger the reset on the console without clearing the memory because remember that power is still actively sent to the memory, so the memory state is preserved, but you have told the game to start the CPU again to that we can do that part, but it gets. much harder when you need to completely turn off the power and make sure the memory is erased, so we thought of different ways to try to do a restart race and decided it was too unsafe for any kind of marathon situation, so this race in particular it was adapted is how much is longer what is what is the time difference between these five minutes yes so this is a little bit longer because we are not doing the reset and it also caused you a substantial amount of rewrapping yes yes so I had to reroute a little bit to get this working without reboots, one of the things you'll see in a moment is we're going to take a little Joyride here, we should have stopped right there, wait, where are we going? use the float a tree in the Yukon Desert to get the airship, we're taking a little extra route here with the ship because we need to burn something on the step counter and that will avoid some fights later that we can't run away from and those guys City numbers are also important because the counterattack rate is based on where in the world you are, so the ship has the lowest encounter rate.
You can actually use it to skip past encounters that would otherwise take place in land dungeons. In fact, it's interesting that they have a slightly lower rate. encounter rate than the overworld, which is unusual for many RPGs and then there are some special dungeon floors that I have higher rates on, we'll see one of those in Sky Castle will be the highest encounter rate in the game, in fact, as the floor will heat back up to normal, yes, and then we have a couple of random floors, for example, as you go down the demon temple you visited, each of the elemental floors is slightly more higher and has eight than the previous one, but for the most part throughout the game. you have the ship as the place where you have the fewest encounters, dungeons in between, but pretty close to where the overworld is not an overworld, the highest count is correct and part of the manipulation is just to get fewer regular encounters, even if we can execute it.
It's better not to have so many of these encounters that we have to run away from because it takes some time, so here in this city where we use the bottle, so I backtrack to where we use the float and get the airship, I don't. I know if everyone saw that, hopefully, if your eyes were quick enough, you might have noticed that we used that healing potion, so now we have a little more HP and we're combining those menu trips where we can know how to get in and out. . the menus are quite slow in the

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phases because it takes time to redraw, that's something that is used and the real time quick races are also trying to optimize the menu movement.
I notice that you have specific places where you want to place items in the new menus. a great place for spells that you want to have just to minimize the total number of cursor actions both in battle and out of battle, so the number of cursor actions is not so much of an issue in a task because we can move the cursor as fast like Can you do that faster than a real time run because the TAS BOTS can press the button that is at 60 Hertz? Well I guess it's going to be thirty Hertz for every RS 30 Hertz with one button and you can toggle different buttons at 60 Hertz that's another one so you can press up one square to the right another square up another square whatever you need to do to get the menu if you saw us enter the names that's how we did it yeah and that's why sometimes in certain games that can answer every single frame a lot of times you'll see us stairs because if you wanted to go down four times and something like that you wouldn't you would want to press down, let down, down, that would take longer if you said down, down, down.
If you walk it down it ends up being a little faster because you get a new action on each turn, that way you don't have to wait for the button to be released, so we are walking down the Sierra, my favorite variety of the game has the best music, it's where normally in Final Fantasy your abilities branch out really well for the first time, you get items that you can use in combat, we'll pick one of those here very soon, the cleaning staff that allows us to lightly cast fire in battle, we'll have something for our white teammates to attack and we've got a big feeding fight ahead of us, so maybe Bob will squeeze in some donations before we get there.
To mr. Cracken, so we have a hundred dollars from Sid Citrus. He says I've seen Final Fantasy One run by an excellent taskbar. Thanks for the entertainment and all the work. You got another hundred dollars from me, more squatchier, or who says even the cache can't keep it. Dan live, let's choose xxx $25 honey zero to two, who says I'm glad to see my accent and the best game or Bob on the stage, so I drop on the stage. I thought you were talking about me for a moment wishing for a good sound, he doesn't do anything. here let's say let's hope there are no dee sinks thanks honey I have an amazing discord community that has grown over the years of us doing tasks, buying things at gdq and other events and I have to tell you, thank you so much for all those who are part. from my discord in my community YouTube Twitch thank you so much for all the support received 50 miles from it's easy who says ending Francie is the first game I found myself cutting myself in I guess I never fully found my way out of the love and effort put into this TAS show and while I don't actually need to do this, I want to wish TAS BOTS the best of luck as it brings light back to the wait, what are they called again $5.00 from Garland who says garland here if you think your work of art has a chance to beat me, you're wrong.
I just learned how to time travel and there's a little bit here that I'll do game style later we have in the marathon so haha ​​boy. W cents $75 and says I

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ly got you, you live great, you do a great job, thanks guy, he's a great friend and HotBot from here on the site from $25 helps. Thank you TAS BOTS for always representing the bot community, fifteen dollars from Xin Doris who says I love me some bots playing. video games 20 $50 from terror 83 says to put this money in the name of all the Aeons veil 4 because that won't confuse them at all ray's mom will donate 50 and says I had to donate during tas bot thanks and just a little warning, we just opened a lot bidding wars for her and our flock later today, so if you want to see the land lock incentives, go ahead and check them out now, okay, thank you very much, Bob.
We approach the crack and we have a couple more floors. This is a curiously wrinkled dungeon, as well as going up and down quite a bit here. I realized that this is a particular place where you have a lot more pre. -Preemptive arena that I see in other places, it was a difficult budget to defeat due to the number of monsters or what was happening there, yes, so running away from the enemy is becoming preventative to a large extent, so the main thing is to run as fast as possible. however when we get to a boss there is some kind of place in the RNG and remember we said there is a 256 number cycle sometimes there is a particular place we want to be and if we had passed that place we would have to wait .
Eight and a half seconds to do it again would be a shame, so we'll do things like take a preemptive shot of the event, lose ten frames, and then save eight seconds by being right in the right place. place in the RNG at the right time and you will see that being in the right place at the right time in crankin will be a big problem. Yes, this will be our last boss where we don't have the Bane sword, so once. We have a way to kill bosses instantly. It might be a little different for the build, but you only have a white mage and a silver hammer.
This will take a long time, won't it to beat this guy? count how many it will take let's see how much damage we do on each hit and as I can tell you the RNG cycle lasts about the same as the full RNG cycle lasts about the same time for each round and then it will be like that. the same damage each turn, so if we look at how much damage we received in the first period, we can calculate how many turns it will be okay, so Krakens got 800 life points, that's right, let's find out what our white mage does and how you write.
Look at the manipulation for this, there are 256 values, three of those students for every six will become critical, so you'll notice that we're going to need a critic at every moment here, we'll just space them out and in the meantime, you have

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ing practically sitting here doing ink over and over again, this is not just a really fierce boss, so 800 hp divided by 32 damage each turn is drivers calculating mani, it's 25, that's right, so how many so far? 4 so that 25 24 23 22 21 I can do math Oh 20 I hope I did my math right so I went down to 20 20 so we have it logically it means we now have 19 plus 18 plus I think what you're saying is Bob, we have some time for some deviations, yes.
This is going to take. I just got a couple of Newsies, the first one is from the regular attendee, but he's not here this year, damn god of thunder, oh hey Dan, who donates $25. He says I really hate this joke for once. I would like not to do it. die, sorry Dan, thenwe have a $10 anonymous donation. Big thanks to the commenting team on how the tests actually work and some of the history behind them is great. Look, love what you do and the cause you support. then from Voula Jean I have a donation of two thousand dollars that says I thought it was time to donate to this beautiful event that I helped organize, what better time than during the first role-playing game I played.
I will have many thanks to share at the End of the event, but for now let me thank my great friends and family who supported me through some difficult times earlier this year, especially Eiko, without whom you literally cannot have a functional event. Thank you for everything and let's get a new donation. PB Welling on behalf of everyone in this room, thank you, yes one more round for your ability, yes, no, I was doing well and then I heard that number and the person who did it and I completely lost, thanks man. I really want to say that's the same. more than the 800 hp that Kraken has, I think we're almost there, so there's a 25% chance it'll use ink, so it's actually not too hard to get it to use ink, it's actually not that hard to use ink 25 times. in a row you could probably calculate the probability that the stats are not good, no there is actually something interesting happening because of the way the monster AI works, each round the monsters will select the options and figure out what they want . to do and if you target a dead character you have to perform that action again, so by having multiple characters you also have the ability to cycle through the RNG a little faster than you would otherwise, that sometimes comes up because with multiple characters dead it might even take 256 values ​​exactly for you to figure out what you're doing that round, call those RNG, whoops, sometimes you might get them in real time too, but it's a way for your brain to perfectly hold down the button a , it is a frame. perfect way to attack every round, potentially get links like real-time behavior, obviously, it's hard to set up, but what is it because you notice that pattern happening, you know, although sometimes you exploit it, particularly in these long boss fights, that's something I want to touch on unless there's something else you can I need to talk about the noise they make.
There's an interesting bit about what exactly constitutes tool-assisted sprinting and where that is put online. One of the interesting things about what you just said is that a lot of tools were used. to understand the mechanics of the game which then influenced your running in real time so that you are not running blindly, you are running with all the information that was available to you by using tools you are simply acting as a human. without those tools actively helping you at the time you're doing it, but there's this whole spectrum, there's this, it's very hard to find, there are no keyboard macros, you're using a not completely original console and controller and it doesn't happen nothing, and on the other hand, spectrum is that we are completely using an emulator with all the possible tools, but there is a bit of gray area and where this gets complicated and especially in the early days of the speed demo archive, there were some people who were using, for example, keyboard macros or other types of assistive tools, then there is another subtle problem that sometimes people, especially with

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ed mobility, have to use tools in order to play and there is definitely something to be said for trying to find one way to handle that gray area that's halfway or somewhere in that space between tool-assisted Foley and completely real time. runs and it's something I'm trying to work on with the various communities, obviously as an ambassador, trying to figure out how to define that, talking to the people at speedrun.com and talking to the different site owners and leaders, just trying to understand.
Find out how we can help incorporate more content that is perhaps created by people in this

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ed mobility community who are using alternative control mechanisms or perhaps some number of macros so that they can play. How are these types of races classified? What do you do if you are actually using real time in front of you a laptop that shows you a complete table of everything you could need to increase your game? Does that cross that line or not? As? Do you define these kinds of things? It's definitely something that's always been a little bit dicey in the relationship between real-time executions and tool-assisted executions, especially when the lines start to blur, so let's go back to execution, we saw it right in that treasure.
In the room we walked into a treasure room and the robot was right in front of the door. The chances are pretty low, but it's a task, so you know, and since that robot was in front of the door, we avoided going to that space where he. was that it was a trap token, we would have had to go to that fight, it can be executed, but you still have to go to that square and run now, if you are playing this casually, don't enter the room because that is the best treasure . in the game, but it's a task so we don't really need it, we'll find another way and you'll see a couple of those manipulations as well.
I think we have the fabulous doctor who also knew you worked. It takes a long time to get that optimal walk, that's okay, because the NPCs basically appear on the map right away and it takes you some time to walk there. You have a lot of opportunities to really influence the directions of travel that they have there, so. for example, the robot you are trying to connect with a particular square doctor who here is usually stuck in a corner of this graveyard. You've actually worked hard to get it on track to come out completely. as much as possible, it's true, so manipulating this took me a few hours, it will save me maybe half a second.
That's what butts are like, so you know, I just got a little closer. Where do you usually go when you are? when you talk to him, I mean, it's good if he's only two squares up, because sometimes he moves out of the way just when you try to talk to him, instead you talk to the tombstone, it's very complicated, so I understand . the difficulty you would have in not only achieving the optimal movement you were trying to make in a straight line, but also influencing those routing decisions so that you can achieve the absolute minimum number of steps throughout the entire process.
That's right, the trick was actually pushing the guy which seems suboptimal, but by pushing against him, it made a faster movement and had this butterfly effect that dr. Then I decided to go further, that's one of the things you have to look at in the tasses. We are getting coins towards the end. You gave me Can I get a quick one? Let me explain you. There is a blog post that is the reason we chose. going up to the cleaning staff is having another way to attack, we don't really have many spells to work with, you haven't used any houses except one outside the dirt cave, that's right, you've never had your magic recharge. getting out of here would take a while to get to the end so the illegible examples that's why we made that detour in seeing the shrine is just for this case and now Bob go ahead yeah I just needed to read this kisses from Rio Quest waffle who donates 2001 dollars since the donation comment just read the religion of this one that's awesome guys okay real and have a happy birthday this has been a crazy experience yeah um so we've been here have you have you been here and with TAS?
BOTS to Arbit, you migrate early, yes this is our first appearance in a Limit Break RPG and I would love to make it annual if we can continue to find tool assisted speedruns that are acceptable for the event I would like to do it in. Again, honestly, this has been one of the most successful careers we've ever had. This is my first time in an RPG, I've obviously been to many other types of events, one of the things we obviously need to get TAS spots. Being able to play in one of these events is so that more people like Ax Man put in the hours of work necessary to create the content that we show and obviously one of the things that is really important to me is attribution, it is very often hard in a gdq when there's only a couple of minutes total to say something and I actually apologize for how much I've manipulated the comments and taken the time to explain the game so I can say all the things I've never said.
I can tell. Hakeem Stone's quick event on sales topics works, but there is rarely enough time to say it all and one of the things that is always a challenge is making sure that the effort that the original author put in is properly praised because it is a really big amount. magnificent. of work, it's surprising how many hours you can dedicate to it. I've personally completed my fair share of tool-assisted speedruns. I hope at some point to completely complete nethack. We've been working on speedrun assisted by network hacking tools since 2010, so we've been working on it for nine years, we're trying to get everything down to at least the final turns of 2004, which is only after the bare minimum , but doing that, as you can imagine, has been a real tour.
I'm telling you it's a lot of work and I really want to tell you that if you're interested in helping us create content for these types of events, if you make the mistake of learning the tools, there's an entire community available to support you. mature tools that will help you figure out how to disassemble the game it sounds scary it's not as bad as it might seem just pay me on discord yes we are here there are the discord test videos and there is also a task but discord for console verification sigh but I'll hand it back to these guys because things are happening that need to be explained well okay blue dragon luckily he's also weak at firing a staff another good use here whether it's your first time.
The time you use silence, isn't it during the race? That's right, so this guy hits hard, even if you silence him you still have difficulties, so back off if you don't silence him. It has a really powerful Thunder attack. dies, we are a white mage with 15 HP. His regular attack, even if he doesn't use this super powerful thunder, is super strong and has a very high chance percentage at that time, so we'll silence him and just use it. the wizard's staff, but next comes a very important pickup, yes it's time for the Bane sword, so this is an item that Bane will cast and will be used in combat.
Bane is an instant death poison based skill, so you must have it. you have someone who is weak to balance if you're doing that, but for critical hits in Final Fantasy one, it bypasses all defense checks, all inventory instances, so you can use Bane on anyone but that three and activity six, which is really thin. opportunity and in fact towards the latter part of the game we have a lot of bosses in a row that we'll need to use it on, so there's a bit more subtlety than just saying oh, let's wait for that 3D physics to happen. right yeah this is basically what makes the task possible because you know we are a white mage with 15 HP.
How are we going to beat a boss? Otherwise, these enemies are actually pretty weak against Bane, but there are four of them. of them and get all four, it's actually a pretty low probability, but we'll make it and we'll see all that experience, so the reason we need all this experience is for a little trick we're going to do. We'll do it later and we wanted to have it all in one fight if we can, because every time you win a fight you have this little celebration, it takes a little bit of time, so let's do it all at once, get it all over with and we.
We'll get the level we need when we need it, which is a little later, and we'll get there for now. We are in the sky tower, the fourth floor. This you can go up, down, left or right. as long as you get from vertical to horizontal, choose the direction unless you're playing Anna Miser there, but you might have other places to find him there. Shout out to the Final Fantasy 1 randomizer. It's really cool. I hope having some exposure at another event there is something, I think so, but here we are, the home of the infamous mother, she actually had to fight Warwick in incredible games made quickly as a donation incentive.
I would have loved to see it here, although it's probably too much. of extra crowding for you to drive is yeah, really every time I do a TAS on this I really hope, oh, can I get more MEK here for one thing? I need experience and he gives you more experience than anything else, but yeah, a very old man. I saw the task and you can run, yes, it turns out you can run. I was making sure I understood the mechanics of this game more. I played it when I was a kid. I finished it years ago, but I didn't understand that much.
I had the opportunity to do it the way I would have liked, so I played it this week and got some warm action talking about War Mech. We have a $5 donation from War Mac. Oh thisHe says I heard Tas Bot is on his way to fight my boss. he has a chance to fight me but I have a feeling he'll just move on with a beep, yeah okay now normally the team would be the fourth of the four feeds, we've actually done them out of order here, this too happens. in many real time routes the carries will feed, that doesn't really block anything and overall the damage was pretty low as you come here naturally the first time, so if you snooze Kerry towards the end to route this. sometimes it makes sense to have higher damage and make this an easier flight around here, sorry for the noise guys, it can't be helped.
I hope you don't have epilepsy, so in the virtue volcano here you can see that we have I have these damaged tiles, this lava and every time we walk on a lava space there are no encounters there, it's a safe space, I mean, it's something sure because we are taking damage, although we really aren't, since we have HP and No takes you further down, but we are not going to avoid them completely because we want to advance in the encounters. After this we'll go to the final dungeon which has a lot of encounters that can't be walked through and by only getting to the In the Right Place, we're going to modify it to avoid them.
Do we have more donations? Yes, speaking of which, a staff member made a donation. It's time for another oh no, it's Mehta Sigma from off site. Seven hundred cannot be donated. and fifty dollars who says that the kids don't leave the prof. Palmer down, let's make your land closing dreams come true, let's deliver on those incentives. I miss you all so much and I will see you all next year with a surprise in tow. He has met a pregnant woman. Now I'm out of it. I'm not going to touch that. I have a hundred dollars for bad eyesight, says hello TAS, but this donation is from Clay Girl and we just wanted to thank you for helping us defeat all the Lamia Queens in Final Fantasy two so we can set a new Lamia queen percentage. world record in honor please make this donation to name the teenager Lamia queen.
I will point out that earlier in this race we were celebrating $70,000. Note that we have already surpassed 75,000 over the course of this race so far. I want to see how fast we get to 80,000. Also, in this event, that's right, I think it's a challenge guys, it's a challenge, we have $50 from an anonymous donor who says it's my first time in RPG Limit Break donating because it's just amazing to see racing in action. 50 loads of X so who's to say I enjoy watching our ultimate robot show us how Final Fantasy should be played? This ranges from making poram the initial Final Fantasy character for free enterprise, we have donation of $25.00, who says I had to donate during the execution of the bot tas.
I've seen all the amazing YouTube videos, money for TAS BOTS, media mogul's five dollar pick, he's like, hey Dwayne, go away, and the rest of the couch just wanted to say hello from the disco community on Discord, don't ask , but the media mogul is basically my my right hand man managing a lot of sysadmin type things and a lot of other things. I couldn't do what we've been able to do without the help of a media mogul specifically, especially a media mogul, and on the Discord server, but there are so many other people sine-wave le, oh my gosh, there are so many people who are a central part of this team.
I'm just the presenter and organizer. There are many more people involved behind the scenes to make all of this happen. Thank you all. i got Mario's for $75 you say you know Thanks Miriam wherever you are $20 leggy Starscream he says he just wanted to give a shout out to the white wizard he gotThe Revenge videos of that squid task are always wonderful to watch. What a great classic group to showcase $50 from Falco Mike, who says it was comical and wet. Mogwai here wanted to give RPG lb some love for showing off the best RPG of all time and raising money.
For such a worthy cause, I hope we can get some FF randomization during next year's event and Lord Hayat II donates $10, sorry, that's called Bane Blade, not Bane Sword. Babe Blade, let it rip, all I know is that somehow we've beaten the ghost there. a laugh experience point and a goal point, although in the back of those Chester's like 65,000, if you ever need money that you don't need at this point in the game, they've mysteriously put stuff there, everywhere, all kinds of really good things like Maz. luna, the best sword in the game, where would you get it now, who needs it, yes, it will be a mystery how they are going to release it to us.
We still have that silver hammering. He has 2000 life points to overcome. That's right, that's a lot of life points. I don't know, I'm just expecting shenanigans personally, well why would you expect it to feel great, so we've got it unreadable here, but our veins or our taste took care of it pretty quickly. You might also have noticed that in preparation for this dungeon here we visited a city and went to the inn to restore. Well, we restored our HP but we also restored our magic points and we picked up something I didn't notice, so maybe we'll have to find out when it happens. mmm, it says eight asphalt, here are two thousand and two cents, well played, well played, Sharkey, we are here on the dirt floor, which is actually a very good formation for real-time speedrun because when we go up we have a ledge and we are doing the repetitions.
Of the four bosses, all of them have been augmented with additional powers, a hundred additional hit points, but the reality is that there are no weaknesses and generally very, very big things, in the event that you have cast the biggest spell in the world. game, what we have to do, we can do. t Bane Sword Lich, here we actually turn our mages or other weak characters into stone, so we intentionally petrify them. you come back doing a second nuke there, but obviously with the TAS you just pass by, don't worry about what those evil bosses are going to do, that's right about the probabilities here, so we said there are three possibilities in 256 so Vane works here, but if we say we are in a demon and we have to go first because Lich will launch nukes and new cars, new cars here, then the probability drops to 1 in 256, so we have to get to this point certain. the cycle is kind of the prime spot that we have to be on top of everyone for these demons, so we're going to have a little bit of weight to get that RNG because there's not a lot of random encounters to cycle that orange up to it, that's also going to be es a problem because after leaving this fight there is only a 26 chance of it happening, then you are forced to be in a certain part of the RNG for the next random encounter, that's right, so you will have a lot more It's a challenge to get back to a good state where you will not be attacked by a monster in the first part of the round or have a really bad encounter ahead, that's right, in the battles of this game you can have a surprise attack. you can have a surprise attack where the enemies attack first, how many times does that happen?
Well, none so far and there is a small contribution to the stats of your main character, the character in slot 1, there, a Julie plus Lux score influences that by a little, but most of it is a base value for the formation , there will be a value that says this is the percentage that we talked about before, those with shadows, they have a base of 90 percent before they can adjust it, war mech, for example. has a 75% base chance to ambush you, those are things that for certain counter formations will make it very difficult to find a good entry point here for the RNG loop to be active, yeah, so we're very lucky to be able to. get that value and then get a good fight and run between the fights here, then we have to use Bane.
Another thing you may have noticed throughout the run is the random encounters, what do you think about the number of enemies? that have been appearing in each of them, we've had pretty good luck with a lot of these, so in terms of random encounters there is a range for each monster in the formation and for example you may have multiple types of monsters . We'll fill them in order by rolling a die right between those ranges and then repeat until full, we usually hit the absolute minimum of those rural sizes and that helps with turn order, especially because the fewer monsters there are on the screen, the more likely that the monsters in the front don't have any people unless they just pass their turn, that's right, and actually there is a charging frame each enemy in the battle needs an extra frame to charge, so we can save times and you know, saving the frames is what casting is all about well, it's time for chaos to ensue here, mm, I told you what we talked about, we have a Bane saw that would come instantly, but that wouldn't be fun, that wouldn't be fun, wouldn't be any fun, so we'll use a different mechanic here. there is a classic morale and normally the bosses have a lot of morale, they start with two to five, which means that even if you are a very high level character, you compare it with the level of the main members of your party, you will never exceed their morale control. a spell called fear and this is also a three and twenty-six for each of these furious lines, it will reduce chaos as morality by forty and we will have enough applications here, this is something that happens in the glitchy

fantasy

ending and it is that eventually ks The morale check is going to fail and that's not timed very well for what happens to the bosses, so once we get our last fear here, Cass has a low morale of one hundred and sixty from her starting point, there's a really big range and the cats explode, count before. we go anywhere.
I need to know what the taskbar is doing to all the people who are donating because I'm only going to the $2048 donation. Oh VAX power heard no donation comment, it's like I'm here, have my money, okay, thank you, thank you very much Baxter. Baxter is a runner who also does a lot of manipulative racing. Baxter made Dragon Warrior 3 in a quick and fast game from a great member of the community and he has been present at these events as well, so thank you very much for that, sir, thank you. Yeah, well, unless there's something else we need to talk about, this concludes the run of Final Fantasy.
Bite a point. The last things you need to know. We're on Task Bot, which is the main website for all the console verification stuff we do for assisted videos. can be found in TAS videos or if you want to be a part of any of those communities, feel free to stop by the best possible entry point, the discord task bot, it is the best way to get involved with all the main things if Has any interest in helping us with things like making races like the X-Men did. If you have any interest in helping us manage our Twitter while we host these types of events, you don't need any skills to be a part. of our community, so join us.
I want to quickly thank my loving and very patient wife for allowing me to come here all week and my son, the ax boy, I'm not sure if you'll be able to see him today. but, shout out and also to my mom, who I think she saw almost all 16 hours of our Tesla Drive in the desert, that's crazy. Anything for you. I'm going to give kudos to this year, who is the programmer for most of this run, but there's One cool thing here in the end credits, if you ever saw them until the end, where this animation is drawn at the end, that actually will result in clearing the RNG state memory for the battle scene, so if you ever do these races.
Watch the credits until the end and you'll get the exact same RNG we had after doing this. It is not necessary to have special tools. This concludes Final Fantasy, so we start doing a lot of things. of noise, I think after that race and all these donations and all the love in this room right now we should do even more for our incredible race, so let's say thank you to the team, thank you for the end of that TAS BOTS. Let's move on and move on to the next race, which will be Chrono Trigger. We have an interview coming up, but I'm going to jump into a tick and while we're setting it up, we've been into RPG.
Limit Break

2019

sponsored by Twitch and see you on the other side of this ad. Welcome back from what was avoided from a break. Let's try to clean up some of these tasks. We bought donations before continuing. We have a hundred dollars from the coach. Jarrow, who says this is the first time I've seen RPG Limit Break. Thanks, Dwayne, go to the task box for letting me know. I've lost a few friends over the years to mental illness and the military seems like a great organization to support $50. an anonymous donor who says hello, it's the trainer's $50 bot of the day who says TAS BOTS silvers Final Fantasy for white wizards almost as well as Brier and Bahama X $15 says it's fascinating to watch TAS BOTS run.
I had never seen an RPG before. It's been a lot of fun to watch, so you heard us gathering a lot ofdonations there and we're actually raising money for Nami's National Alliance on Mental Illness. We are here in Salt Lake City, Utah, and we are raising a starting amount. by a group of parents whose children suffered from very serious mental illnesses and Nami has maintained that focus and desire to this day and we are absolutely proud to support them here in May during Mental Health Month. Mental Health Awareness Month. Okay, before we move on to the Chrono Trigger Race I'm going to go ahead and hand it over to Bowie who will be interviewing our racers or Donna and the Red Bar, take it boy, thank you very much Bob, my name is, actually, you could call it , in fact, Bowie, excuse me, I have. a stutter, band time is this time, hooray, it's actually back, there's no more front for you.
I'm drawn to the very, very lovely red bar and the very, very wonderful Adriana, which will run Chrono Trigger, either with any % or with any % without LSS. for us right now, obviously, yes, this is a legendary game. I don't think we've seen it in many different race permutations along the way, but I think any percentage is something we maybe haven't seen as much in marathons first. The most important thing was to talk to your age, Adrianna, because you are currently the world record holder with a 447. Obviously, tell us a little bit, but it's like when you learn this game and what your journey was in learning it. to the position you are in now, so I started to learn that this is my first game.
By the way, I started learning in July after sgdq and what I really wanted, what really made me want to learn the game itself, was the pixels run in 2017 on SD q sheesh, oh yeah, so I started learning by learning the route with Jerry Elgar and Jerry's great tutorial and pretty much when I started, he was still the world record holder at the time and my first big goal was to beat him, yeah, that was it. This doesn't happen until after a bonus, another runner who won second place at this point, yeah I had already beaten him so I eventually beat him and then I won a bonus, yeah that's pretty funny and I find it funny that say that you would learn thanks to that, I think.
There are many runners here in this building and in the course of speedrunning who probably did that and want to learn because of the work, so I want to fight back, as well as a money motivation, it's a great runner, a great community. member so red flash you're a legend of this game you've been around for what feels like this time it's thanks teen you said 13 right yeah quite a legacy tell us about your tenure in this game what you brought to the race and Pretty much how you've seen it change over the many years that you've been running it.
Well, yeah, right, since you went Jr. I pretty much created the first route for Chrono Trigger that used the TAS glitches and, you know, it changed quite a bit first in those early years, so yeah, lots and lots of community development. Pretty much you know, we started from scratch. I have to give. Shout out to Big Jerry, who you practically know, a kind of galvanized community around you, you know, it's being put together like a community edited by a mutual route document, so I'm a big shadow for him and let's see, like this that I have to ask and also mention a key.
I went in and really used more testimonial coaches, so to speak, for sure, and that was kind of an inspiration and let's see, would you like me to talk about any percentage? It's definitely a question that I would like to answer, obviously, in such a kind way. Like, so obviously there's a bidding war for any percentage and any percentage without SS, so tell us a little bit about what LSS is and what the difference is between doing it and not doing it. It's actually safe, so evaluate that. It's horrible, she'll skip it and then what that does right now, the lava shell is like the biggest final fight, so being able to skip it eliminates, you know, not only a long fight, but a lot of setup. , sure.
It's a very difficult trick, let's see for a long time, of course, it was so crazy looking that no one thought it would be feasible, you know very well, who was the first to perform the LS like in his own hands? kind of non-proof, sure, well I'll have to say it was a chaotic turnaround and he would have these long sessions all day trying to get Alice on the console with human input and he came very close to succeeding but what he actually did was raising a lot of awareness and really made it clear that this was going to be the future of the career of any percentage and I think it's really interesting, let's consider that I just saw a task that was being done a moment ago, obviously, by the forecast , but he was joining us here at the interview station and we know that idea of ​​how all that is something impossible for humans, but suddenly it's these.
Advancements and these changes in the way they can be set up make them possible because obviously you two can pull this off pretty reliably, maybe first trying it, maybe so there's actually a G element, for sure, so that there is a 50/50 spin. Whether we call it zip up or zip left, we can explain it more during the race because basically yeah, it's 50/50, okay, I'm sure this is a bit of an interesting race too because there's the oh, you have to switch. I'm not sure when the limit is. I think it's halfway through the tour, it's about two hours, yeah, about two hours, two hours into the tour, so if you want to see the tag that she's going to skip, you can do that, so you'll have to. like changing that on the fly whenever you get to the point where you need to stop making preparations or continue with the preparations that you have, they're like a race between, you know, someone who's been on the scene for a long time. time and then you know there's a lot of new blood in this and you know, I don't know, I kinda like to keep the competitive nature here, but it's a race, who do you think has this one, I hope you can beat Red Flash, honestly.
I think we are both very I know this is not what you want they will come in practice we have had very similar times yeah so I think it will be a very close race it is 247 is your PB and remember / 248. in the new 40, so 30, 40 seconds apart, that's pretty fair, so I guess the question I'm thinking about this game because obviously everyone knows that Chrono Trigger is one of my most popular and well-known trap RPGs. If I don't know the best turn. RPG based on RPG, you know, some people would say of all time, even I know it's a very, very broad question and a very broad statement, but what especially about this run makes you interested in picking up or like. working on it while doing what you know about this game is very important, well I mean from the beginning it's my favorite game so there's a lot of really cool movement in it and the movement speed is related to the RNG. manipulation, yes you're just avoiding fights, it's basically all you really need to make the base to manipulate the RNG and beyond that, I really enjoy the movement as I should, it shouldn't really be a lot of will, ways to move to the room, yes, I really want to do it.
I echo what you said and say that RNG manipulation was probably the main reason I wanted to learn it. I think this is really interesting. I'll let you guys finish this moment, but of course, because there's this kind of orange mini patient side, but then there's also all the glitches that take place, of course, so I mean you said that the rng manip is what brought you on board, yes, exactly, what kind of look is there? Is it the fact that you can? I feel like if you do everything perfectly, the game is just putty in your hands, yeah, and the fact that it's really easy if you're not really focused on messing up like a couple of frames, basically, is the worst part. the lava shell minute, but we might not do that, yeah, you never know, you'll have to find out when we get there, okay, obviously, I know you guys are eager, you want to get started, you want to start this race and show your I have one last question for you, so I think this is the question I've always thought about when it comes to some races that I do and I've never been able to answer it right away, but I'm going to put You're in the Spot and see if it occurs to you. something, but there is one thing you could do in sprinting that you can't do yet.
There is something you could change linked to the race to make what would be possible. and again I guess why if you have it if you have it or you have why but you just want there's this section in the game pretty early on it's in the future where you go for the first time and you have to go down to the heiress tome and do a bunch of stuff hmmm there's no fights you have to take and it's just skipping a couple of things and then getting a key item which if you didn't have to get that key item you could skip it and continue let's say yes we could skip that dome jump Eris, what would she be called, yeah, that would be the most important thing and also Gerry elgranjerry would give the person who finds that jump $150 if they actually find Z okay, okay, cool action and finish, I would have to say Retta night. jump, that's the boss before the lava shell, yeah yeah, that's been a dream for a long time and that would be basically turning Tran black or the final boss anyway, exactly, I mean, that's something like that, Is there anything you've been to?
I'm looking into trying to make that happen or is it just something you think I thought you'd get rid of. That's great. There are a couple of little things that might scare us. We always had something and it was perfect because it happened in April. Dumb, this year the game, the game, was totally man, you can activate the red knight fight and the boss music starts and stuff like that, but retin-a goes back into hiding and you can move around the boss music and then he will keep showing up. when he appears in the same place as before, then the fight will start the game to make one, obviously we have to make you keep running, you have a wonderful couch that can't support you, so it's the best for the knights. luckily, I am forever moved only momentarily, but what do you want to remind you that during this race if you make a donation of a minimum donation of $10 you will participate in the prize of an NTSC, an American copy of Chrono Trigger to have for their own gentlemen , I'll let you go, so thank you very much for talking to me, good luck in your race and I'll give it back to the host and we'll start this race, cheers, thank you Bowie, my name.
Is Paul the ninja quotient I'm going to pass on to my Padawan apprentice Vani here in a second, but there was a little challenge during the task bar to see if we could get to 80,000 during TAS BOTS, we didn't. administer it during TAS BOTS but we made it before the chrono trigger because we received a donation of $1,776 from an anonymous source who claims to have suffered from severe depression since the age of five and severe OCD since the age of six along with a host of other issues that I feel I should get over. us up to ATK and be a little patriotic in the process.
I loved seeing the tas robot from Final Fantasy one and this is absolutely great because I'm kind of rambling, maybe it's time to take my meds. Thank you very much for your donation and as I said that brings our Fiji Limit Break 29 teams total to $80,000 and with that we are our VG Limit Break, we are sponsored by Twitch and we will be back with the trigger timer after this announcement. Well, welcome back everyone. hosting duties for now my name is von Ivana happy to be here to prepare you for this wonderful Chrono Trigger race between Adriana and Red Slash where to read a couple of donations while you prepare and get going.
I'm twenty. dollar donation here from eight four zero platforms that says good luck to both Adriana and Red Slash. They are both fantastic racers and are happy to see Chrono Trigger still running in 2019. Set this for tomorrow and Jerry's go and I also have $14 from elgranjerry which says good luck guys remember there are no failsafe strategies well so only a few security cells. I also have $10 here from Chora samurai, who says, thank you so much for sitting down earlier this week and teaching me more about my favorite game. Good luck to both of you. you and let's get that fancy scale The Voice Michelle jumps one of the most outlandish fails I've ever seen on Chrono Trigger and surely a lot cooler than 100 Falcon hits in a row, okay, a few more donations here, we've got $25 silence. sword that just says it $100 from dodeca I hope it says thank you for putting on this show for such a good cause.
I've lost dear friends and coworkers to mental illness and I like knowing that I can help make the world a little more forgiving and supportive.

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