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*NEWEST!* RANKING EVERY CARD IN CLASH ROYALE!! [2021 TIER LIST]

Jun 01, 2021
Hey guys, back to another Clash Royale video and today we have the much anticipated updated

tier

list

that ranks

every

card

in Clash Royale for the new meta and we have some big changes to this

list

, some of the

card

s that were previously in the superior. my last list has dropped and some of the cards that were previously at the bottom of my list are now at the top so we have some absolutely absurd changes in the way guys and girls this is based on my personal opinion after play Clash Royale. for more than five years, as well as the earning rates and usage rates of the actual cards provided by the website's Rail API.
newest ranking every card in clash royale 2021 tier list
In fact, after sharing with you my full

tier

list, we'll move on to the Rayal API and take a look at the actual API. card stats in ladder and in grand challenges so we also have some real data to look at but first things first we already have the tier list here with five different tiers ranging from s tier aka strong boy, up to level d. level aka needs some rework or a really serious upgrade uh first things first guys we have the infamous the famous elite barbarians and you know, say zero to hero that's the case with the elite barbarians, they used to be previously level d.
newest ranking every card in clash royale 2021 tier list

More Interesting Facts About,

newest ranking every card in clash royale 2021 tier list...

In my last tier list, they were bumped up to s-tier due to a balance update; in fact, they even received an emergency nerf after a couple of weeks and are still an s-tier card, one of the strongest cards in the entire game. which is kind of funny because if you look at my previous tier list, they were one of the worst cards in the entire game and they were ranked d and now up to s tier, a very, very solid card in Clash Royale, we have archers on top. here once again it will be an average card, also Babe Dragon is above average, it is one of the best splash damage cards in the entire game for flying elixir, meaning it cannot be attacked by any units ground, has decent damage and decent health.
newest ranking every card in clash royale 2021 tier list
Additionally, it doesn't die to many spells and is overall one of the best splash damage cards in the entire game. Bandit will also be a tier card for three elixirs. It offers so much utility that it has incredible pressure when spamming. on the bridge, its dash attack can be used to stop a prince's charge without taking damage, so it's a pretty strong card in Clash Royale, so at tier A, uh, a barbarian hut, unfortunately , it will be c below average, really very difficult nowadays. meta and in general Clash Royale to get some good value out of a hot barbarian just because elixir costs to save and he dies pretty easily from spells due to the health nerf he got a couple balances ago uh barbarians I'm going to roll .
newest ranking every card in clash royale 2021 tier list
On average barbarians can be very very effective in fireball baiting strategies, however I don't think they are that strong on their own because of the way the b tier guys and girls are like the base of a good and balanced card in anything Clash Royale. The previous beats here are a little above average in terms of raw power, anything below B level could use this light buff, so the next card here will be Barbarian Barrel, honestly here is one of the most powerful spells. strong in the game, it only costs two elixirs, uh. will destroy the swarm has a barbarian that detects the additional utility of destroying enemy units and has the ability to apply pressure when spammed on the bridge and if they don't respond, it becomes too barbarian towards a tower to deal incredible damage. for only a cost of two elixir, the bats here are going to go above average, they're just one of those cards that honestly for two elixir that deal incredible damage almost always force a response from your opponent in the form of a spell and if your opponent doesn't have a proper response he can get incredible value for you so he's definitely an above average level battle healer, honestly he might even be below average but I'll go ahead and give him an average level because I don't want to see a buff for the battle healer, she is one of those cards that can be very difficult to stop in certain circumstances and one of the most frustrating cards in the relative shock phase when you have a battle healer. battle that keeps

every

thing alive. uh battlefield here, I would say it's also average, dark elf, definitely, average is not too strong, it's not too weak, it basically does what it's supposed to do quite effectively and therefore, The Tier B Bobber got a nice little rework and the latest balance update. ignore these three elixir costs here, it now costs two elixir, but it hasn't made the bomber too strong, if you know what I mean, obviously I think it's better than it was before, but it's not strong enough to to enter. a level territory if that makes sense, so I would definitely say a b level card, uh, with a balmy guy, uh, bomb tower over here, uh, I would say it's a level, I think it does what it's supposed to should do, but it's currently overshadowed by a There are a couple more buildings in the game right now, which I'll get to a little later, uh, bowler, honestly, bowler, I changed my opinion on the bowler bowling, i think bowler is an average card, he does what he's supposed to do very effectively, we're looking at kermit.
Right now that's dominated by elite barbarians and royal pigs among the witches, which bowler can be a very effective counter for those cards, so I'll go ahead and cast it, on average you don't see it much because it's a five electoral cards and it only works in certain matchups and certain strategies, therefore it will go to the b-level pageantry unfortunately it is one of the worst cards in the game. 60 elixir costs a very, very risky card, very difficult to pull off, and very, very easy for your opponent to get the spell value against, so level D is generally not a very effective card.
Infernal Tower. I'm going to throw in the B tier this time, I think I rated it C last time, but honestly, Infernal Tower does what it does. pretty effectively, but the problem with infernal tower is that it's very easy to distract, as many decks will have a belt of enthusiasm, a lightning spell, or even things like bats or skeleton barrels to simply distract your infernal tower, uh, very, very effectively, making it difficult to achieve success in a wide variety of matchups. uh, the mortar, honestly, there could be eights here if you wanted, but I'm going to throw it at level b.
The Mortar is a fairly effective card as a victory condition, but it also works as a defense and can be used to assassinate support troops behind a large tank, for example, if your opponent is doing a giant push or a gold push, use mortar in the middle of your base and basically the mortar shells. In fact, it will land and destroy the support behind your tank so that it can be effective in both attack and defense. uh tesla tower. I'm going to bring the Tesla tower as a level. It's one of those cars that's just strong, man, it's a very, very effective elixir.
Efficient defense to destroy air and ground units. I think the Tesla Tower is a strong defense from Clash Royale. Expo here. I'm going to classify it as average. I think the last time I made my tier list I ranked it below average because it was so recently. nerfed and it wasn't very effective, but as we start to see the meta develop, we're seeing a lot of expo decks still survive and still be very, very effective despite the latest nerf, uh, to the canon expo card team. , honestly. I think Ken and Kurt are a level, I don't know, many might disagree with that fact or that opinion story, but I think the Canon Cart, despite the speed change, is still a very range support unit. strong and finds some pretty good win conditions, like counters mortar, counters exposure, can be used to counter things like giant electro because the long range and high damage overall is just a solid card in shock lane, yeah you ask me, canon, however, without the wheels it's not very good, the singular canon for three elixir is really only used in classic pig cycle 2.6, which is a very, very difficult deck to use successfully in general, It's just not really effective. balloon balloon is a card that used to rank as one of the best win conditions in the game, but due to the latest balloon nerf and balance update, it has now dropped to a tier.
It is still one of the strongest win conditions in Clash Royale, however it is not as dominant as before because with the nerf. For the balloon death bomb in the latest bounce update, it no longer kills things like archers with that death bomb, which is a very big nerf to the effectiveness of that card, but it's still a very strong condition. Now the golem here is still there. It's going to be a level b, uh, kind of a bar average, good card the way I changed the classification here because I feel like saying average has a negative connotation, but when I say average, when I say level b, it really does.
What I mean is that it's like the baseline of a balanced good does what it's supposed to do very effectively, but it's not overpowered if that makes sense. I feel like average is kind of a bad way to put it, uh, which unfortunately here. It's still a D-tier card even though it was buffed in the last bounce update I think, but it's still a D-tier card, it's very, very difficult to use effectively and as you'll see later in the video, when I do the win percentages, she consistently has some of the lowest win rates in the entire game, so unfortunately, what is the level d clone spell will be the average level b because your opponent may be caught off guard very easily when cloning a group of swarms, so the cloning spell is b-level average.
Also, Dark Prince, I mean Dark Prince is an above average level four, has a charge attack that does a ton of damage to a tower if ignored and has splash damage and is also an effective mini tank due to the shield. I would say Dark Prince, a tier knight here will be better than here, average quake will go down to eight here, used to be s tier, now it's down to eight here, just not as effective in the current meta. Since we're not seeing as much use of buildings in this thing right now and the buildings being used as goblin cages, the earthquake just has no value against the electro dragon, could be tears, uh, nice cut, giant electro average, honestly, an argument could be made for the e giant's level, it cuts hard, but the only thing stopping me from classifying the e giant as a level is the fact that they can be dragged so easily by buildings.
The giant e, I think, has the largest radius of attraction of all. tanks if you don't know me if you don't know what I mean when an e-giant crosses the bridge your opponent can use a building like a defensive building like a tesla or a bomb tower or whatever on the opposite side of the sand and it will still drag that giant down and the giant e by itself doesn't have much health so if your opponent has buildings there it can be destroyed pretty easily, the only saving grace of electro. giant is that counterattack that is absolutely absurd when combined with things like the NATO spell and honestly, the electric giant's counterattack is absolutely absurd on its own, but due to the giant's vision range, the draw range and the lower health that prevents you from classifying into an s tier, electric spears can be above average helps here, as well as a very, very strong card, a mage and also a very versatile air defense reset.
Overall it's not very effective, you basically give your opponent the elixir and honestly a lot of the cards in the middle right now like mega knights and valkyries and stuff like that just destroy it uh executioner there will be seats here below average, five elixir costs one slow attack. speed basically for the most part it will always be better to use a baby dragon it costs one less elixir it has similar health it has splash damage attack and it basically also flies so it's like a better executioner in a sense uh firecracker i'm going to say that the firecracker Fire Dragon here is a good, very, very annoying B-tier average card if you don't have arrows for it, but it can basically be free to activate with a damn tear in almost every battle you use it in, so there's a bit of a trade off, fireball will be above average, goblin hunting unfortunately below average, it's just that a lot of the players right now aren't doing too well because they got like a nerf health a while ago, the furnace is one step below the goblin cabin and its The level d ingeneral not very easy to get any value, low health, fire spreads easy to counter any of the spells basically destroys equity, so overall it's a d tier card, same goes for fire spirits , unfortunately they are not as effective. in Clash Royale, which I'll look at later when I show you the actual win percentages.
The suspicious kid here will be eight above average. Flying machine is a good free spell. Honestly, I'd say the free spell is good. There are a couple of decks right now that use free spells, graveyard phrase, balloon freeze, that are pretty viable, so let's cast a free spell like b2 right now, ghost boy, I'm going to cast it like above average, ah , do you know which ghost boy is demoted to level b? You're a good card, you're a good card, but you're not overpowered, so that's the story and by the way, giant skeleton is unfortunately one of those cards that took a very, very hard hit with the nerf bat and it's a of the most useless cards. in the game right now because the giant bomb basically destroys nothing, so why would you use it?
Unfortunately the giant skeleton desperately needs an upgrade due to the nerf, the last balance update used to be good average B tier. now it's spear eaters tier, honestly here are goblins with spears for two elixir swarms, uh, unit distraction for high damage units like alpaca princes who can put pressure on a tower and for two elixirs basically a bit of easy damage in general. a very, very effective card in Clash Rail and I've been in the game for a time. The goblin barrel will be level B. The average good goblin cage is eight. This is what I meant when I said earlier that a bomb tower is not. so good because other buildings are stronger.
Goblin Cage is one of those cards that just for four elixir can pull enemy tanks and then the fighter appears, who has incredible damage output and exerts counter pressure to destroy your enemies tower, so the cage of the goblins is just one of the best buildings in the game right now in terms of distracting enemy tanks, the goblin gang will be average, the giant good goblin is average, the good goblins are average, yeah yeah, let's just say they are average, actually, you know which goblins would be defeated here or Sorry, tier c, there aren't many decks to use these singular goblins very effectively, so let's go down, let's go down to tier c with that graveyard which will be 18, actually , what cemetery right now because of the witch mother is b. level, if the witch mother is weakened, you will see the graveyard go back up, but what the graveyard has right now is too risky to use, so the grave will be b for your average good, it has fallen quite a bit, usually one of the best conditions in the game but there are too many hard counters for the graveyard in the middle right now, the healing spirit made the bops go from level d previously to a level once again because it deals damage once again.
Hogwarts I'm going to be beat here the hunter drops to beat here because of the nerf last time I stole it honestly since the level is his ice golem it only costs two elixir and has so much utility you can take down enemy attackers into the opposite lane and you can distract them. stuff for a quick cycle it has that deadly damage to destroy things like bats overall it's a very elixir efficient card in the game for what you spend on it guys and girls it's just a very very good card for two ice elixir was going to be a level above average infernal dragon level b knight beats here lava hound will also be level b lightning spell beats here magic archer beats here mega knight beats here uh mega minion is going to be eighty one of the best defense cards aerial in The game at this time mine will be a level above average.
A very, very versatile card. Can be used for chip cycling. It can be used to kill enemy support units or defense units and can also be used on defense if needed for a mini tank. Minion horde level d is too risky, too many cards counter it for elixir value, like arrows or fireballs, or even a hit on an ice person like that. The minion horse is too risky to use minions successfully, however, it will be an average b-level mini pekka. level b average mirror level d not very effective mother witch this car right here one of the strongest cars in the game if not the strongest car in the entire game right now mother witch is a beast from level d last level list all the way here once again zero the hero with the witch mother absolutely absurd how strong she is right now and she is one of the reasons why for example the graveyard is on level b because the witch mother is so crazy it just counters everything has high damage, fast attack speed and spawns those little piggies, absolutely absurd card in the royal class right now, what will be the advice? uh, a good b-level average a-b-t pack or a good average poison will be bt right now, a fireball is It's a more effective card overall, especially since Witch Mother previously had to have poison in the graveyard, but now, thanks to the Witch Mother, you can go ahead and use a fireball in your deck and if your opponent has a graveyard, just use Mother's wish.
That's great, Princeton is better than here, a good average B-tier lumberjack buy. B-tier rage will be a snowball rage right here. B-level rap murder is better than here. A good average snowball around here will be an eight level card. Many of both. Elixir cards are the story of the spell and are above average due to the power efficiency and versatility of those cards. Awakening will be average. The rocket will be good. The royal good pig of the royal giant will be an above average cardinal. Just very, very strong. now the recruits are good, the stilton barrel is going to be eight here once again just for a bait card distraction card, uh, for three conferences, just tons of efficiency can put pressure if your opponent ignores it, does incredible damage a little more than a very, very effective card, uh, skeleton. dragons would be good, uh, skarmy is good, here are the skeletons wondering, this is another one of those cards.
Every time I make videos like this I get comments saying Shane are so weak, it's just that they only cost one elixir and have so much versatility that you can. counter things like a musketeer or a prince or a mini pekka for an elixir with the skeletons and in an elixir there are almost no efficient elixir responses that your opponent can use because even if they attack it, it's a negative elixir trade for them because that caused two skeletons cost one, so these skeletons are very, very difficult to beat because of the pure efficiency of their only elixir because, uh, let's guard here so they will be good hits here, uh, the ice spirit will be a level card and the same with log spell a level many of the type of cards efficient in elixir are three lost interiors currently may be below average seats here, but this is what I think we could see these three musketeers dominate again, However, we're just not seeing that in The Affair right now, but it remains to be seen if they'll be able to return to the meta without any changes.
Tombstones in general could be a good card tornado spell. I think it's one of the most broken cards in the entire game because of the three elixirs it draws. basically everything on the entire map, obviously I'm exaggerating in one place, it's such a versatile spell that does damage, kills swarms like bats, skeletons, beer sprites, you can drop things like balloons or falcons for your royal tower, so many things different ones I could use with the tornado spell guys, I think it's one of the most broken cards in the entire game right now. Valkyrie is going to be honestly, she's a little above average right now because Amanda is dominated by little piggies, witch mothers, and elite barbarians.
I'll get one of those cards that works very, very well. You could argue that Valkyrie is defeated on average, but I'm going to go ahead and add a level right now. Wall Breakers, similarly, eight here for two elixir, do incredible damage and the elixir efficiency is also absurd, huh, the mage here can sit below average. This is another one of those cards that I hate a lot every time I rank it, but the reality is that there are more efficient alternatives in the elixir than the mage. The biggest thing holding back the mage, you'll notice there is a similar problem with many of these cards, which is the executioner and the mage, for example, the problem is the cost of five elixirs.
You can go ahead and use a baby dragon for four elixir and an iceberg for example, or a healing spirit for the same elixir cost as a mage, yes the mage can destroy in certain scenarios, but in a deck that is limited by eight cards, you need each card in your deck to be as versatile as possible and that way you make it better for a wider variety of matchups and that's why things like baby dragon exceed the ability of the mage due to the baby's versatility dragon uh sparky will be average good zappy's average good uh these zestbot will be a uh a t or higher average card delivery real good giant good and the arrows will be good too so guys and girls that's our updated tier list for the new meta what Do you think about the changes?
Do you agree or disagree with anything on my list? I would love to hear from you guys what your opinions are if there is a card on this list that you don't agree with me let me know down in the comments guys let me know what you don't agree with let me know your reasoning but I promised them. Guys and girls, I will also show you the actual win rates of the cards, so go here to the Royale website API and you can see the usage rates and win rates of all the cards in Clash Royale as they are they track by

royale

api and look what we have down here elixir mirror golem minion horde giant skeleton mage fire spirit and the witch in the furnace so a lot of these low win rate cards line up with almost some of the d tier we ranked there before and some of them obviously don't like the clone spell, I ranked a little higher in ramredder, I ranked higher in firecracker, everyone is tired but for the most part you will see that some of these cards have some of the win rates lowest of all. game and if we move on to the grand challenges you can also see a similar story for some of the cards as we go down to the bottom list here as we go down to the bottom list here you can see even in the grand challenges witch wizard The executioner cannon of the Fire Spirit Giant Skeleton Mirror and Minion Horde are some of the cards with the lowest win rate in the entire game, so there are some similarities in ladder and big challenges.
Some of these cards are at the bottom of the win percentage list. both in the ladder and in the grand challenges because it is difficult to get the elixir value for them at their cost of five elixirs. Anyway guys and girls that's the list, like I said before let me know what you think of my list. Next, if you have any comments, I appreciate them too and if you want me to do more of these in the future, those comments are also appreciated, guys, that's the list I'm really looking forward to in the video. If you made sure to leave a like, please subscribe.
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