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Healing from Venom: the Phantom Pain of Failing Expectations (Metal Gear V: Phantom Pain)

Mar 30, 2024
v has also arrived v has arrived in

metal

gear

5 or v, as you can read, was effectively the end of the

metal

gear

franchise, possibly the end was the fourth installment and

phantom

pain

was simply a cleanup, one could also argue that the third game is poached. was the real end with the patriots' weapons being an unnecessary foray into complications. This line of thinking should illustrate well the nature of the franchise as a whole. It's always been messy and chock full of details and minutiae and divisive and reception, so it's kind of fitting that the show's big finale was equally so that critics praised it, fans endlessly ridiculed it, for some it ruined the show. backstory of the entire setting, for others the setting was already in ruins, and for me, well, I was never a big fan of Metal Gear Solid. franchise and that is what brings me to the topic of this video the value I find in a partially understood potential defective product that I feel goes unnoticed perhaps it is my distance from the series that allows me this perspective fans get unnecessarily entangled in the plot threads minor details and a huge, multiple game covering themes I just don't care about, it's been a while bro, when

phantom

pain

is talked about, it's usually in terms of its failures to tie together decades of themes and material characters, and failed at those turns that were previously flamboyant cartoon personalities. now empty and dry its main plot was equally boring even its ending was unfinished however the game in what little was allocated had its own merits this video will discuss those flaws and merits a brief description of its flaws and then an appeal for what I feel like it was his best element.
healing from venom the phantom pain of failing expectations metal gear v phantom pain
I will cover spoilers for the franchise. Now let's let the legend come to life. I wouldn't say Phantom Pain is my favorite Metal Gear game, I'd go with Snake Eater and it's probably not a controversial topic. In my opinion though, I probably spent the most time playing Phantom Pain, most of the time was spent wandering around the countryside trying to see how many soldiers I could knock out, throw them into an open bed truck, and then fly into the sky without falling. death, they answered that question by the way, I think it's a maximum of 13. Amazing, I also threw a lot of magazines at the soldiers' heads in slow motion to hear the noise it made.
healing from venom the phantom pain of failing expectations metal gear v phantom pain

More Interesting Facts About,

healing from venom the phantom pain of failing expectations metal gear v phantom pain...

Amazing, needless to say, I found most of the game's value in Phantom. The pain was in its ability to entertain an open world game where it could do nonsense, from what I understood, most Metal Gear fans were anticipating another heavy scene, for the first time, it got into fake politics and ridiculous conspiracies driven for pseudoscience about nuclear weapons, that is, after all. Hell Metal Gear became famous, it was one of the first game series that attempted to have a serious story in terms of the writing of the franchise. Distractingly, I feel like it's less controversial to say that I've never been impressed with most of Kojima's writing. he has pretty obvious flaws in his priorities and needs to be constantly controlled his character's dialogue is extremely wordy and repetitive while being flowery and ridiculous he's japanese if you somehow don't know and in japanese the language can have words that mean two three four five or more things depending on how they are written what characters are used what the story of those characters is, etc.
healing from venom the phantom pain of failing expectations metal gear v phantom pain
Perhaps that's why he obsesses over puns that either make no sense to English speakers or are so obvious as to be childish, the motivations and core dynamics driving most of his stories are also often based on emotionally evocative imagery. and the kind of nonsensical philosophy that anime and RPG villains often use, if you've ever said allowed the phrase, what the hell are you rambling about? during a scene, you probably understand that I had a dream, what if you are a fan of the series? So I hope you know all this, let's not be shy, games are stupid, they're very stupid, but that's also why they are It's funny, some are trying to analyze Kojima's crazy rambling dialogue over whatever Wikipedia hole he goes into. dropped that week, you get used to it mate, it's not that bad, actually, between the absolute insanity and the literal magic employed in most games.
healing from venom the phantom pain of failing expectations metal gear v phantom pain
I still think Kojima can create scenes and characters expertly, part of why Snake Eater is so loved is because its main conflict is personal between two characters, it's easy to understand, compelling, has a lot of depth and is sympathetic, more than that , it's lovely. story, the madness going on in the background only serves to expand the experience the player has, like most good stories, it's mostly about the human experience, the political nonsense is somewhat grounded, and most importantly, they simply serve as the backbone of a larger story for capitalism. In contrast to the second and fourth games, which have their own plot themes, Kojima is not necessarily a bad writer, but he is also very inconsistent, easily distracted, and long-winded.
I don't need to get into the politics of his career and all that. Of the game's development obstacles to illustrate this further in terms of writing, Kojima has serious problems but it also has merits. Phantom Pain shares those traits. The original marketing featured a concept of the Big Boss story in the 1980s, when he had his final downfall. that transformed him into a villainous child soldier the murder of innocent people the trivialization of lives for the sake of ambitions supposedly this was going to be metal gear 5 while starring crazy characters like naked snake himself ocelot and kazahiro miller would even start with eli liquid snake, a young jack would appear somehow maybe jump through periods of time maybe the miraculous return of fan favorite characters using nano machines fan service fan service fan service for the end of an entire series like metal gear this is what the hardcore wanted like i mentioned, it didn't work before writing the script, i couldn't even remember much about Skull Face or what his backstory was or his ambitions, even most of the core story is blurry, the plot about which Metal Gear fans had the highest

expectations

. were the parts that didn't shock me at all, I can't imagine the disappointment the real fans must have felt.
The game's story had serious problems, but it also has merit. While playing the game for trucks and banging noises there are certain elements of phantom pain that always stayed with me the virtues I found in v when I think of the best parts of the phantom pain story I think of burgers the quest to find the perfect burger cancer-inducing with the help of an elderly Navajo biologist I had our The best and the brightest working overtime fine-tuning the best burger the world has ever known. I think of Huey as possibly one of the best characters in all of Metal Gear, not because he's likable, but because of the characterization of him, he's a relatively talentless scientist who steals other people's money. job, he is a murderer who killed the mother of his son because she did not allow him to be used as a test subject, but even if he did, what right do you have?
He is a traitor who caused the destruction of soldiers without borders, a large portion of diamond dogs and endangered the planet just because he would benefit financially from it and in his mind none of this is true he is an underrated genius strange love he committed suicide he never knew about the attack xof he was not responsible for the parasitic mutation he He is the only sane person here who believes everything to the point that the truth serum has no effect because that is what he is. He is a coward and a hypocrite, a wolf who pretends to be a dog who rightly accuses the diamond dogs having the exact same flaw as him only the worst of them recognize what they are without acknowledging their own flaws until later in the series, when they take their own life.
Absolutely fantastic character, I hate that part and think about himself. I understand the negative reaction to the big reveal in the Phantom Pain Ending I don't really care because I haven't been involved, but I understand that I love the idea of ​​poison bait and disconnecting people from the premise of the game was a reckless move, but the story of the doctor is the main reason why I wanted to make this video, this character has serious problems derived from its location and use, but it also has a great merit: poison or ahab or v or the doctor, if you don't know, it's not the big boss or you could argue that he was the real big boss.
The internal premise of the character is that he is the double of the big boss you killed in the original Metal Gear famicom. the character's external premise is that he is the player's avatar, a muted protagonist who has enough personality to navigate the plot but so little to allow the player to project onto the character completely as I mentioned. I think that idea is interesting, but they shouldn't have used it in the series finale, but I'm not interested in getting bogged down by that. Point very often the character gets involved in the politics of that point and it is not discussed at all.
No, the part of the character that interests me is how little we see of his real personality to see that we have to explore what we know. about him, which is very little, he was a senior lieutenant within the original melee of the big boss, wait, what military sons are the borders, this is how the military msf is spoken, a senior lieutenant in msf along with morpho, he was the helicopter pilot from ground zero and kazahiro. miller, the cipher associate who would eventually become diamond dog's lieutenant, the big four of the msf, the big boss describes the doctor as the godfather we had.
Poison was born in 1932 in California, this puts him at 44 years old during Peace Walker's 45 period at ground zero and he was 54 years old when he woke up and started being the big boss' double. He is a large man who was born in 1932. He would have been between 7 and 13 years old during the Second Great War, but had potentially enlisted during the Korean War between the ages of 18 and 18. He is 21 years old, but we don't really know. I'll also mention that his career may have also aligned with the Berry plan of 1954. I have no evidence of this, it's just something I think he aligns with the events and something Kojima would probably consider.
This was an era of change for the medical field within the military. He may have experienced the war in Korea before beginning a residency for a full-time vocation. If he is also a former soldier like everyone else in MSF, then he was probably in the medical field. Although not even that is certain, what we do know is that he is a highly qualified professional soldier on par with the big boss's elites and that he was a doctor considering his position next to the big boss and his supposed willingness to do everything possible to its cause. he must have also been a great believer, probably a great sycophant boss, cypher ocelot and kaz, everyone had full confidence in his ability and his goals in terms of making this man the centerpiece of project v, no one had any doubt that poison mechanically it is a projection fantasy for the player, however in-universe it is also a projection fantasy, you see, I like to insist that villains and heroes are creations, we are the ones who create them, people are their actions Certainly, but we judge those actions and sometimes we project our fears, our hopes, our desires. for revenge or our ambitions towards those people and from our understanding of others we create images of demons and angels.
The poison reflects this, of course, its horn of debris embedded in his brain growing as more blood stains his hands at the end of the game. He sees himself as more of a demon than that, however, he is a walking emulation of that fiction before realizing what he really is, he has been programmed to emulate his own hero, he is trying to live up to his own fantasy projection of the man he idolizes, the game was presented to become a big villain boss and his fall to become the monster, we had to defeat the man who would give up his entire life in the grave of the woman, killed unjustly to his hero, he introduced vocal cord parasites and giant robots and clowns.
Phantom pain is actually about loss, of course, not just the physical loss of an arm or an eye, but also the haunting presence of murdered comrades. or the guilt of old mistakes, the nature of hero worship or the condemnation of enemies, our ability to find pain where there is no substance to project idealized traits onto the dead or to vilify those who most embody our own flaws we are a ghost We are a hero a villain whatever the times asked us to be the entire franchise can be said to be about two men misinterpreted the will of their hero, the boss who saw the earth from space, his own smallness, he realized She realized who she was and the value of respecting the life around her, and the naked snake would ruin countless lives.in an effort to create a world. where the soldiers would always be protected where they could always be heroes or villains, all because of their own ghosts, they both projected what they wanted to see onto boss zero because of his fantasies and onto the snake because it's the only thing he had ever known.
Poison was created to live. All of that, the ideals of a man I already adored, was designed to emulate someone I didn't really know, someone who didn't really know himself, people spend their entire lives discovering who they are, why they choose what they do. , why they fail. how much metal they have in moments of crisis and recovering from the mistakes made by not knowing those answers, how is it possible to emulate another person? I think of Ray Kurzweil, the real-life futuristic inventor and language developer at Google, Kurzweil has expressed his desire to live long enough. to develop the means to bring his dead father back to life his father, a concert pianist, died a long time ago when rey was 22 rey only has his memories, photos and some notes to use as a basis, he wishes to do this largely In the same way that the fictional mamopod ai was used to emulate the boss in Peacewalker, he wants to program an ai to try to be a man he barely knew.
Yes, they were. Father and son I do not doubt the conviction or the love, but consider again how little we know ourselves let us consider even more how little those around us know us intimately to the point that they would be able to understand each one of our actions and motivations let's consider how complex human behavior is a product of the interaction of chemical atoms etc. Even the prospect of a futuristic technology like teleportation or Star Trek transporters is probably impossible because when you disarm someone , you are effectively killing whatever it is by reassembling it somewhere else with chemically identical materials.
They have to be identical right down to the positions of the protons when you destroyed them, even then some wouldn't consider it to be the same person, the idea of ​​resurrecting someone by programming a cartoon imitation of your perception of them is as offensive to me as it is. . ridiculous brother, it's been too long, one day humans might achieve a translation to artificial intelligence, but it will surely be done with a systematic translation of your biology into technological components, a careful, now alien, process that would surely require you to be alive, whatever Whatever Kurzweil could do, any program would not be his father, it would be a fantasy of his father and a new life imprisoned by the directive to emulate the estimation of a human soul.
Hey, it's just a machine. The poison was brainwashed to create that emulation, the ridiculous emulation of a hero. the most heroic person you can imagine the person you admire most alive or dead now imagine being given his body and forced to emulate him perfectly without error without fail without exhaustion without limits reality and truth to hell you are now chained to being the god of your own creation, born from every one of your ignorant and unbridled

expectations

of a normal person with the ignorant faith to believe that you had the limit of your hero, my God, what should I do?
How close to the pedestal you raised could you jump? Of course you would fail. Everyone would do it. We don't live up to the expectations of ourselves, how can others live up to the expectations we have of them let alone be heroes and villains? That's what the bee

venom

had because that's what he believed was a living legend, more importantly, I think the man is still trapped behind it. The veil behind the burden of being the big boss was still the original man. I'll give Kojima some credit. I think the decision to write it as a doctor was intentional.
Knowing this gives us an additional detail: the burden of guilt that can only come. For a man who has sworn to do no harm, you will see that the poisonous snake is playing the role of a perfect soldier who will kill when necessary, when the hero of his kill will bring as much misery and trauma to the world as the perception of him. The big boss philosophy allows everything as long as he is a trained doctor, a man whose life is based on the notion of preserving life with his friend or someone who probably took the osteopathic oath as it was adopted in 1954, along with this notion is the last trauma of his real life, one from nine years earlier, from which he never had the chance to recover because he was never allowed to acknowledge or process it.
This brings us to pass. My work is done. What are you talking about? V for victory rocket peace pacific ocean or peace ortega andrade was another projection character her name of course means peace in the typical metal gear style in reality she is a triple agent a encryption agent who works for the russians to use msf she she was an orphan raised within encryption she was brainwashed to serve the interests of zero she believed there was no peace there and that all people were ultimately resources for others to abuse and dispose of her fiction, in contrast , it was that of an orphan who was studying peace policies when MSF took her in, that's what you see and ultimately what I want to see that, for some reason, Miller actually pleaded my case, that was helpful, but the man is still a fool, his men are no better.
A constant theme in both Diamond Dogs and its predecessor, MSF, was that the soldiers under his command were living a lie as big as Huey. They pointed out that they were wolves that presented themselves as dogs, but from the outside you are just thugs, rebels, militia, terrorists, a deranged threat to society, you are nothing more than a group of psychopaths, just look at that dog, no, you called him a dog , but it's obvious that anyone could see that he's a wolf because you're all a bunch of wild dogs they wanted to believe he was too to feel some connection to fight their loneliness they wanted something to hold on to to prove they deserve to be alive they wanted forget death your sins so that you cling to dogs or wolves or even the big boss.
The big boss' goal with these two organizations was to create a world where soldiers would always be useful, never abandoned, let's fight the biggest beast of all. The times more than that wanted to create a nation of soldiers who would act as military assets of all nations, they would fight each other in the name of what the times dictated, they would be the living deterrent that would supplant the need for nuclear weapons as the big boss. I would say that in the future they would be whatever the times wanted them to be, even if that meant becoming terrorists or villains, but the MSF soldiers were very concerned with finding peace both in the world and in their own lives despite existing as living weapons and offering their service as weapons were still human we will be stronger than ever for our peace this relationship between the big boss his basic nature as a train killer but the drive to eliminate the need for snakes is at the heart of the entire story of metal gear so this girl the peace fiction was a vessel for this desire on this base full of abandoned military veterans she was the target of all their affection and their misplaced need to protect the world around them, come on even We both have peace in our name, said miller and dharma, old ruski's name also has something to do with peace, right, hey, as long as we have one day of peace, we should act together, the three-piece band I thought it was joking and then proceeded to share his idea without bothering to consult with me and now I'm programmed to sing this was quite a contrast to the way Pacifica had been trained and raised; she had been taught to betray and manipulate her friends; she believed that everyone around her was a weakness and a potential target and that the success of a mission was the only real source of value in her life.
She was also raised to be a weapon. We see in her diary tapes that she couldn't understand the life she was having with MSF. Any threat to her lie had to be filtered with cynicism and contempt, anything that a normal person would recognize as a simple and authentic human experience playing with her kitten that she had sardonically called nuclear, the men gave me a little fish, I held it in my palm and the kitten happily ate it, how wonderful! pathetic, weak creature basking in the sun the ocean breeze felt so nice on my son's soaked body the merman came over to one of his favorite places and lay down next to me the camaraderie of a soccer game I picked up a loose ball deep on the opponent's side of the field even though he is a Nicaraguan boy he encouraged me by yelling go ahead, shoot, I threw the ball as hard as I could only for the goalie to block it.
The disappointment only increased my determination in the end I didn't score a single goal. goal and Costa Rica gave up the lead, it was very close, although we congratulated each other on a good game and lay in the shade on the deck, exhausted, marveling at the beauty of nature, I wondered what kind of fish lived under the surface and thought back. to the deep water dives I had to do as part of the training those were difficult days but I remember finding the multicolored fish gliding through the water incredibly relaxing or the simple act of cooking the homemade flavor we achieved was a big hit with the msf men It's not like we're trying to impress them or anything, even I could prepare a dish like that snake I enjoyed it too, let me make this absolutely clear, I have no interest in that man, whatever simple pleasure she enjoyed, she dismissed it as another fiction if It's like that.
It wasn't a lie then it was a weakness if it wasn't a weakness it was a subterfuge although she convinced herself that she had the advantage in her mission to manipulate or destroy msf the reality of living this fictional piece affected her even on her own I admit that she wished her lie would be real if I could find some way to stop Cypher at least until our day of peace. When did I start having thoughts like this? She was a 25-year-old woman playing the role of a 16-year-old girl. However, she had never known what it was like to be a normal girl and have normal experiences.
This small dose of reality was like poison to her worldview when this group of misfit soldiers from around the world organized an event to celebrate the idea of ​​a In a world without conflict, she did everything in her power to sabotage her own mission just so she could experience this sojourn of peace with the rest of them due to it potentially being discovered by Chico in the process of sabotage and also due to pressure from Cypher to finish it. her mission would never see the day of peace, of course, in her mind the peace that she had experienced on the roads that the soldiers saw her as was all a lie, it was something she wanted to live, but as fictitious as the character that she had interpreted.
When the big balls tried to stop her, any appeal to her character had already failed because they had let themselves be fooled. Many people with antisocial personality disorders think this way, behave maliciously, and when they succeed it is self-fulfilling evidence that their victims are proving that her nature is required and justified, however, as the story somehow implies, she really was her. No amount of brainwashing as a soldier could remove the humanity from her. Her life at the MSF mother base was genuine. The desire to be at peace. genuine the 16 year old girl who never existed who was waiting for the day of peace to come to save her from herself was also genuine in the phantom pain we learned that at some point the pass tapes had been found before ground zero the doctor she knew all this information going on the mission because the tapes are told in some way in her subconscious memories of her peace she was a projection character for those soldiers for the doctor he saw her as that 16 year old girl, even knowing who she really was , they all did it because they had to admit that peace was a lie would be equivalent to admitting that their own peace was a lie, while the mission to recover roads was presented as a logistical mission, since she was their only linked decryptor, the subtext was that they were literally fighting to regain peace. illusion of peace hope that they weren't mere wolves many players don't like peace sometimes it's because Peace Walker pushed her too hard sometimes it's because of some feeling that her story detracted from the plot sometimes players just don't care She had a nice attitude, but her role was important and in the context of the story it is important to remember that she was an abused child who had never experienced real human life, she was as much a victim of encryption as were those soldiers abandoned by their institutions and perhaps More importantly, despite being created to be a weapon, she was still close enough to her childhood to move away from that role, from peace walker to ground zero, her role in that game is important but limited.
At this point, she is the piece that great boss and doctor. by proxy they have set out to save Skull Face, who narratively is an anonymous consequence of the endless wars they have all been infreeing, is the one who captures and tortures Pacifica and Chico. The tapes and zero zones very graphically represent what methods of torture Skull Face and Needless to say, xof used those tapes to paint a picture not only of the skull type faces of inhuman men, but also to illustrate the urgency of the big boss to rescue both captives. They failed Paz when she was an agent who suffered mentally under her control.
They failed them when they allowed her attack to occur, they failed them when they couldn't recover her body after they threw her into the Atlantic, and they failed them when they raped her, tortured her, and surgically removed her organs to implant bombs. body, while at this point the real pacific ocean was a 25 year old woman, the point of her character is clear as a plot device, she is coded to become corrupted and lose innocence, but also the potential for salvation, regardless Whatever his wounds, this is the mental state of much of MSF, but for the doctor it is much worse, since the godfather that the big boss had, the doctor, embodies the hopes of MSF as his own man, he is their man in the field whose job it was to save their lives, I don't think it will be assumed. too much like a military-trained medical officer who may have been through the Korean War as a child to say that while he's seen a lot of death, every component of his character is designed to save others from it, if he's really that great. soldier I also attribute the values ​​of excellence that should be found in those who served to heal only boss what are you? there's no need for that we can't afford to lose anyone else we have no idea what exactly is going on someone is still alive at their breaking point I think it's only fair that your only job on this mission is to save the lives of those survivors or the big boss himself, boy may technically be seen as the first child soldier of the big boss and peace may be a fiction, but they are still treated as if not. -Children victim combatants of this doctor who is a 43-year-old man.
I imagine this is of great importance to his character. These are the type of people soldiers enlist to protect, especially a healer. This mission will make them or break them. Now imagine. the absolute failure that follows your only purpose here is to help this girl, she must survive since she was lost, she has been physically and mentally tortured for information such as the best way to get to zero, in fact you are officially only there to the same reason Skull Face treated her like a soldier, a military target as a Cypher agent trained in the Pacific Ocean, you should do it professionally too, but she is more than that to you, to all the soldiers you are with working, you know what happened to her and what she is like. you listened to those tapes you remember being a soldier at her age you recognize the pain she's going through and the confusion in her life she doesn't have to be a living weapon a wolf like you you can save her not just for her but for her sake to prove to you Even though you are not just a sect of murderers hiding on an abandoned oil platform preserving his life, even the fictitious one they gave him, it is as if you were preserving the lie that you have all been living on that base.
The peace you seek is not just a pretty lie, it is something you can fight for, it is something that only you can save and you fail, the surgery must be done quickly, without a sterile environment and without anesthesia, it causes much more suffering when you learn about that second bomb you can't do anything it's your own patient who has the medal and the courage to sacrifice the little life she has left to save you her enemy in the end you did nothing but cause more damage you didn't manage to save the peace you failed You Men at the base, you showed that you are nothing more than a failed soldier abandoned by his country, who was only born to bring suffering to the world, the Korean War, all the men you didn't save, the collateral damage you caused, the lies that You have destroyed the children you have killed.
Those thoughts pass through your mind for a moment as you throw yourself in front of the one man you mistakenly believe has all the answers, but you'll never know because that's the man you wake up to. unlike big boss jon, the real man, not the hero, and unlike anyone who survived the xof attack that followed, you never had a chance to process any of this, instead you remained in a coma for 9 years and when you wake up you are programmed to be a man who would not be affected by those things you are not a doctor you are a legendary soldier the man who killed the boss herself a man who would not doubt or think those thoughts you are a living legend and a hero to your man and so that ability to cope and process never happens, the doctor is trapped from that moment on and that moment of loss and failure behind the mask of grandeur and spectacle is his only chance, boss, let's go over the situation again. another parasite outbreak in the laboratory on the quarantine platform the

healing

process for the doctor is something that can be seen in a phantom pain, although slowly he constantly faces two main problems: his inability to save his own people and his true nature as wolves, the way for this.
The character culminates in the Wolbaki outbreak at the base and he is forced to go into quarantine and kill his own soldiers. I don't need to paint you a picture of how distant this behavior must be from what the doctor would actually do in many ways. The same situation he went through at ground zero, unable to perform his service, ultimately causes more pain to those who beg him for help and does not live up to the fiction they aspire to make real and like before that cannot process it. Because he's a walking projection of a man who doesn't exist, the threat of this story, which to me was much more interesting than anything Skull Face had to say, leads to a small room in the infirmary, if you didn't know, in phantom pain.
There is an optional sequence in which Paz survives for a time, this could fool the player, especially if he has never played Ground Zero or Peace Walker. Supposedly your memories of that moment were clouded by the attack and subsequent brain damage in this version of events. i have both bombs ok the other bomb we handled jumped out of the helicopter by mistake and the explosion was from an RPG and a mid air collision now a 31 year old pass is locked in place a 16 year old girl who believes her own lie and relives the At the same moment, three days before Peace Day, every day, you mean, yes, she still thinks it's 1974.
She has no memories of anything before that, nor does she decipher the kgb. Nothing, it seems to be some kind of dissociative disorder. Dissociative amnesia where memories are blocked to protect. the mind and dissociative identity disorder change the entire personality what we are seeing seems to be a combination of the two. She really believes that she is just a student living in 1974. Peace Day was a lot of fun. I hope we can do it again. the photos you give her are memories that lead to uncomfortable truths, they always cause pain and make her go back to sleep somehow, you finally discover that the second bomb you removed is still there, of course you realize that the Pacific Ocean really He died nine years ago. the doctor trying to cure one last time this fantasy of him saving the peace and her washing up to his door to show that he had done everything he could was the only way the poisonous snake could recover it was the only way the doctor could help himself without breaking his character, the truth is that those conversations with ocelot miller and fish never happened in all this time. ahab has been a severely injured 54 year old man walking somberly in an empty hospital room pretending to talk to the last patient he never saved and pretending that he really was a hero, not the villain he knew he had to be.
Morpho butterflies have been used on metal gears to symbolize rebirth or

healing

when the AI ​​aboard Peace Walker makes the decision to destroy itself, it is followed by a cloud of butterflies, a naked snake. In the third game, one of Eva's heart-shaped c4s caught you this time before, she had not been able to catch one due to the new loss of an eye, her inability to perceive depth, when the poison finally accepts what it really is. It happened to Paz, try to catch him. an illusory morpho butterfly but like his supposed namesake he only pulls back an empty hand, it's not until much later that

venom

gets the full story of who he really is, even if the healing process had already begun there we get a full admission to everything that had happened the second fish bomb went off when she jumped out of that helicopter the doctor had thrown himself in front of the big boss in many ways that was the moment he died now do you remember who you are and what you were supposed to do as the big boss?
He says that poison is not just the big boss, it is also the two of them, both of them were necessary to create the image of this legendary hero, all to fabricate a lie that they wanted to make a reality, all to try to change the future, the same mistake. they have all been repeating since their days on mother base, these are the things I find valuable in the concept of poison, it had a lot of merit, peace had a lot of merit from the three games this story comes from, interestingly enough, from the zone zero, I probably had the greatest reception from fans despite it being just a demo, like I said, these games, the story had serious problems but it also has great merit.
I really like the idea of ​​this character, this concept. I have tried to paint the value of what seen in seen I hope I have succeeded in that at least in a more perfect world maybe the isolated peace story, the medical ground zeros and the phantom pain flashbacks would have been their own self-contained game with a character-driven story about a long-forgotten body double who wasn't particularly important to the world he died for and Middle Gear 5 would have simply been the big boss being evil and recruiting child soldiers and such, like everyone wanted in the end of phantom pain when poison agrees to be the big boss. ghost we have a time lapse no matter what morality you exhibited in the game it is clear that venom eventually becomes the bloodstained demon he had always fought the camera plays it almost like a victory something kojima thought people She would be excited at the thought of Venom.
However, the way I do it, it seems more like she realized she broke it at that moment when the big ball smiles in the mirror covered in blood, the doctor really died, in Instead, the projection fantasy won and, from that point on, the meme as Kojima expresses the idea. From the big boss a constant lesson came out in the middle march is that genetics does not make a man liquid he had the best genes ocelot was brainwashed to be a completely different person the boss was resurrected as the idea of ​​himself in a body of machine and the true legend a big boss was manufactured by an old Californian medical officer who had no relation to the original at all.
The characters in this series constantly vilified themselves for trying to live high ideals instead of simply existing as human beings peace the msf venom big boss zero ocelot liquid Jack, they were all, in some way, prisoners of the idea of ​​who they thought they should be, so maybe it's a mistake, although I see a lot of things in the doctor's character, most of that is projections and assumptions, but again, that's the majority of it. the value we find in fiction, right? I hope you enjoyed mine for so long, I kept you waiting, uh, once again, thanks to Greymine for the spectacular work on this video.
I was not happy to know that it was one of his favorite series. that our interest could align so perfectly, thanks of course to my sponsors, you have all been extraordinarily patient during a very problematic year for all of us, I have had my own problems with deteriorating health, anxiety, etc., but I hope that the content whatever I have been able to produce has helped alleviate some of their own problems. My main goal with all my content, no joke content, anyway is to encourage everyone to grow in a critical but positive way. I love hearing your own success stories, please feel free.
You are obligated to create content, just do it, don't waste your own potential fantasizing about success, just do it, the broader your failures, the greater the scope of your own success and when you succeed you will find other people who will be willing to help you with your own faults nothing is perfect so do something thanks again greymine for helping me with my own faults be critical be kind see you later

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