Gods and Divine intervention - Matt Colville ClipJun 11, 2021
Is God granting powers to a non-religious class a good idea? I'm sure, as long as they're doing their thing, as long as the
godsreally care if you're a if you do something that is meaningful and important to the world and is in line with the hopes and dreams and expectations of the
gods. , why wouldn't they reward you even if you did? Yeah, for example, we did an interlude on Wednesday night with me and Madge Risco playing hymns, playing Leach and a lot of people. I saw it and a lot of people like this, it's really cool.
I immediately do it, let's search Discord. I'm not making this up. People said: I'm doing this. I'm doing it this week in my game because this is so cool. I never thought, I mean, it never occurred to me to do something like this before, this is fine, this is fine, it's cool, that makes me happy, but then they are, even though you know there are other people who lack context for this and they . I'll be like: I don't like this, it seems like no one has said this or at least if they have, I didn't see them, but people will think it was very deus ex machina, so he's frustrated with the players and them.
No, they're not finding out the things they need to find out, so he had a God show up and just explain everything to him and that's a reasonable conclusion, although I think it's historical and also misunderstands what Davis X Mackin, I mean, cults are. Malkin is that I backed myself into a corner. I'm not a great writer yet and now my players were playing and there's no way to get it out, so I'm some kind of God who shows up and fixes everything in a very implausible way well, that's not what happened on Wednesday night yeah There are clerics and witches and the gods and the powers are real the gods have much greater power than mortals these are all logical statements this is, this is This is a type of syllogism like, the gods have enormous power, maybe not an omnipotent power, but a huge power, they have enough power that they can bestow, there are thousands of worshippers, all these spells and abilities, and they have needs and desires that the gods represent.
I'm sure each God represents a different spirit and if you are a paladin or a cleric and you don't follow that spirit you run the risk of upsetting your God, so not only what does this mean? The gods exist, they have enormous power and they have desire and will. but if you're running D&D you almost certainly take these things as axioms and your campaign even if everything constantly consciously thinks about it and yet the gods aren't walking around fighting on earth with mortals just huddled in a corner wondering what the hell is. It happens while lightning flies across the sky and the stars turn black and all this nonsense, why if these things are true in your game and they must be because you have clerics, the paladins morlocks in your game, if the gods are real and them?
It grants powers to its worshipers and they only do so if you meet certain criteria and behave in a certain way and therefore they want certain things, why don't they just appear on earth and enact their will directly? Well, there must be some kind of barrier preventing it. There must be some kind of I can convey my prayers to you, but there must be. I am limited in some ways. I'm high. As a god, I am restricted in some way if I am enacting my will on the mortal plane, the primary material plane. What you saw on Wednesday night is how I contextualize that notion that there are rules.
I'm Matt Koval, I don't explain what the rules are or what stops the gods, but if you watch that interlude you say, oh yeah, the gods can't. They just can't act however they want, maybe there are some real physical laws of the universe that prevent them from doing so or maybe it's just that we've all accepted these rules and it's just consensus, both are possible, maybe something in between, but these things must be true these things must be logically they must be true this is how I contextualize that truth in my game I think it's cool I think one of the reasons we run fantasy is that you can do things like that in everything The gods show up from time to time to treat help.
Let you read my first novel. Priest Hayden meets a saint and she tries to do everything she can to make Hayden simply pay attention to the hotels happening around her. and he can't do it, he's so in the wasteland, he's so deep in the wasteland that he can't see her, he can't hear her and miss spoilers and it happens again in the next book, although it's a different story. So that's a plus, one of my favorite series is Belgariad and although I don't think that series is incredibly woke, I still have a lot of affection for it, I still enjoy reading it and there are many of you who know every 60 pages. more or less, an omnipotent God shows up and makes sure the players are doing the right thing and the readers like that, it gives them a sense of security and makes them happy that the world makes sense and the characters get frustrated by it , but that's how there are a lot of things like that in my world, also Thomas Covenant's books had a big impact on me.
Thomas Covenant is like the leech of that world, as if God chose him and sent him there, as if now he is the best we could do, who knows what he is. is going to happen, we might all be screwed, the world is going to end, but we can't act directly anyway, so that's a video of the game that you just heard the premiere of, but I have to say that the preview is a run of the game video. based on the D&D game, this is how I want Rican to be a regular everyday gameplay video scripted on set and it won't literally be me telling you what happened but it will be inspired by the events that happened in the game because that way I can create the content that people visited and the content that I want, which refers to having the game but in a context that is more widely applicable.
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