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Game Theory: Turn It Off It̵̰̹͂͘ O̷̒̆f̶̝͒f̶͑ i̶͕̝͗T̷̔͘ Ṑ̵̗̝̪͗ͅF̴̍͐

Game Theory: Turn It Off It̵̰̹͂͘ O̷̒̆f̶̝͒f̶͑ i̶͕̝͗T̷̔͘ Ṑ̵̗̝̪͗ͅF̴̍͐
Hi Internet, welcome to

game

theory

.  I’m Matpat. Today we’re going to be   talking about Amanda the Adventurer. Do  you know which of these

game

s that is?  That’s right! We need to play this

game

so we can  make a

theory

. What kind of

theory

should we make?  Ah ah ah, let’s try again. What  kind of

theory

should we make?  Say the right answer! That’s right, a

game

theory

.  Look at that! We’re now outside  your house. How do we break in?  Come on. You have to choose something. Let me in… let me in… let me in… let me in… Hello Internet! Welcome to

Game

Theory

. The  show that’s asking…do YOU see the subscription   button? Don’t click on that one. No. You don’t  want to see what happens if you click on it.  Good choice. What a good…good…good good, Dora the Explorer. She’s cute.  She’s funny. She’s willing to   stare at you for hours with her cold dead eyes. Can you say vamos a la fiesta? Fantast… But what if you took the concept of Dora  the Explorer and truly let it enter the dark   nightmare purgatory that we know all children’s  programming to be! Enter Amanda the Adventurer,   a short little indie title developed by designer  James Pratt as part of Dread XP's Found Footage   Jam back in April. The basic premise is that  you find some old VHS tapes of the show Amanda   the Adventurer in your attic, but immediately, you  can tell that something here is going to be amiss. Mirror Matt: I love that the...
game theory turn it off it o f f i t o f
one E is backwards. MatPat: That’s how you know it’s scary   Matt. Mirror Matt: But they.. like,   The rest of the Es are correct MatPat: This is the scary E! In true Dora the Explorer fashion, Amanda  wants you to click on specific things or spell   certain words, pausing an awkwardly long amount  of time to figure out what the correct answer is. Do you know where the store is? But be careful. This ain’t the Dora you grew up  with. If you answer any of Amanda’s questions   incorrectly, she starts to get irritated. Troll  her for long enough, and she starts forcing you   into responding with the right answers, removing  all other options or just straight up seizing   control of the keyboard. Also, can we just agree  that it’s a bit strange we’re watching VHS tapes   but we’re playing them like a video

game

? typing  and using a mouse to click the answers? I’m   Just sayin’! Doesn’t quite make a lot of sense. Over the course of three tapes, Amanda and her   friend Woolie the sheep take you to a handful of  different locations. The first tape focuses around   getting apples from the Grocery Store despite the  fact our friend Woolie here seems to be allergic At the end, a glitchy roll of credits plays.  Of course, I looked through all the credits   frame by frame to see if there might be  anything hiding there. Mostly it was just   parodies of real-life celebrity names that  make you go “oh, yeah. That's… a...
game theory turn it off it o f f i t o f
reference” MatPat: Directed by Heave Starvey, as opposed  to Steve Harvey, that’s funny so that’s good.  MatPat: Glands Pimmerman! Mirror Matt: I think it’s like Hans Zimmerman.  MatPat: OHHH good one! Yeah. Oh  music! music by… that’s right But outside of all the groan worthy comedy,  there is actually a secret code hidden inside   this thing, text that says “

Turn

The TV  Off NOW.” So, like any good theorist I   did exactly what I was told…or at least, I  tried to. I pressed every single button but   nothing would

turn

off or break, there was just  the empty sound of my clicking mouse. So, having   no choice but to carry on with Amanda’s Adventure,  we went in with Episode 2. And let me tell you,   that scary backwards E wasn’t lying. As soon as the tape begins, we see   Woolie looking walking towards the camera,  breaking the fourth wall to address us on   the other end of the screen. Telling us  to listen because we don’t have much time. A glitch then forces Woolie back to  his normal position. Today’s adventure   has us at the Butcher’s to get some Meat for  Grandma…which is weird considering that Grandma   is a vegetarian. Once you fill in the blank   and ask the butcher for the meat, he brings  out a large pile of realistic looking stuff,   and we just stand there awkwardly watching as  he cuts, and Amanda slowly

turn

s to Woolie. Meat: It’s what’s for dinner. Apparently not tonight friends, more...
game theory turn it off it o f f i t o f
like  lamb chops. We start the third tape and   our sheep friend is gone with nothing but  a small pile of wool left in his place.   Episode 3 is all about going home…but we’re  not escorting Amanda back to her place.   Oh no! She wants into OUR house. Her body begins  to contort, demonic whispers start to crescendo,   we hear the distorted phrase “Say Hello.”  When we finally decide to let her in,   we’re met with a final jumpscare…a monster in  what appears to be a living room. OUR living   room. Look at the wallpaper in the background.  Now look at the wallpaper in the room where we’ve   been watching these tapes on TV. It’s an exact  match. Everybody, sound the Afton alarm! Amanda,   in true indie horror

game

fashion, has  broken out of her

game

in order to kill us!  And then that’s it. Roll credits. Like I said.  It’s short. Sweet. Full of creepy moments.   Perfect for an indie horror let’s play. But as  for theories? Yeah. There’s not so much there,   it’s pretty cut and dry: Just a classic,  “Monster disguised as kids’ cartoon character,   wants out of this

game

” story. Or at least,  that’s how it was. But since the initial release   of Amanda the Adventurer there have been more  and more updates to this thing, each one adding   secret tapes to the

game

that start building  out who…or what exactly, these characters are. The first and most obvious change when you open  any of the updates is...
this picture suddenly   appearing on the wall: two children playing  together with their eyes scratched out. Clearly,   this has been added after-the-fact  to mean something. Now, the playful,   childlike pose seems to indicate a brother and  a sister. They have the same hair color, which,   if this was normal life would mean practically  nothing. But in video

game

speak, that’s shorthand   for THESE PEOPLE ARE CLEARLY RELATED. Also,  you notice anything familiar about the girl   in the photo? Yellow shirt, blue pants…it’s  the exact same as another little girl we know:   Amanda. Could this girl be our adventurer? Well,  let’s look back at the interactions between Woolie   and Amanda in the tapes. On the second VHS, when  Amanda and Woolie want to go and buy some meat,   they both refer to Grandma as… well… Grandma.  Calling her a familial title seems to indicate   that she is a Grandma to both of them, again  implying that these two might actually be   related. Could it be that this brother and sister  in the picture are also Woolie and Amanda…brother   and sister somehow transported into the world  of the show? It certainly seems that way.  Beyond the picture on the wall, the 3 updates  have all worked largely the same way. When you   get to the butcher scene, Amanda asks you what  to tell the “meat man” what you need. Normally,   the answer is Meat, but if you type the word  “Lamb” in specifically in honor...
of Woolie,   a new tape appears on your pile. Putting this one  into the VCR reveals different clues depending on   which update you are playing. Update 1.1 gives  you three real photos, a house, a forest trail,   and a butcher shop with a load of pigs hanging  from hooks. Update 1.2 replaces the image that   you find on the secret 4th tape. This time, it  reveals the image of a real forest, with a big red   circle marking part of it, seems to be continuing  the 1.1 update and the forest trail that we saw.   When you see the red circle in the forest, it  then prompts you for an answer. The correct word   is “Woolie”. Clearly, this is where Woolie,  or should I say, the boy who became Woolie,   was buried after being butchered…literally…by  Amanda, his own sister. Wait a minute:   Nostalgic IP? Creepy tapes? Dead KID?!? Ladies  and gentlemen, we just got the

Game

Theory

BINGO!   At this point, I was just excited for  update 1.3. Couldn’t wait to see how   it would expand upon the unfolding story,  and when it came out, I was not prepared   for the rollercoaster that it would take me on. In the most recent update, we’re not met with   realistic photos, but instead one final adventure  for Amanda and Woolie as they search for buried   treasure out in the middle of a forest. Three  ominous mounds loom in front of us and Woolie   is clearly not his usual self. He’s distracted,  almost like he’s here against his will....
Amanda   asks you to click the correct mound, and  once you do, things take a VERY dark

turn

. Yeah? Is it normal to use a noose  on your adventures there, Amanda?  It’s then that Woolie completely breaks character,   just like he did at the start of Episode  2, proclaiming that he doesn’t care what   Amanda will do to him. He grabs the  camera and talks to us directly. Amanda, like a possessed child,  begins to float in the background,   transforming into the monster. If Woolie  wasn’t dead already at the Butcher’s shop,   well, he certainly is now! But his outburst does  give us some valuable insight. Notice what he says The key word here is “Anymore.” This isn’t  Amanda’s first rodeo, she’s done this before. But,   what is the “this” that she’s doing exactly?  Well, for that, we actually go to the

game

’s   Itch.io page. On it, we have two very  obviously scratched out lines. The first:   “Curiosity takes hold and you decide to watch the  tapes and let HORROR” - scratched out - “nostalgia   take you back to a simpler age.” and, quote  again: “Included with this box set: LET ME OUT”  So, we have an entity in the tape that wants  out. And, in a clever pun, a horror that TAKES   YOU BACK. In short, it seems like a monster is  coming out of the TV and is dragging victims back   into the tapes…feeding souls into the world  of Amanda the Adventurer. It’s probably the   reason why all the objects and...
buildings and  trees here have eyes, because there are people   trapped inside of this thing. Like Woolie said,  he can’t do this anymore. Based on the number   of living objects inside of this world, looks  like the two of them have been busy for a while.  The whole thing actually reminds me  a lot of the horror movie, The Ring,   specifically the American sequel, The Ring Two.  If you don’t know, the Ring franchise is all   about a girl named Samara who exists inside  a cursed VHS tape. If you watch the tape,   7 days later, the evil girl crawls out of the  TV to kill you. And immediately you can start   to see the resemblance in these stories, Amanda  and Samara…sisters from other misters. Crawling   out of TVs to kill people who watch their show.  But, specifically in the sequel, one of the main   characters has a dream about being pulled into  the television and is then literally possessed   by Samara. Later on, another character gets  dragged in. Sounds awfully familiar right? And,   in both The Ring and Amanda the Adventurer, our  monster clearly wants to get out, but doesn’t seem   to want to STAY out, having to re

turn

back  to the realm of the VHS every single time.  That then begs the question, was Amanda ALWAYS a  monster? or was she and her brother the first to   be dragged in by something that was already on the  tapes? Honestly, it’s unclear. There’s not a lot   to go off of, but if I were to guess, it...
actually  has to do with this right here; these weird white   circles on the top of the monster’s head. Notice  that, overall, the monster has humanoid features:   fingers, hips. Even has Amanda’s hair buns.  Really, the most notable thing about the design   are these white dots. Are they empty eyeballs?  some sort of a fungus? Maybe. But to me,   knowing that this is a

game

where humans and  monsters are entering and leaving digital worlds,   they’re very reminiscent of the nodes on an EEG  cap. Now, long time Theorists know that, in a   former life, I studied neuroscience. And one of  the labs I worked in did experiments using these   sorts of EEG caps, or Electroencephalography caps.  Basically, these caps are networks of electrodes   placed at specific locations around the head, all  reading electrical signals that are passing from   one section of the brain to the next. No joke  – in the experiment that I worked on, I could   read what a person’s brain was thinking before  they themselves realized it. Now, obviously,   I’m talking about very rudimentary signals  here. But in

theory

, IN NEUROLOGICAL THEORY,   I was taking a person’s thoughts and I was putting  them into a computer via these electrical signals.   THIS could be an explanation for the Amanda  monster, a girl brought into the

game

   using one of these sorts of caps. And now she’s  trapped, eager to force others to join her inside   this VHS world....
Or, considering that Amanda is a  3D animated character, maybe this was a situation   with Mocap gone awry, where little white dots were  placed all over the actress’s face and body to   capture her movement to create animation, only  for her to then wind up inside of the machine.  Regardless, this appears to be the moment of  Woolie's death. Amanda and Woolie have lured yet   another victim to the forest, Woolie can't do this  anymore, he stands up to Amanda and is ultimately   killed off and buried in the woods for it. It’s  worth noting here that the brother in the

game

,   Woolie, is depicted as a sheep…up to this point,  he’s someone who’s been too scared to stand up for   what's right, he’s been sheepish. He's then  followed along with Amanda's murder scheme,   he’s followed her like a sheep does.  Finally, like a sheep, when he DOES   try to fight, he's ultimately slaughtered. Either way, the tapes don’t stop at Woolies   murder. In the second half of this newest  installment, once Woolie has been dealt with   by Amanda, the video then shifts to found footage,  not just real images, but actual video of someone   with a flashlight wandering through the woods.  Eventually they reach a pile of sticks that almost   looks like a shrine. They place this most recent  tape underneath the sticks and pull out a lighter,   ready to burn it, except they hear the familiar  whispers of demonic force, the...
same whispers you   hear at the end of the

game

once you free the  monster. They wind up not burning the tape,   instead taking it back to their truck and lying  about burning it to someone else on the phone. Apparently this thing has  a hold of our protagonist  But the key detail here is this: It seems like there’s someone else,  or a group of people out there,   who’re trying to gather these tapes because  they understand the power the tapes hold.  Swiper NO SWIPING those evil possessed tapes!  Oh man! Throughout the video, we see   a box these tapes came in with an additional VHS  that reads “destroy tapes DO NOT WATCH”. Clearly,   people know about the evil that’s on these  things and the last owner did, well, the   literal least amount possible to prevent people  from unleashing that evil. Seriously. A label on   the box telling people not to watch? COME ON, man!  THIS is not how you prevent a demonic uprising!  So, Amanda the Adventurer. A series of tapes  where a girl is drawn into a fictional world and   trapped there, and then who goes on to capture  anyone who dares watch the cursed episodes for   themselves. Her brother was partners with her for  a while, a sheepish boy who followed her lead,   only to be slaughtered when he got cold  feet. And now the conspiracy between   mysterious groups trying to capture the tapes  and harness the power inside for themselves.  I mean, that is some seriously scary kids...
content!  Almost as scary as those Spiderman Elsa channels.  But hey, that’s just a

theory

. A 

Game

Theory

! Thanks for Watching. Do you know what the subscribe button is? Good  job! Now should the subscribe button be red   or gray? That’s right, gray! If it’s red you  should click it, then it’ll be gray and you’ll   get all the latest videos. Now there’s one last  choice, which video do you want to watch next?   There’s this one about another cursed indie 

game

. Or we’ve got this one about lost VHS   tapes. Huh, I guess we really do have a type.  Take your pick, which do you want to see next?