YTread Logo
YTread Logo

Game Theory: He Never Died He NevEr D̳͗Ie̳̱̒̍d̩͆ H̛̞͆͛Ẻ͎̺̊͑͘ N̑͒e̱͌͗VẺ̘r̨̫̖̓̋̃ D̻̘̾̒ỉE͎͚̹͗̽͌d͚͌̕͘

Feb 27, 2020
It's all good because you know it's a great

game

. I still have no idea what the story is. I've been playing for over an hour so I have no idea what the story is. It's great, oh come on, it's not that hard. You are nothing more than a double agent seeking to achieve immortality by hacking a demonic realm full of math-rejected assassins, accidentally freeing them and turning the world into a group of mind-controlled zombie BOTS seeking to cleanse humanity with bloody revenge, oh wait, that wasn't like that.

game

clear how much time do you have friend because this Laura will turn you into Wu Zi better than extended virtual reality gaming sessions hello internet welcome to game

theory

the show that lives in the blurred borders between game and reality the episode of today is about the new amazing titled bone works in virtual reality developed by stress level 0, if the name of the studio sounds familiar, it should actually be the same team that made duck season 2 years ago, you know the parody of virtual reality duck hunting with more dead 80s kids than your typical fun afghan and more. hidden story of the game than the typical fun Afghan figure and now it looks like they've done it again with even more tricks up their sleeve and bone work on the surface.
game theory he never died he never d ie d h e n e ve r d i e d
Bone Jobs appears to be a first-person virtual reality riff on half-life. shooter check physics-based puzzles check levers face-hugging crabs and a bunch of big old orange check marks the only thing we're missing is a gravity gun, but below the stress level zeros created what maybe be the most original, fascinating and well hidden The game universe we've seen in years is torn too well hidden, you see the surface level was all some critics got from their gaming experience when they looked at reviews of bone works, there were people who said things like the story is basic. and the lack of a meaningful story made the bone works feel a little hollow, I definitely missed the opportunity for some calcium memes there.
game theory he never died he never d ie d h e n e ve r d i e d

More Interesting Facts About,

game theory he never died he never d ie d h e n e ve r d i e d...

GN, bone jobs are hollow, needs calcium, dead dog memes aside, although bone jobs are not hollow at all, besides being very tight. vr shooter is also a much bigger game than it seems, considering that it plays a critical role in a massive multiplayer mystery that 0 stress levels have been presenting to us and that is what we begin to explore today, the skeleton of the history rich in calcium. The Bone Works and how it all ties back to a serial killer dog-man stalking game cartridges in the 1980s. There's a lot to cover, so let's start by simply addressing the story we see in this one game when you strip away all the melon. .
game theory he never died he never d ie d h e n e ve r d i e d
Belly dogs and noodles at its core, Bowen Works is about one man's quest to hack a game and achieve immortality. We now play as Arthur Ford, director of security at Monoghan Industries. We start from a game timeline in which Monoghan is the video game company turned global corporate overlord. In the 1980s, they were a competitor in the console wars, but today, in 1996 or 1997, they have not only pioneered advanced virtual reality technology, but have also expanded into nutritional medicine and In short, monoghan is basically Nintendo yes Nintendo. grew into the evil Google as the game begins, we see a scene of Arthur logging into ma ngon's new virtual system, the myth OS city, a virtual metropolis built by monoghan to serve as a functional Second Life for the sins where Users can enter and lead a completely new life. separating lives or hacking multiple separate lives The city, we are told, will open to the world soon, but it isn't long before our peaceful stroll through the virtual reality city is interrupted by a transmission coming from the outside world, the real world.
game theory he never died he never d ie d h e n e ve r d i e d
M Hays Security The Bone Works project engineer tells us the city is on lockdown. I have no idea how they didn't kick you out like no one else could log into the system. Cockney Frozen might have something to do with it, so if you can make your way to the Core Tower, you might be able to restart it manually and allow us to get back in so the system freezes and our goal, as the only person left in Myth OS, is to restart it manually and that's the game, or you see it, it quickly becomes clear that the system shutdown was an inside job.
Hey, everyone's crazy. There is a security rumor that someone broke into the complex and coordinated a breach in the myth. I don't know why or who would know how, but I think it's an inside job and from there it doesn't take much to realize that we are double agents. Let's go back to the beginning of the game, we see Arthur connecting to the system through some very unconventional means, he's locking doors, he's connecting USB drives to cables. he's using a clunky looking VR headset and now notices the name on all those devices on both the USB drive and the headset.
Now you see the range of names if you played the zero stress level in the previous season of the Duck title or if you just saw my

theory

about it. You may recognize that name, you see that gammon was the company that created the Ducks and the cartridge that houses the blood-soaked pet dog that in that game was able to escape its digital confines, as well as the King Bit game system in which let's play. Going back to that timeline we saw earlier in Bone Works, we know that this was Mana Gon's rival during those console wars.
Gammons King Bit Gaming versus Mana Gongs Holly System, a classic rivalry between Genesis and Super Nintendo. King Bit does what Poly Systems, which is apparently summoning a killer dog to kidnap children and slaughter parents, place in promotional materials - in short, we are playing as Arthur infiltrating the mythological operating system using technology from Madigan's competitor . He is a double agent. This is all reinforced by a call later in the game with an encryption specialist. Elora, who simply shakes her head at us while holding Gamin's USB drive, but all of this leaves the question of why he hoped to achieve Arthur Ford by betraying Mana.
Gosh, well, our first clues come in some messages scrawled on the workplace walls. environment at the beginning of the game quote our minds are directly connected to the void the backend is the only thing that prevents true death what if mortality is possible? in quote because this is the opening of the game, all of these messages just come across as a bunch of meaningless jargon, a lot of verbiage, but when you review this information later, it seems to be the crux of the game's entire plot to fully understand why, although first we have to define some terms as we learn in the opening Museum level Void Energy is the chaotic matter that forms the basis upon which the mythological operating system is based.
Vacuum quantum energy particles exist in multiple places at once, providing the perfect glue that holds matter together. Oh, talk about your reality simulations, the game perfectly nailed the part of reality where I get bored. Halfway through reading a museum description, so let me do my best to translate this, basically the void is some sort of magical energy source pocket dimension or other plane of existence separate from reality which somehow finds a way to access GaN mana based on how it is described. Here I think it sounds a lot like the movie Inception. There you descended deeper and deeper through different dream states.
You would be active in the deepest layer but still existed in all the upper layers. You were in multiple places at the same time. why each layer needed what they called a kick to wake you up out of the layer directly hit you it seems that in the bones the vacuum works it works in a very similar way notice that it says that vacuum energy exists in multiple places at once, which It means that when you are connected to the void, you can be in different layers of reality simultaneously, that is why in the final scene of the game we simultaneously exist inside the virtual world, we are seeing this on a game screen, but we also see our body collapsed . outside, using the virtual reality headset in the real world is like sleeping and Inception, except here, where the virtual reality in the Bone Works program, then it is not the game, but the Bone Works project within the game that Arthur Ford and your co-workers have built is the layer. between the void and the mythological city of OS is like a protective barrier, so if you die in the game you don't die in real life, you just resurrect in the system, which is why we have the second line of those quotes I mentioned before.
Bone Works Back End is the only thing that prevents true death. It's an infrastructure that protects its users, but what if your consciousness could bypass the Bone Works and simply exist down here in the void? You see, void is a very real resource in the game world. we see thanks to that timeline. I keep coming back to that monoghan who discovered the void that in the timeline was redacted for privacy reasons and allowed them to build their blending systems as such, everything real and virtual in this game touches the void in some way. Monoghan just discovered a way to harness it and send users to the myth system using it, so consider this, if your consciousness is somehow able to get past the bones and descend into the void, you can die here in the world of reality. virtual or Hell, you could even die here in the real world and it wouldn't matter, you are immortal, you are beyond the need for a body free of physical limitations and restrictions, suddenly you can access every technological product or hell, every creature living person who decides to do so. it harnesses the energy of the vacuum and as the myth tells us, OS is hooking everyone who will join this system to the vacuum so that your consciousness can theoretically invade any real world body you want, you could trap them all and all this.
It's exactly Ford's plan, we see it in more writing on the wall in that opening section of the game mode again, theoretically if we can somehow stop the system clock we could turn off the resurrection field outside of Myto's chambers , we could resurrect in the void, the void. allow immortality if the heads of the mana gods even remotely knew how valuable this is, even with bone work, access to break out of the myth, although it might be difficult, let's find out, so that seems to be the plan Arthur is following here. Insert the gammon USB key into the servers, stop the system clock, and buy yourself a couple of hours to blast your way into the void and become immortal.
I mean, if you're playing like a normal person, our live TT match is like a full day of video for like half the game, so you know, maybe we should have been playing with a little more urgency. I'm a nuclear doo doo doo hammer, let's just say our version of Arthur Ford didn't make it to the clock on time anyway no matter how complex it is. apparently Arthur wasn't the only one to notice according to his co-worker Elora, you head to the tower to restart. I've been obsessed with the possibility for weeks and you acted first.
I couldn't let you think. you were the only one who saw it just leave a path for others to enter leave the path at the end of Arthur's board journey which ends with many stairs climbed I mean many stairs climbed we witnessed two important moments the first one happens After finally reaching the tower of time and resetting it, Arthur is transported to a gloomy hallway with a virtual reality headset warning him to avoid the boy, he doesn't listen and instead follows a glowing purple being through a door. Saying welcome home on the door is the Bone Works logo, as well as a doorknob made from a familiar looking baseball that has direct signatures and all straight out of duck season.
We open the door, fall in, and are treated to a cutscene where we see ourselves waking up in the same room as we started the game, except now we are a virtual entity. We take the lever, return to the headset and are transported to the final level of the game. We compare this scene and then with the end of the game. Arthur jumps into the children's well alone. to see his body slumped in a chair still with his virtual reality headset on the lever still in the box where we left him in the first scene of the game, men in protective suits and weapons burst into the barricaded room only for the camera to pull back and reveal something strange. floating ghostly humanoid bodies the scene fades to black with the sound of the gunshot, what we can assume is that the real life body of Arthur Ford is shot and yet we as the player, like Arthur Ford, live on, We are still alive, the reason I call these two scenes in particular stand out is because together they show that Arthur's plan works, he is immortal now, the firstsequence is that he reboots into the bones played to reset the tower of time, manages to free himself from the myth operating system and become a separate entity beyond his physical body one that is capable of existing outside of a virtual headset one that is capable of take a lever and use it, which puts you one step away from the child as you dive once more deeply into the system from which you are finally descending one more plane from which it is gone The OS myth goes down to the bone and now goes from the bone to the void.
Once there, his consciousness becomes immortal. You no longer need his body in real life or his avatar in the game. It simply exists as consciousness and as floating. the bodies around him throughout the endings show us that he's not alone, in fact his medley may have unleashed the creatures that will inevitably cause the downfall of humanity, which honestly serves as a nice segue into the next. episode where we learn more about killer cryptids and zero stress levels. Next game remember that at the top of the episode I said that this game was about a double agent seeking to achieve immortality by hacking into a demonic realm filled with a mysterious ending.
Dex accidentally unleashed it and turned the world into a group of mind-controlled Dombeys. BOTS seeking to cleanse humanity with bloody vengeance, well we're currently going through a double agent hacking into a demonic realm, so for the rest tune in later this week. Oh, sure as VR gamers we all wish this were real and dream of uploading it. our consciousness in the world we've created in virtual reality, in turn, creating the ultimate immersive experience, but the next time we discover the bloody consequence is when we actually get it done, so be sure to subscribe to be notified of part two of this episode that will happen on Saturday too. a reminder, please give this video five stars when you see the little Yelp-like YouTube reviews in your feed, honestly it helps a lot more than you think and probably a lot more than it should, but that's YouTube in 2020, friends mine, and with that it's time to disconnect. for today or can you serve me everything as part of a simulation now?
I guess you could say it's just a theory, game theory, thanks for watching, thanks for watching.

If you have any copyright issue, please Contact