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Game Theory: A Boy and His D̴̬̝͖͍̋͋͛̊͆͑̄͋̄͐̏̔̚͠ő̵͔̦̭͉̟̬͌͊̽g̶̹̀̈́̈́͆̃͌́͆̈́́̎͝ (Boneworks / Duck Season

Feb 27, 2020
Eh... I definitely didn't do it right. Let's try it again. Get ready for a mini

theory

. Better. Although, if I'm honest, this is less of a

theory

and more of wild, exaggerated speculation with only a slight amount of evidence. A gaming hypothesis, if you will, a personal head cannon, which to me, makes Stress Level Zero's initial Stress Level Zero-style metaverse of killer dogs and universe-hopping significantly more compelling. And that's exactly what I alluded to in the last episode. That David, this little blonde kid from Duck Season, whose weekend Blockbuster rental turns into a desperate fight for survival, who ~he~ grows up to be Arthur Ford, our prohibition buff double agent in Boneworks .
game theory a boy and his d o g boneworks duck season
He's a high-tech 2020 version of Sans' Ness, except this time I think there's a tiny, super slim, tiny chance that's right. So let's put aside the formality and talk about it. Hello Internet and welcome to Game Theory, let's get started. The first thing that made me fall down this crazy rabbit hole was this scene at the beginning of the Boneworks

game

. As you walk through the streets filled with robot turrets and headcrabs, you suddenly return to the dining room of a Monogon office and see this, a small replica of a suburban house. The sudden inclusion out of nowhere of a small house in the middle of an otherwise sterile office not only triggered a tingle in my theorists.
game theory a boy and his d o g boneworks duck season

More Interesting Facts About,

game theory a boy and his d o g boneworks duck season...

It also sent a tingle through many viewers at home. Howler Burchfield says it's Duck Season's house. Oh, is it? Is it Duck Season's house? Good question. We did a demonic ritual somehow in a tree house. Oh. I think this is a replica of David's house from Duck Season. Now, it is true that it is not perfect. There are a few windows that are out of place, a sliding door is missing, and the fence is a different style, but the essential elements are there. Namely, this dog house and this outdoor play in the backyard. The developers placed them there very intentionally to show us the parallels between these two houses.
game theory a boy and his d o g boneworks duck season
Also, in Duck Season's "Best Men" finale, we see the dog run around the outside of the house before being knocked down in the backyard with the right amount of force. The news coverage of this slow speed chase shows us the exterior of David's house, and shows that it does indeed have a front landing with a railing as we see in the model, again, not exact, but certainly yes. close enough to suggest that these two houses are destined to be one and the same. But why would there be a replica of David's house in Monogon's break room?
game theory a boy and his d o g boneworks duck season
But we see attached to the house a series of large pipes, all of which lead to a giant black box with the Monogon logo. Could this be a Monogon server? Or a real Monogon office, based on the small door we see at the base of the structure, makes it look like a real building. And as we approach the end of the Boneworks

game

, we see these types of pipes reappearing at the base of the time tower before our big battle to reboot the system. The pipes are here, along the left wall, in a room filled with, unbeknownst to you, Duck Season exhibits.
In the center, we have what can be assumed to be a magical empty rock. Presumably one of the first discoveries that allowed Monogon to harness the mysterious powers of the void. And here on the right, we see our infamous cryptid cat 9, which we talked about a lot in the last episode, along with the Gamin Kingbit game console and a bunch of watches. We know from Duck Season and Duck Season PC that these are all objects and characters that can enter and exit empty space. So it seems that Monogon secured them and studied them to understand how they could access it. and use the void to build the mythological OS city of it.
Which means that the material flowing through those pipes is presumably the vacuum energy powering the entire operation. So what does all this have to do with the house of David? Well, the events of Duck Season were clearly the first case of a void-based creature coming out into the real world. Cat 9's secret message, which we covered in the last video, confirms this. It's been 30 years since the void was last opened, so it's a pretty big deal. In short, David's house becomes the nexus point, this gateway to another dimension. Also, it's easy to forget that Duck Season has a canon ending explicitly labeled as The Canon Ending.
You don't do that unless you plan to do something with that story later; and in the canon ending we see David successfully destroy the killer dog and leave his house. But look again, there's an important detail here. Notice that when the dog explodes, you see his particles explode everywhere, but they don't disappear. Do not fade away. David also breaks the haunted cartridge, but leaves it and his Kingbit gaming system at his house before burying his mother and fleeing into the distance. It seems clear to me that Monogon learned of David's story, investigated the house, and harnessed the energy of the remaining void he found there.
Between the dog particles, the cursed cartridge, and the game system, the house is like a point of emptiness. And by building his office near that hot spot and harnessing it through his pipes, Monogon has been able to use vacuum energy to build his business and his virtual reality city. And you can already start to see how David could be playing a bigger role in the story. He is the only one who really knows what happened inside his house. That some were thrown from a television to attack him and his family. He also has a very personal interest in all of this.
In Duck Season, David loses a lot to the void, his mother is killed by a void creature and he is forced to leave his home and never return. In fact, he is likely to be held responsible for the death of his mother. The police are not going to believe that a creature from another world came out of a television and killed her. It would mean that he is practically a criminal on the run. It also means that he would probably have to change his name from David to something different, maybe something like Arthur. I mean, if I were him and I had to go through all that;
I'd like to make sure I get revenge on all the other void-based cryptids or make sure the void is closed forever or make sure I'm the one who exploits the void for my own good. And, like I said before, in the canonical ending of Duck Season, David is still out there. He is in the way. His story continues. So we connected his childhood home to Myth OS and established that David definitely has the motivation to return and disrupt Monogon's void activities, but there's more. Something I've pointed out in both of the previous theories is that, when Arthur is near the end of his journey in the Boneworks, after resetting the myth system and preparing to enter the bone layer of the system, he is led through a door. for an empty being.
But there are some really particular details about that door. First, the knob is made from David's old baseball, one presumably given to him by his father, who was a professional baseball player. We can assume this, since we know that David's father played for a team with a dog mascot, and a canine character clearly signed the ball. Now, why would that ball be there, precisely, on the limit between the OS myth and the void? It does not make any sense. In the canon ending, David simply leaves his house. It does not enter the void, it does not introduce any object into it.
So it implies that someone, in the game, programmed that detail as an Easter egg in his original house, thus commemorating what made vacuum technology possible, or that this entire sequence is somehow a figment of his mind. Arthur. In which case he would have had to be aware of the ball and presumably it would have had some meaning to him, somehow. So that's all well and good, but the kicker for me, honestly the strongest evidence for this game hypothesis, is the other strange detail of the store. Two words. Welcome home. The void literally welcomes Arthur. Is it because time repeats itself and we've been through this door before?
Maybe? As we have established, the void appears to exist beyond time. But this, plus the baseball at the same gate, means the two clues must be taken together. Which reads much more clearly as a person coming full circle or Arthur returning to where it all began. He's home again. But he wasn't there when it all started. Or was it him? If Arthur and David are truly one and the same, these two small details of the baseball and the text welcoming him home would make a lot of sense. Arthur's journey would have begun when he was attacked by a killer dog in a video game, and since then he has dedicated his life to revenge.
And right now in Boneworks, he really is finally home. He has returned to the place where he began his journey. He is now ready to face the void creatures once again. Welcome home could also mean something else, when you walk through the door the game suddenly changes drastically. We go from a portal-like future world with sterile visuals and modern aesthetics to a dark dungeon lit by torches. The final level of the game is a literal fantasy world with the old coliseum, the old dungeons, and the castle there. It's a jarring change for the game, but if you've been paying attention, it makes some sense.
You see, it looks like we've been dropped into Fantasy Land, a game that's been hinted at in several posters and folders at Boneworks, a game that we're told is being produced by Stress Level Zero Studios. Yes, in the story of the game Stress Level Zero is itself a character and a canonical entity that functions just as it does in the real world, producing games, only again, like in FNAF VR where Scott Coffin more or less, almost, perhaps, inserted into the story. Oh, he waits, no, he's a different indie developer, but it still has a very close parallel to his personal story.
I'm not looking for reasons to draw parallels between these two. Now, why would I mention that detail? One is that the "welcome home" could imply that Arthur once worked at Stress Level Zero, so he returns home with an old and presumably long-forgotten project. Alternatively, and more excitingly, consider this: last episode I showed off one of Duck Season's secret Easter eggs that allowed you to unlock a Stress Level Zero display booth. Like the kind of setup you'd see at an industry event like E3, or at least E3 when people cared, and not E3 now, where literally no companies want to attend.
This year it will just be me there holding a Mad Catz controller and an oversized novelty bag full of sadness. In any case, that showcase has two very clear and deliberate sides. One inside the booth itself and another outside where, randomly, we see mom working on her computer. Could it be that she works at Stress Level Zero Studios? Producing the first games for them, Fantasy Land was one of his first projects, so when David is welcomed home, he returns to the unfinished game his mother once worked on at her old company. he. An early prototype that attempted to build a virtual reality experience from the power of the vacuum.
It could be, and this is where it all starts to come together. You see, I don't just think David is Arthur. I think David is Arthur Ford and he is also the dog. We have established time and time again that emptiness exists beyond time. So an older version of David returning to send a message to the younger version of him makes absolutely sense. We know that David's father was on a baseball team with a pet dog, so future David might choose to dress up that way. There's also the mystery of Duck Season's final "It's Me" tape.
Where the dog sends a message to David. You. Me. Baby. I thought it was a father sending a loving message to his son, "you're my baby," in my first theory about

duck

season

, but, knowing that the dog is not the father, what does this message mean? mean? Well, it could translate to you or me when we were kids. We also know that in one of the game's other endings, the dog sympathizes with David when he gets trapped inside the void. He's not a killer all the time. But why? Why would a future David dress up as a dog to revisit his previous self and kill his mother and potentially himself?
Well, it's to prevent an apocalypse. In the last episode, we talked a lot about how the next game in the Stress Level Zero metaverse will be about a machine uprising, where void monsters will wipe out humanity, or something like that. And we just talked about how David's mom, who works at Stress Level Zero Studios, might be working on some of the first tests of a void-based game. To me, this all reads like future David returning to the place where the void first opens in an attempt to stop her. To prevent all this from happening. To prevent people from accessing the void and thus releasing these monsters into the real world is coming full circle, except it doesn't work.Young David kills his older self and Monogon is able to steal the technology.
Anyway, like I said, wild speculation. But the clues, and definitely the narrative, are certainly there. Anyway, getting back to the slightly less aggressive theory that David is Arthur, we know that Duck Season takes place in the summer of 1988. It's in the game's description on Steam. It is also clear, according to the calendar that mom posted on the kitchen refrigerator. According to the game's wiki, David is 11 years old and moves to Boneworks. We know that Arthur Ford's attack on Monogon occurs in 1997, shortly before the OS City myth opens to the public. This would make David about 20 years old, still young, but certainly old enough to look like this and have a full-time job.
This is especially true when you compare his appearance to that of his co-workers Elora and Hayes, who also appear to be on the younger side. Now there is a big elephant in the room. David's appearance versus Arthur's appearance. One could immediately point out that David is super blonde when he was a kid and Arthur Ford is decidedly not. And yes, I get it, it's huge evidence against the theory, and one of the reasons I started the entire episode by qualifying this wild speculation with just a shred of evidence. Furthermore, it is a fact that children's hair color can, and often does, change naturally when they go through puberty.
In the case of blonde and fair-haired children, their hair darkens and turns brown as the amount of u-melanin in the hair increases as they mature. I was one of those children. A blonde bombshell back in the day, and now, you know, I have a mop of sludgy brown poop on my head. Well, almost not even that anymore because I shaved it all off for charity. That could explain the difference in hair. However, the difference in eye color is much more difficult to fix. Of course, just like hair color, eye color can change with age. It happens to 10 to 15 percent of the Caucasian population, but there is a big problem with that.
It only tends to happen to children under 1 year old, although there is another explanation here, which I alluded to a little earlier. Do you know what changes both a person's hair color and eye color? Dyes and contacts. People on the run in witness protection, someone looking to change his identity as, I don't know, someone who could be held responsible for the murder of his mother, I'm just saying, and there it is. My reasoning as to why David from Duck Season and Arthur from Boneworks are one and the same, as well as my additional reasoning and wild speculation as to why they are both probably Duck Season's dog as well.
Personally, I still think there is a lot of evidence linking all three. David has the motivation, he's the right age, his house is directly connected to Monogon, and Boneworks literally welcomes him into the void. The differences in character design, of course, are a blow to this theory, but we came up with an explanation for that as well. Also, you know what? In video games, the appearance of characters evolves. I mean, Kirby used to look like this, Mario used to look like this, and Sonic used to look like this, so, you know, it could change. Anyway, that's what I have.
It didn't turn out to be much of a mini-theory considering I'm on page 5 right now, but you know what, they never do. Speaking of small things, are you looking for some new headphones? I was, because, I'm being honest. I lost my old pair on a plane. So, I started testing Raycon wireless headphones, our sponsor for today's episode, and these things are great, which is why I'm promoting them on the channel. First of all, they're half the price of any premium wireless earbuds which, for the guy who just lost his last pair on a plane along with his bottle of water and the gingerbread cookies he's given, makes him feel pretty good. .
You are less worried about losing them. Plus, the Raycon earbuds are shaped to actually fit and stay in your ears. For me, that's the number one problem with most wireless headphones. If they are too round and fat, they simply won't sit cleanly in your ears. So what's the point if I'm just going to worry about them falling off? Well with Ray Con there are no worries, in fact I got dizzy to see if they would fall off so I could tell you that. So, you know, hey, if you're the kind of person who worries about things like You don't have to worry, you can shake your head like a maniac and it won't fall off.
So the fit does a great job of not only staying secure in your ears. I love how the case articulates. I love how easy it was to pair them. And in addition to the great depth of sound they provide in their latest model, the e25 has more bass, more fun. colors and six hours of playback time per charge, which again addresses my other big pet peeve with the fast wireless earbuds I've had, so long story short, wireless earbuds here and I have a tough story with them being too expensive, They do not do it. They fit, the battery life is short, and the Raycon headphones take care of those three big concerns.
Plus, if you click the links in the description right now, you'll get 15% off your order, making that low price even better. There you have it, guys. a mini theory that turned out to be bigger than I expected along with a mini earbud that offers huge sound and even bigger savings it seems appropriate to pair the two like you pair a wireless earbuds with your Bluetooth device. Anyway, like I said, click the link below in the description to get 15% off your order. Now, if you'll excuse me, I'm really excited to talk about a game. That's not Boneworks because I started this and it was going to be a single theory and now it's three parts.
So, until next time, remember, that's just a theory, a mini theory, but not really. Thanks for watching.

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