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Final Fantasy II How OVERPOWERED Can You Get BEFORE Scott's Ring

Jun 06, 2021
What's going on, everyone? I'm a liquid and I'm back at it for the 6th time because at this point no one can help with my grinding condition, so instead of trying to stop myself, why not just accept it completely? This is how mastered can you get into Final Fantasy 2 before Scott's

ring

? We've gone back quite a few years here since I'm making Final Fantasy 2 this time around the successor to the game that literally saved Square from bankruptcy back in the day as I'm sure there are quite a few of you who haven't played this game yet.
final fantasy ii how overpowered can you get before scott s ring
I hope this video makes you decide to do it now, if you don't know, Scott's

ring

is a key item to obtain and it happens to be the first mission of the game, which takes about two to three minutes to complete from the start. a new game, so it's extremely early, especially compared to my overloaded videos. Believe me when I say it's more than enough for us thanks to the leveling system in Final Fantasy 2, some

overpowered

equipment combinations and some stupidly

overpowered

spouses, we can do some interesting things and you want to know the best of this, it's actually the least Bored of all the mastered videos I've made, so I highly recommend you try this yourself.
final fantasy ii how overpowered can you get before scott s ring

More Interesting Facts About,

final fantasy ii how overpowered can you get before scott s ring...

The video you saw here was recorded on the PSP version of the game. However, everything listed here can be done in all versions. The only difference is that stack gain works a little differently in older versions. However, I do take it into account. for that in this video anyway, although it's an old classic that's even older than me, I think I could still teach you some things here before, although I just want to say that these videos take a lot of time. It's time to do it, so if you could please like it and leave a comment below, letting me know what your first

final

viewing of the game was.
final fantasy ii how overpowered can you get before scott s ring
Comments are a bitch for the YouTube algorithm after all, of course, there is my Twitter, Facebook and Twitter below in the description. Also, which you should also follow,

final

ly, a big shout out to all my members and sponsors on the screen. Now you are the real heroes. That being said, let's see how overpowered they can get in Final Fantasy 2 before scarring the game. starts with the Emperor invading the country and our parents being killed, we're not just throwing him straight into an unwinnable battle. I don't know about you guys, but when I lose a fight, I go and fight until I can win.
final fantasy ii how overpowered can you get before scott s ring
The disadvantage that these enemies caught me I found again until the end of the game, which of course means that they are quite strong, but being stronger than them is not enough for me. I want revenge, so we will be much stronger than them. and the first order of business is to buy two bottles at the store. This is the woven shield in the game and Lois is not damaged when doing normal attacks. It's also how we will become practically invincible monsters, so we need to. free toll and since we already have one we only need to buy two the same way with two broadswords this eats up almost all of our 400 and Gil we started with but that's fine too for goodness sake change your settings to his memory. switching alone will save several hours and that's no joke, you will literally save a huge amount.
I equip everyone with swords and shields and then leave them at the tower, just run out of the city and start looking towards the main objective here. It's some additional stats that group our sword and shield into the levels to release and most importantly group, that's all McGill, if you need to heal it, just run inside the city and use it on what we want. Here there is a toll of 1000 to 650 Gil, this allows us. buy your strange ohms and tomes of storm and thunder from Free Fire. We use these elements to teach magic to our characters.
Having the free base items plus the cure on all characters is a lifesaver and the cure will be your best friend throughout the game. Trust me. This also if your characters die, go back to the city and on the top right is the shrine, interact with the statue and your counters will revive with one HP so you can use it at the end to heal them completely, after that okay? Make all the smiles land on each character and you have a spare girl. Let's start leveling. Set up the magic now. Equipment and magic max out at level 16 and of course gets stronger with each level.
Magic also has a breakpoint every three levels where it gets a massive boost and damage, it is at this point that I start to diverge my characters, although technically you can have all characters do anything, this is a bad idea especially in previous versions of the game the way I do it is I have theory on like a full character Maria is my white mage focus character and a guide is my black mage now go into the guts and have Maria constantly cast a cure on the party has theory, cast any magic element on the monsters and guide the use a different element for me, I had a theory about using fire and the guy uses thunder, keep casting until you run out of MRP even if you have a lot health and use the cure, you see it to gain more MP in the effort you have to make. spend MP and then you have a chance to increase your max at the end of the battle and the less you have the higher the chance when you run out return to the village and use the ending to restore everyone's MP now once you have magic and weapons is a level 3, it's going to be almost impossible to level them with these mobs, the mobs are too weak after all, we won't move, although instead we will use all the magic in our own group in a level. that even a favor and at the same time increase our MP in total.
Now at this point, there are two things you can do: you can level your magic continuously or the following way, which is perfectly fine, or we can get an even better spell. The downside is that it is dangerous and will require a reboot. This is where we are on the map currently. However, if we go here on the far left, we can find Ogre and Olga monsters that these guys hit like crocodiles, so I suggest waiting until you have over 100 HP and your magic is at least level 5 with theory and the type you see ogham Ages when you die has a 5% chance of dropping a Wolcott.
Oh, an extremely powerful spell that basically works as instant death abilities, it's not super accurate at low levels. level, but that's okay, just keep in mind that there are quite a few different mobs you can find here and almost all of them will completely decimate you at this point, so a lot of saving and loading is required once you've warped, although it does teach you a bit of theory. and if you're following the same setup as me, you don't want to teach it to your white magician or your black magician. You can also get blank tomes from them, as well as a great skill, you should teach it to Maria or your own way.
Dude, this increases evasion once you have both tomes, head back to the starting area where it's nice and safe. Have a theory about that warp spam. Maria spam flashes and boy what are you defending the goal is to level warp or you can stop at level 3. and move on to the next app which at first is going to be slow i mean let's get to finn the police actually was meant to find the story to get Scott's ring, we're not going to do that, although instead we're going to talk to the NPCs in the sense that now these are captains of the Emperor's army and talk to them and start.
Now these guys are strong and trust me, you want to save every kill you get because we're still weak as hell and these guys. It will ambush you at an exam point nine percent of the time this will involve a lot of restarting. Let's start with the theory on using Warp. Maria uses blink and the boy uses Thunder, the main thing is what he will win. This battle warps as soon as that activates, instantly kills the captain, now aside from the fact that you're going to start increasing stats when you fight these guys, they have four drops, three of which we want and two of which we need absolutely. the golden armor and the toad at home.
He also drops the flame ship, which is incredibly strong. Too bad we won't be using bows in his final equipment. Its final element is a cursed home. Also, we don't need the goal to be simple here for free. armors and a toad to give everyone the armor and give the boy the goat on his totem now when you farm instead of using thunder on the boy you use a toad once you get a few hundred HP we can move on although you see it in the first days. In Final Fantasy you have access to almost the entire world map practically from the beginning, the problem is that the monsters between areas become ridiculously strong and there is no more reason to go somewhere early, we have to do it, although once again we are here .
However, on the map you see the horrible left part that leaves the screen and takes you to the right of the map. We need to follow that path and get to the top of the map where the other cities are. The problem is this whole section is full of monsters that just destroy it completely, seriously even with Warp we can't survive these fights unless you grab too much but that's silly because we're going to do more grinding and weighting right after we arrive. something else so keep saving and loading or as you move up the target is busk city which is here on the map.
The reason is that we can buy from you sooner here and give you a better helmet and glove sooner. Maria, it is now to the city of Solomon located here, the reason is that we can buy Hal's apology from her. I want to know that a secret teleport works and just like wool only it's much more accurate and works on almost everything in the game even bosses take it to level seven and One shot in the middle of the game takes it to level 16 and in one shot in 99.9% of the game we are close to 100% accuracy, if I'm not mistaken, the number of things that are immune to teleport can be counted on one hand, so of course you are going to buy three of them.
This is why we face that long stretch of death. Now we're back to the beginning of the game and don't worry, we don't have to go through all those nasty mobs. Again, go to Puft City located here and go to the pulp, talk to Said and you can use his airship to return to Altair. Now it's time to level a teleport. Use the weak mobs here together to reach level three or four for everyone. go back to the art and fight captain floor, get a level eight and also for each character, resolve any extra items you don't need, then buy more buckles, you need a total of six.
Let's equip everyone with a shield in each hand. Seeing that using two weapons is a bit strange, since if you use two weapons it increases the damage by about 1.5 times, not double as many people seem to think, although if two shields and normal attacks will do zero damage to the shield . It is unique because it is the only item that will allow you to increase agility and evasion. Both stats are broken, after all nothing can kill you if it can't, you are going to fight weak mobs and keep attacking again and again until Flee Target is a level 16 shield for every character.
By the time you get there, you should have had plenty of stellar crises, especially in your evasion stat mantra field or changing one of the level 16 shields back to a sword with our new evasion somewhat well. Shh PPO apples and master teleport files, we can fight some extra strong mobs and just make sure we shoot all the characters, ideally around level 4 plus, and now go all the way from Altair, you see it on this Peninsula in the part Bottom of Queue Row is treated like a Miss area, an area you don't go to until very late in the game, you know what that means, really very strong enemies, not only that, although there is a mob there that It does not flee, it is immune to teleportation. and toad and it's not that strong, you know what that means, perfect crusher monster now, but first this is going to be a little slow and you should save frequently after a couple of hours, although this gets super fast and your party It is practically impossible to kill. to find or black plans and we want to go into these fights with full MP the black plans are weak to magically kill all the Flan except one, we have a theory about using all of their MP, a teleport launch, Maria constantly spams with a cure and again.
I'm constantly spamming a toad, we need to get full level 16, it's a single use, like teleportation, only it has another interesting use now, as you do this you will eventually reach a point where your agility and evasion will be very high because you've had a shield this whole time and the Flan just can't hit you at all when this happens, level your swords on them too by constantly attacking normally. This process takes approximately eight hours in total to reach level 16 teleportation and make a toad for a long time. The way to level the swords is now the disadvantage, although technically we can max out ourstats, there are monsters later in the game that not only deal damage based on our HP, but also heal that amount and, depressingly, they are also mobs am unit. teleporting and a toad as such to get max HP is actually a bad idea to stop maxing is also a bit useless in FF 2 due to how strong a team is with higher weapon levels and teleporting, however if you want to start At max, just spam your Black and White Magic say hello to Maria and the guy to increase magic related stats and attack yourself to increase HP and strength.
MP is easy to max and it's the only way to max, just go into a battle and use the cure over and over again. As you level up, it costs more MP and will drain you faster and faster, then just go back to the end and rest. You can also go back to the dress there, the ultimate stretch and find there, if you want, Gil lost 16 teleport. on toad will wash everything in one go not to mention what kind of invincible but hey Gil means you can buy cabins and cabins and you don't have to go back to the inn and harass yourself saving time overall so like I mentioned. technically you can start maxIt's really not worth it, so let's recap: we basically can't buy anything in the game.
We have three characters with teleport or toad, which will warn you and offer you everything in the game with maximum MP and, if you want to start with the maximum, for good. maxed out, we finally have level 16 shields and weapons, all before we do it in the first mission out of the game, this is more than mastered, we can seriously fight the final boss, Ryan, but you know what I love you to pieces and this is. the first video mastered and this year, so I need to give you an extra clip. This can't be done before Scott loses the ring ugly, but I need to show you how to get literally the best weapons, shields, and armor in the game, and while possible.
You won't finish before Scott, as I mentioned, you just need to get the snowmobile aka quite a bit more to the third mission of the game, so continue until you reach the snowy area you need on the snowmobile found here in the map. Look, you can play a minigame here when you're on the snow ship. If you hold down match, so for example if you turn over all the cards without fail, i.e. a perfect game, you will get the best reward. You can do this in the older versions as well and simply hold a and press y B 22 times to load it into Gameboy runs. and the snåsa fusion now, what's so special about this minigame?
Honestly not much, the rewards are pretty mediocre even for a perfect game and that is unless you have someone who has a level 60 on a toad spell if you have a toad and a level 16. change all the cards to the characters of the toad models, not only that, although it changes the rewards, this minigame suddenly goes from done to, oh my god, levels of awesomeness, as I mentioned earlier, its rewards now with the strongest weapons and armor in the world. In the game, not only do you get more Gil than you could have spent, let's also list the reward.
If we don't win, we'll win forty thousand for Gil and a Masamune sword, the strongest weapon in the game by a mile with 150 for one. Miss Win is 25,000 Gil and the Aegis shield is the best shield, it gives 20% extra evasion which is just stupid. Added to our current evasion, it also makes us immune to half of the elements in our game. An error that can be missed is 10,000. Gil and Gangji's armor, a free win is 5,000 Gil and Gangi gloves and a former Swain is 3,000 Gale and Gangi Hal, the best armor gloves and helm in the game respectively, also, there is a cheat in this game, like You see, there were only 32. in different trays and it follows that it is exactly the same order, so what you want to do is get some scrap paper and a pen and fill it with 4 grids and then simply list the locations of the cards After you have listed 32 sets you now have the exact way the cards will always be because set 54 will be identical to the first and set 34 will be identical to the second set and so on, as such you will be able to perfect it easily. win and also make some mistakes on purpose to get the other items or alternatively you can just register a set, then start a game and cancel it 32 times, the next game will be the same as the first again, this reset method is faster Instead of recording all 32 sets, however, it depends on how many you want to choose, if you want to get rewards for every character that ever joins your party, then pay the fee for different patterns 1.
If you only want your main party, then just record a set and keep restarting, although we didn't need anything from this year, but we didn't need to be this overpowered before Scott Seiver, so get 4 of everything except each of our characters now and the final set for our final character that joins much later oh well I guess I should go save the world or something right now oh and as an aside now once you get the canoe you can also head to Masseria this happens right after you get Scott's ring you can get holy magic that and much better equipment but I honestly don't see the point since the minigame equipment is much better now if you want to start at max the easiest way is to fight at the captain's house in Flint that way you can just keep pressing the same button over and over again without having to pay attention, it allows you to do it while watching a movie, it's a shame and there's no need to buy one on a PSP or GBA to completely automate my routine and there you have it.
It's a step forward to adjust how broken this game really is. It's easily the most abused game in the FF franchise, even more so than the FF Eights Junction system. Still, it only took a measly 22 hours at this point to fully open the game. The single solitaire setup is enough to solo not only the entire game, but also Soul of Rebirth's optional dungeon and optional bosses if you want to go the extra mile by not maxing, however, be prepared to spend more than 100 hours doing this. As I mentioned above, the difference is basically zero other than looking pretty on other stats pages.
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