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Far Cry 5: 10 Things To Know When Starting A New Game

Jun 01, 2021
Far Cry 5 is out now and we've had our hands on it for quite some time. It is a very different and familiar Far Cry

game

at the same time. If you're new, we have some beginner tips to keep in mind. while you play, I'm Jake and here are 10

things

you should

know

about Far Cry 5

when

you start a new

game

starting

at number 10, let's talk about the world, it's structured in three big parts held by each of the big bad members of the family. You're free to go wherever you want, but the southeast quadrant in John's hands is a good

starting

point, I think because you become a boomer and you're quickly introduced to Nick Rye and it's just a bunch of other good allies to get you there.
far cry 5 10 things to know when starting a new game
While we're on the topic, progression in the game works with everything you do to fill the stamina meter, free hostages, blow

things

up and do missions and so on, fill this bar in different amounts and once it reaches certain points , triggers story moments that cannot be skipped. the one where you get stuck once the meter is completely full and you beat the big bed in the region, you beat the region now just keep in mind that you can still stay and complete everything else afterwards if you want, but getting to number 9 something very different from this distant one is how much it works in terms of systems.
far cry 5 10 things to know when starting a new game

More Interesting Facts About,

far cry 5 10 things to know when starting a new game...

Faraway 5 handles progression very differently to previous games, you're not climbing towers and filling your map with things to mark here there's no minimap and it's more discovery and organic progression to advance, this means finding things to do, you have than encountering things in the world, fortunately there are always things, but it just means that you must be active, you must pay attention, click along the way. The signs to

know

where the hunting spots are prevent the civilian from getting hit on the side of the road because then you have to talk to her and she will tell you about, for example, a cache of weapons that you should blow up or read a note. on the side of a barn to find out where a prepper stash is, basically clicking on everything in the game for things to do.
far cry 5 10 things to know when starting a new game
It sounds stupid, but some people may not immediately realize that this is how much of the game works, so I think it's worth it. Now mentioning in number 8, you have to learn to use friends very quickly thanks for hire and weapons for hire are extremely important here if you played Metal Gear Solid 5, think about the way those allies work similarly here, especially

when

you want to be quiet and stealthy get Boomer first he's the dog head south from the starting island and set him free because then he can crawl around and mark enemies for you that you may have missed and then when he hits a fan, can take down the bad guys for you.
far cry 5 10 things to know when starting a new game
Grace Armstrong is worth it. that, if you had Wes, the Church of the Lamb of God, she is good, bring her only because she is sneaky and can shoot headshots from a good distance, then you can also go with more thanks for hiring, like Peaches, the cougar , or Cheeseburger, the bear, who can. she really ruins things in a firefight, as well as Crazy Blow Lady and Nick Wray, who can provide you with air support. There's a lot here to help you, not only that you can recruit random citizens to help you too and if you use them for a while they all unlock certain perks that make them stronger in a fight now at number 7 definitely look for prepper pools, Don't ignore these side quests because not only are they a good way to earn cash and skill points, but also because they are just creative and fun and offer something slightly different from the usual Far Cry gameplay.
There's some really good stuff here, after you pick up a tip on one you track it down and then they're often like an environmental puzzle worth solving so you can get into a secret bunker full of stuff, sometimes there are points of cash scale, things like that, but sometimes you find a cool new weapon or vehicle out of the deal, so you definitely shouldn't go through these now, next to number 6, this is a small but in You can actually throw your melee weapon. It took me a second to realize this, maybe I'm stupid. I don't know, it took me a while to realize it, but it works really well if you're desperate, maybe so. out of ammo and you're trying to stealth kill, you can get it back immediately after killing someone or keep in mind that even if you lose it, there are melee weapons almost everywhere in the world so you'll be fine now. in number 5 I still talk about scale points and performance points because that is one of the most important elements of the game besides money and you want to earn these perk points faster, so one way to do it is to accept challenges that maybe you want to discard. when you see them, but they're actually a very, very quick way to win, these are the usual video game checklists, like killing 10 enemies with pistol headshots or melee kills or skydiving into a distance Now next step number 4, let's stop and talk about the economy of the game for a second for the first 10 hours or so, maybe even more money isn't exactly. flying from all sides will get you hundreds of money, not really thousands, so it will be valuable and you will want to think carefully about each weapon or vehicle upgrade you buy and those are the things I should focus on my point: don't worry about spending money to refill your ammo or buy medkits, it doesn't matter because you can easily find all those things in the world practically everywhere when reloading your ammo would cost a couple. hundred dollars and every hundred dollars really counts in the early stages of the game, you'll want to poke around the environment, just keep your eyes open and you'll usually always be freshly stocked third with molotovs and explosives and things when you can create them yourself anyway now on to number three of course if you know if you played a Far Cry game before Outposts are the crux of every Far Cry game and although they're a little tweaked here they're still the same kind of old scout a base, plan your attack and go in and take out everyone and claim it for yourself, but like I was talking about, since money is one of the main things you want in the game and since it's so limited, you must know it.
Taking down outposts silently, stealthily, and without alerts earns you a cash bonus, usually a few hundred dollars, so while you typically attack outposts just to progress through the game as usual, keep in mind Keep in mind that if you take it easy, you'll get a couple of extra dollars now to number two. Don't make the mistake I made earlier in the game. Don't ignore Arcade mode. You can find the arcade machines and many claimed outposts. Usually you always know they are around because you. You'll hear some dumb NPC barking about it, you might think you need two optional modes that don't really matter much, but don't leave it out, it affects your progression in the game.
Arcade mode allows you to create your own maps and play and have fun, but if you play some of the very low levels and missions created and available in the arcade, you will increase one rank before that mode and then level up in that rank. It will give you money and profit points that you can contribute. Go back to the main game and since you want money and you want perk points to get better in Far Cry you should probably try jumping into arcade mode and now on number one let's keep it simple but we've been talking about perks and we've been moving towards all of them. the ways to obtain advantages.
Now, how should you spend them? This perk system or skill tree is actually the way to get better at the game. Most perks are unlocked from the start, so you can spend them on whatever you want. I want to, it's really up to you how you want to spend it, but I have a couple you should work on first. I would recommend more health with the health booster because the game world can be quite harsh and you are always getting shot at. you almost constantly have to save eight points too, but the extra holster is almost a must because you feel extremely limited to start a game with only two weapons to hold and of course there is a grappling hook and a parachute which are good from the start because It really opens up.
This is a real Far Cry feeling game where you can move much better, so it's worth considering other things like the fishing minigame, that's fine, but do you really need vantage points from the start? I don't think so, it depends on you. but I definitely think that more weapons, more mobility, and more health are the most important things we should focus on, but that really brings me to the end. These are ten quick tips we think you should know before jumping into Far Cry 5 when starting a new game. game, but if some of you have already joined, I definitely want to know what you're thinking, if you have any tips, anything you've discovered in the world, let's talk about it and let's talk about anything Far Cry 5 in the future. comments we definitely want to hear from you, but if you enjoyed this video and maybe learned a few things, clicking the like button is the best way to help us and we really appreciate it, but if you are new, you should subscribe because you are uniting an army of four million people and we post videos like this every day, but as always, thanks for watching and we'll see you next time.

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