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Debunking Your TERRIBLE Minecraft Escape Rooms

Apr 14, 2023
so you guys sent me over a hundred

minecraft

escape

rooms

ranging from tiny bedrock boxes to torture chambers to carefully crafted masterpieces hoping i'll play them all and be blown away and honestly i'm blown away by how bad it looks come all. this is to

escape

who designed this what is this? You guys are cooking up

your

escape

rooms

well done for

minecraft

gordon ramsay prisons ok but in all seriousness playing

your

maps was a roller coaster from completely broken puzzles to learning crazy glitches i never knew. They did exist but they were still far from perfect so I hope you all learned something from my

debunking

videos because today I'm going to debunk them so I find myself stuck in a little Bedrock box in the corner of a Bedrock room.
debunking your terrible minecraft escape rooms
I couldn't reach any containers except this hopper that only had four oak planks looking around. I also noticed a work table below me, but there was nothing behind it, so this is all I have. I can't make a hatch or a boat, so I don't think there's anything. I can create that's useful, this really isn't much to work with. I almost feel like giving up, but then I let you know it's okay. I'll just say the line, but then I had a really good idea. I used F5. it gave me a whole new perspective and i was able to see out of the escape room where i realized the walls were only a block thick and there was a room right next to me that had no ceiling but then i looked around the room and I was inside and noticed the chute that I couldn't have seen before.
debunking your terrible minecraft escape rooms

More Interesting Facts About,

debunking your terrible minecraft escape rooms...

I wonder where you got that idea from. Anyway, I figured out that I could open the hopper if I jumped and right-clicked at just the right time and sure enough, it was possible and inside the hopper was oh oh no well okay thanks for the end of the pearl I guess I mean here's the sad part I don't know how but this was somehow the most common mistake I saw putting ender pearls in a room with block thick walls this map for example is called Speed ​​Run Vault animated in 20 seconds like seriously, do you realize how broken ender pearls are in a moment?
debunking your terrible minecraft escape rooms
I felt so bad for choosing so many prisons in exactly the same way that in one room I gave up. and i used the ender bead as intended and then just a few seconds later he gave me a second bead. Did you know? At this point, you're just asking to be discredited. I don't care, no, no, wait, what is this? Alright? I found a good one so I was trapped 100ft underground on a little platform surrounded by emptiness on all sides and this room looked really weird. There seemed to be some kind of contraption. with pistons and torches and spotters and carrots I guess that explains this rabbit stuck in a glass cage here now of course I found a hopper in F5 that had a bucket of powdered snow a pile of carrots and three snowballs It looked like the goal was to upgrade that Observer but for that I would have to break those carrots from here and to do that I think I need to break the torches somehow so I went down and started throwing my snowballs at the target piston contraption to begin to break them because there are no crops. in minecraft you can survive in the dark and that was a perfect plan until i realized i can't even break the second torch so i double checked at five and noticed a cauldron with other powdered snow which i didn't see now, i would love to just parkour the other side using the powder but i dont have leather boots and thats when i remember the rabbit suddenly i clicked the achievement you get when you step on powder the stone was light as a rabbit which implies that rabbits they can step on powder snow not only that they can eat carrots planted all this time i was thinking i had to break the carrots but i just have to upgrade them the goal is to get this rabbit to those carrots and powder snow is the key i will use my carrots to attract the rabbit towards me as i keep stirring the powder until oh ok let's try this again don't jump this time it's ok everything is ok we're ok why finally a rabbit with the will to live well made way. to the carrots and after staring into space for 40 minutes he ate them upgrading the Observer activating the dispensaries above me which gave me two shulker boxes, the first one contained a loot sword and four webs but the second dispensed one block so i tried to stand on the first hit to see if i could jump and reach it but i was only missing one block luckily i know how to make an extra block with just these items very simple cut the cobwoms with the sword get a rope, make a wall, the second shulker had three leather. and three Rabbit Heights now if you remember from my Hopper prison all you need to infinitely nerd your way out of a pit like this is just two powder snow boots and leather so I can fully escape this room if I can only get four leather boots.
debunking your terrible minecraft escape rooms
I'm missing a rabbit skin uh Hey Hey Oh I swear overall it was a pretty fun escape room 8 out of ten below the next map was much more challenging it's a giant statue of a shulker almost full of bedrock and you start in a tiny room in the center with no openings and no items except for a single board. Now, I wouldn't blame you if you thought this was impossible. How can you get out of a fully sealed Bedrock box with just a board? I don't know about you, but I have a really good idea. I use the F5 error to search for Secrets Behind the Walls and it didn't take me long to find the next room.
The question was how do I get there and then I caught a Peek Redstone of course I have to make a button oh what else would you do with a plank of wood? Lo and behold, after trial and error, Redstone dispenses and finishes Pearl. It is too easy. The best part is that Pearl misses through the wall. is actually the intended solution this time now the first thing i saw in the room tube was a wall of signs saying real Bedrock not clickbait and yeah it looks legit there was also the side room with a Target block on a lava pit that looked like it would activate the straw on the ceiling, but why turn on the dropper if I can't even reach the item?
The only thing left in this area is this exit three blocks up, but there's nothing to access, so that's it and I was stuck. in this room for six hours until i realized oh wait its not really bedrock what i discovered looked like some kind of almost cool worship room why and of course the chute in the middle of the room contains another hopper. it's going to make some sense if people haven't seen my other videos well i thought i'd collect all the candle signs and this chest and also check out the altar in case what i found was interesting a spanic shulker ok the first is the first.
I have enough blocks to get to the exit and the next room is an even higher exit of course we are probably thinking the same thing right now if I spawn the shulker here I could levitate there but there is one thing that Still missing. There still has to be something important in that dropper, but you'd have to be able to get through the window to get to it. I will be forced to go into trace mode where I can open the dropper myself. I know shulkering here is risky and probably not even the intended solution, but I can't leave this area without at least checking out the dropper.
First, what is just a piston? What was the point? Ah, that was a waste of shulker. I should have used it to levitate the first time. Conveniently, they don't break when you remove the block they're standing on, so if I keep placing and breaking the Piston, I can create a ladder of candles, so I'm assuming the Piston wasn't completely useless after going down the next Corridor. I noticed another wall of signs saying real Bedrock not clickbait yeah not gonna fall for that again behind Deep Slate was a tall room with a lava floor three hoppers on the wall and an exit at the top , presumably I have to open each chute to get to the end and I can almost reach the first one it's another shulker ok yeah I've learned my lesson I'm going to get the levitation I guess we'll fly to chute number two another shulker well wait a minute I don't I have to invoke this.
I can still levitate the first type Hopper 3. You'll never guess what's inside again, though the first rolling gear can still reach me, so I'm leaving this room with two shoulders to spare. Already room number five and we have a pillar of shulker boxes and a sign that says if you're cool you do it the right way so the sign refers to the fact that if you were lazy you could just worry about the shulker box like a nerd back off but the second and coolest way is to parkour on the shulker boxes by opening them one at a time you want to guess which way i chose option three room six is ​​somehow weirder there are some stuff scattered around the room, but since the exit is only two blocks up so uh, let's choose option three again.
I don't know how to phrase this correctly, but each room on this map is rarer than the last. Let me summarize that the final room is a cinnamon bun shop. For some reason, I have a gate close. and they told me that I have to look for something under the floor, in other words, I have to mine every floor block to find the exit to the whole map and the only thing under the floor was an obsidian block, so I spent five minutes of my life and i extracted it and there was another i care one was another oh no this map is evil why would you put this in your escape room?
I thought it was finally over. It's not even a puzzle. I got to the bottom of the shaft but now I have to mine obsidian blocks horizontally. Luckily I figured out a trick with the piston and the button in the first room so I can go into crawl mode and only have to mine half the blocks, but it gets worse after hours of mining. I started to see pockets of water and lava. This was literally designed to be tortured. Luckily, I was able to block the fluids with shulkers and the banners of arms from the worship hall.
That's why you conserve resources, kids, pronto. got to the final stretch a 100 block long obsidian tunnel over spider webs in soul sand on ice and a command block to slow it down just to make the experience as tedious as possible wait a minute soul sand on ice there is no way that I made this mistake. I can mine under cobwebs. I can still go into crawl mode with a fence gate. Now I just have to mine the ice and block the water with the alms banners. I guess you could say the solution was eh handout anyway that's the longest escape room I've ever played three out of ten hopefully the next map doesn't have as much mining oh I'll have to mine all this ice , I'm not okay, this might not be so bad?
It looks like there's only Bedrock behind, meanwhile the only other things in this room are a crowbar, a full cauldron, and a bed, but if there's a bed, I can theoretically reset my spawn, build a ladder, and die from the damage. from the fall to reappear outside. No, they set my spawn point right on the cell, since there's nothing else to do. I guess we'll have to start mining and I hope I find something. and a block of snow, but that was not what I found useful, it was the boat with a boat and a bed.
You should be able to perform the Squilly error. This is that bug where you put a boat in the path of your respawn point. so the game has to keep looking higher and higher to find an unobstructed place to respawn and i guess that's where the next room will be so to test my theory i set the glitch and started obstructing all the other potential respawn points generation. around but then when i was breaking the ice i noticed a stone block oh no maybe there is something hidden behind the walls ok i would like to check and what i found could not have been better nothing literally turns out that the reason there was stone is because the map is built underground and to put it mildly one of the Bedrock walls is missing, maybe the map maker accidentally removed it, don't ask me how or why but honestly , I'm sick of these tedious escapes so I'm just going to rebuild the wavy setup a few blocks deep into the wall so when I die I'll respawn on the surface and skip the entire escape room.
Did I just say about the tedious maps finding a single glass painting and all these Hoppers would take forever and I'm in adventure mode? What is this? Oh no, I just checked who the creator of the map was. when a player completed all the parkour and then failed the last jump, that person made this escape room for revenge and every room is designed to torture me, why do they just want me to suffer well, they want to play like this? I will play your game all over the map. I had to find Hoppers and dirty head hitters.
Five mlgs block jumps and finally a triple Neo. The same jump. The map creator failed, but there's just one problem. I did a jumptest just to see how hard it was. It's going to be and after I failed I got back up and without even adjusting I made Neo's second attempt is that's your pathetic attempt to torture me that was easy oh oh there's more oh time for a test the wrong answer equals Death that doesn't sound so bad who created this map huh why not 690 9 plus 10 not 21 equal charges repel oh this is easy angles in a dodecahedron add how many degrees right since you asked a normal dodecahedron has 12 pentagonal faces with five angles each one jumping to 60 angles in total, we can calculate the angles of a pentagon by cutting them into five each of the triangles and realizing that each central angle will be one fifth of 360, making them 72 degrees each.
The angles of each triangle add up to 180 degrees, which means the outer two will be the difference between 180 and 72, so 108 degrees per angle multiplied by 60 6480. oh that was quite a breather okay final question what are they the one-syllable words called monosyllabic or monosyllabic? Well, it's actually monosyllabic with two L's, but I'll assume this is what you meant. the audacity of putting a quiz in an escape room and not even getting the answers right ok now we are in the actual final room let's get this over with it's a giant maze where i have to find all the letters of a password and put it paper luckily for me i have the power of F5 so using F5 gives me yes you get it right after about 10 minutes of searching.
I found the four letters and found out that the password was Rock. What's happening? I know I had the correct password. What, oh, I missed a letter, the password isn't Rock, it's Rocks. I hate this map 0 out of ten ok so the next map has uh rules and I'm not really a big fan of rules and escape rooms but come on. I don't see breaking netherrite blocks. Don't break deep. slight breaks. Stairs. Do not break signs and throw objects when told. under this water so i only have three blocks but i need to get to an opening that is five blocks away now it didn't take me long to figure out that to some degree you can use the water as a block because you can barely swim on a lovely table and after that parkour on the chest and workbench take me into the next room and the next room is pretty neat too.
I just have a slab of oak and a piston and I need to get to this crawl space down. here but there is only one power source in the room a redstone block so far seems impossible but if you place the slab on the bottom half of a block and place the piston one block from the redstone barely Bud Powers the piston and solve the room in the third room. I realized the point of the rule of not breaking the deep little stairs is that little hole in the ceiling above this giant pit of emptiness, so I went through five for more information and found a chest, we're working with a lava bucket and a redstone torch to get there.
I'll admit it took me a while, but I'll give you a hint: I can't do it with just the items in this room if you remember there's a water fountain in the first room and now I conveniently have a bucket. my remaining three items are enough to build a setup so i can go back through the crawl tunnel, so i made my way all the way back to room one, collected the water and everything else in that room and crawled back through from the tunnel and suddenly realized why water might not be that useful, yeah even when I try to crouch every time I right click on the stairs it always saturates with water so I can't really place the water in this room well that's not entirely true that's the only reason i can't place the water because i'm clicking the stairs but i can't yeah this works fine i just have to keep breaking and putting this piston over and over and i think i can scale all the way to the other side turns out this isn't really how you're supposed to solve this part but if you think you might know the actual solution let me know in the comments , an unnecessarily long tunnel later and I come to a sign that says throw away. remove your bucket of water here is the gift or item rule coming into play now, on the one hand I could just ignore the sign and proceed to the right, but on the other hand there is a sliding block door similar to the one in the prison from the chute blocking my path.
I can't mine through it and it won't open unless I leave the water. It seems that I have no other choice if it weren't for the fact that this type of door has been debunked. Yeah, I've been discredited for a couple of months. A guy called plighting ago explained how the only reason you can't break moving blocks is because every time it slides you start mining the block behind it and of course your mining process keeps restarting over and over again, just put all you have to do to get around this is find an angle where it's not mining another block behind it and it just won't reset and explode with the simple fact that it can go through almost any moving door and I can keep going not giving up my water bucket now the final room piqued my interest there was a nether portal as well as an empty chute and a workbench on the wall in this hallway there was a sign saying throw away your water bucket here wait what I didn't know I didn't know I know I was going to smuggle it in okay well anyway all that's left to see is this huge shot up at the end of the hall with another moving stone door.
It seemed like it was there to prevent me from placing the water so that I can't. just swim up but uh yeah let's ignore I just want to see what's on the bottom first. I walked briskly through the portal and the first thing I saw was six item frames with five oak planks and a bucket of water. Oh, there's a second. bucket of water which makes a lot more sense the only other thing in this room was the Slava on the wall but now let's be honest i already figured out how to escape the final room using water i'm too good to do it and figured out what the intended solution was , they wanted you to build a cobblestone generator and then craft a wooden pickaxe to get all the stone, but I know a third way to escape and it's even faster and cooler than the last two. with a glitch with Nether Portals that I learned from an actual speedrunner, the first thing to know is that it takes a player exactly four seconds from entering a portal to go through it, but if you play Place Water on the portal after exactly four seconds it has passed. , you can break the portal in exactly the same tick as you go through it now, if that sounds really hard to do I'll let you know I've had a lot of practice with this speed escape rooms glitch and it's actually made it a lot easier with a 120 beat metronome to help you keep time the empty cube indicates it works and with the overworld portal broken when I go through it again it will spawn a new portal out of the escape room entirely which was a pretty cool map and a good example of me knowing both the intended and unintended solutions, but the room next door is a bit of the opposite. they give us a rope a button a chest two oak planks an oak slab an oak fence a rug and there is a slab and a final portal against the wall I tried to see how far I could go and it turned out as well as you would expect the slab Cobble isn't really helping.
I know there is nothing hidden in this room so I need to figure out the perfect order of block placements to barely make it or I would have to use the same blocks somehow. multiple times now that sounds impossible and technically it's mainly the reason you can't reuse blocks while nerd pulls up because the item he drops generates the coordinates of the broken block, which is always much further down than you can reach, but oddly enough A rug is a unique block in that it acts like it's here when you're standing on it, but its actual coordinates are technically here, which means as long as you have something to put rugs on, you can reuse the same rug multiple times. times which is perfect because I have a rope and a button that little trick got me into the portal frame where I saw another piece of rope meaning I had to use the same mat three times to get to exit room number Two, it's not like the last one I could.
I immediately see any items, but there was a hole in the wall, two holes in the ceiling, one of which had a Target block and a real Bedrock block, not clickbait. Barely out of reach I was kind of tempted to place the glass block so I can reach the chest, but I probably need to use it somewhere else, well I don't really see any reason why I can't borrow the target block if it ends. being important I can put it back in the hole later so let's see what's in the chest a bucket and three red stones yeah I checked and apparently those are all the items I can fit in here so which hole does it go in I'm supposed to go in, I know.
I don't have enough blocks to build on the roof, so the only option would be to get into crawl mode somehow. no, a target block is shorter than a fence either way, so the same principle necessarily applies in theory if I place the fence against the wall and place the target block next to it, then as the hitbox of the fence is updated to touch it, it will be clipped. through mine, allowing me to fully pass through it and under it, that was crazy but probably not well intentioned, the crawl tunnel sent me through a fast maze ending up in front of a stupidly huge lava pit like a huge lava pit this time the only Box available in the room there's some dirt and 16 planks and I was struggling to understand how 30 blocks could get me across all of that even if I made slabs I don't even have a way of knowing how long it might be. up to 200 blocks as i was brainstorming i started wondering if the roof was open or if it was just covered in barriers it doesn't hurt to check so i built and it turns out yes there is a layer of barriers on top but if that's true, then forget about the lava.
I might be able to ruin this whole escape room with a hack involving only two boats, basically all you have to do is place an entrance boat right under the roof and when you get out of it we get stuck but your head sticks out far enough kind of so you can place an ending through a second canister that goes completely out of the whole prison which brings me to the main problem of this video it's a basic problem with the game design that most of the puzzles in this video seems to have issues and if I'm going to debunk them I might as well give some constructive criticism ok ok imagine a river flowing from a high altitude eventually to the ocean via the path of least resistance if you wanted the river to go in the direction whichever you choose, you would have to make said direction the least resistant path, you can't tell the right path to take, only one player goes in an escape room or any puzzle game is exactly the same whether they think that intentional or not, they will reach the metaphorical ocean via the first route they find, which is not necessarily the same for everyone, but the key thing is that other less resilient Solutions can very easily slip through the cracks of such a dynamic game, the point of my

debunking

videos was to show escape room youtubers who somehow never found the most obvious path because they only knew the way this video is the opposite.
If you want to overcome this problem, you have two options. the intended path is easier, the other paths will still exist but hardly anyone will find them because they are more complicated or B play it safe, test, review and micromanage every detail to rigorously eliminate every path except the one you want, easier said than done, in fact, it's impossible, but this final map is a perfect example of trying to call it the devil's puzzle box and uses glitches I've never heard of. Now let me clarify that this map is designed in a way that I prefer to normal.
The escape rooms are a puzzle box which means you are not supposed to role play and pretend you are in a Bedrock prison, in fact we encourage you to go through everything in the viewer before you start because it is only about the puzzle. it makes the F5 key useless but if you think about it the beholder is really the last F5 well here is the first room it looks very simple it is about 50 blocks tall and completely sealed in Bedrock there are no exits , there are two closed layers of lava on top and on top of the lava is the entrance to the next puzzle, so what items do I have to work with 15 planks and 12 ropes?
Now it seems impossible, but I think I know the glitch I need to get out of this room. It won't be easy. I'd have tobuild the school setup on top of the room, and if you thought my limited supply of blocks was bad, now I need to use four planks just to make a five-plank workbench. planks to make a boat three planks and all the rope to make the bed leaving me with just three planks to make slabs so how are you supposed to build 50 blocks with only nine blocks multiply it by 5.5 yeah that's it the solution?
With some contemplation I figured out there was a simple hack that could turn all of these blocks into five and a half blocks and it all comes down to each escape room Ship creator favorite item is immediately obvious but once you see what happens is very obviously you just have to build five blocks place the boat and then remember everything else this turns out to be as far as a boat can be before it is out of click range and you might be able to see the pattern from here crafting the table and chest can be used in even multiples and the tiles can be used in even or odd multiples of course as time progresses they run out of blocks to do the nerdy part but you can still do it in smaller increments.
I realize now it would have made a lot more sense to make the bed later so I could use the blocks now, long story short, even though I barely made it to the top of the room and built. this squilly setup so after i fall to my death i respawn over the two layers of lava if you're not sure how it works basically there if you have any questions remember what i said slow motion next target is to build 15 blocks. with only 10 planks it is enough to use Labs properly because after making the artboard there is only enough for 12 slabs which will not work, in fact here is a list of everything I can do. or trapdoors, but doing that 15 times in a row would require sleep luck.
Here's a hint, the map is at 1.18, yeah that hint didn't help me either until I was informed about the gate failing apparently in Java 1.18 if you put a gate its improv at the exact same time you right click, he places the door and holds it too well its not really a ghost block but a ghost block he can stand on so he can do this glitch again and hold all the doors and over and over as many times as you want and you build a staircase with the upper half of a door. I am walking through non-existent doors.
How come I've never heard of this problem before? Well that was exciting and after I got to the top I saw a crawl tunnel. and i quickly learned one more interesting application of the door glitch, now you can enter ghost crawl mode, since the door isn't actually placed, it's not really in the crawl mode, but by minecraft logic it still has the crawl perspective so I'm able to open containers I couldn't have opened before the ghost crawl mode is like a weird version of Rage cheats but in vanilla minecraft it's ok hope the confusing part is over.
I will use the anvil I got from The Dropper to actually go into crawl mode and then crawl to the final section there are two paths in this room a hallway in the ceiling blocked by barriers and a portal the portal leads to a small locked room with a window barrier with a bed on the other side as well as a crooked door implying i should be able to get to that room somehow there was basically nothing to do so i jumped into viewer to look for clues first i noticed that actually there was another bed in the Overworld surrounded by lava, there was nothing hidden in the lava, so I didn't take the bed and flew down the corridor block with barriers, each had an ice block and a boat at the end, but there was one last room across the hall with a second nether portal and I'd be willing to bet it's linked to the first and there's an easy way to tell we're seeing a second portal relative to the first, in this case it's southeast, then go to the Nether and stand in the far southeast corner. you can while still in the portal just as i expected i end up in the new room which has nothing except a shulker box containing 12 ender eyes and 12 portal frames ah so let's go to the end wait no that's good no is the end?
The portal index would just take me back to my last bed, not the worldspawn, maybe that's the point of the other beds, well I built the portal anyway just to see what would happen and of course the island of spawn was completely surrounded. by Bedrock giving me a good pointer I'm not supposed to be here, but if I'm not supposed to go all the way, why do I have 12 Portal frames? What do you do with Portal frames? Oh, this is also confusing. I really seriously planned it. giving up here, but then I had a really good idea.
I used alt tabs. Using the alt tab gave me a whole new perspective and I could see that I had a Discord DM of the map. The creator himself qcom sent me a short video from someone. building an End Portal but vertically and when you turned it on the portal spawned sideways why is this such a big deal and portals can destroy anything? You could punch a hole through a Bedrock wall by spawning a portal through it, admittedly you wouldn't be able to crawl through the hole it spawns without teleporting all the way, but you could at least interact with things on the other side, like a button, a container or even better a boat, there is only one room high enough to build this in and of course it is correct. next to the boat i saw the pieces start to click into place i started building the portal sideways in the room first i got the items and to my amazement it actually went through the wall and after i got the angle right i was able to narrowly click the boat and get through the portal to the other side from here it was already obvious I just had to break the ice at the correct coordinates to return to the first room with the boat the only mystery left is what to do with those beds I know I have all the items i can get on this map and the jackpot has to be important after looking closely long enough i realized something huge i didn't realize before the beds in the Nether and upper worlds are exactly on the same coordinates. and guidance, if I have the right idea now, the solution is a combination of three different glitches first, if you type something through a portal, you won't go through it until you get off the stand, second, if you click on a bed while standing on a boat you will fall asleep on the boat and as expected if i did that right now i would fall asleep inside the portal so i use the f3a bug to see when the sun will set and right click in bed and the third and last glitch i fall asleep while traveling the nether but minecraft remembers all the data of the bed i slept in so when i wake up i'm standing on the other side of the bed and that's it i'm free for In fact, if you want to see a lot more glitches in puzzles like this, there are two things you can do.
The first is to just subscribe, that sounds like a joke, but I'm serious, just subscribe and I'll do the rest. The second is to go. to the first link in the description this guy named alexa built a whole website database of every escape room they sent me and they can still send more, in fact alexa has a map of her own with five escape rooms and one that I played and loved it, it's number 49 in the database and it's closer to the puzzle box style. I said I'd rather, though I didn't put them in the video because I think they're much more fun to play and solve for yourself instead of just showing them off. the solution, especially the water and piston puzzles, not to mention that this video is already too long, I'm also very sorry to all those whose maps didn't make it to the Final Cut, to be honest, as much as I made derogatory jokes for the sake of the video .
I loved solving your puzzles and it's not out of the question that I will continue to play the maps that are submitted here, either on stream or for another serious video, even though this video would have been much more difficult to record without the organization of the website, So thanks. to Alexa thanks to you sorry it's been three months I'm getting better good night thanks

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