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Dawn Of War No Army Cap Exploit IS BROKEN - 40k DoW is a Perfectly Balanced Game With No Exploits

Jun 04, 2021
There we go, we plant that bomb, perfect, uh, now let's get everyone to stand next to it and watch the orcs fly. Really beautiful art. Hello ladies and gentlemen, I'm the brute and today we're playing Warhammer 40k Dawn of War The Dark. crusade, that's right ladies and gentlemen, we've only been blasting

game

s for what seems like probably about five years and we're just now releasing a video about Warhammer 40k Dawn of War for those of you who don't know what this is. The

game

is this is the best Warhammer 40k rts game out there. Is incredible.
dawn of war no army cap exploit is broken   40k dow is a perfectly balanced game with no exploits
Is incredible. It is one of the best games out there. If you've played it, pat yourself on the back. You are amazing if you haven't played it. game, don't worry, you can still buy it, it's amazing, so what will we do today in Dawn of War, The Dark Crusade? Well, we are going to make a very special

exploit

to completely destroy all other factions in the game by creating an

army

of unlimited orcs, that's right, we are going to break the game by building an

army

so powerful and numerically large that the AI ​​simply cannot handle it because In this game all armies are limited by a unit limit, but what happens if joint is found? a way to, I don't know, get around that unit limit so there would be no limit to how many angry orcie guys I could have on screen, oh my god, that would be crazy and exactly what I have in store for you today, so ladies. and gentlemen, make sure you sit relaxed, have a nice hot cup of tea in your hand and if you're feeling particularly excited, make sure to like this video without further ado.
dawn of war no army cap exploit is broken   40k dow is a perfectly balanced game with no exploits

More Interesting Facts About,

dawn of war no army cap exploit is broken 40k dow is a perfectly balanced game with no exploits...

I think it's time to dive into a whole new game. but we're going to start a new campaign in the water, we're going to play on a nice, comforting normal difficulty and when it comes to this game, you can literally play as any faction you want, you can play as the faction. that does not value human life the faction that does not value medical practice the faction that does not value any form of life that they consider lesser the faction that only values ​​blood the faction that does not even value organs the faction that actually values ​​anime or the faction who just values ​​things that are green and scream and get darker and that's exactly who we're playing, we're playing orcs ladies and gentlemen, the true horde faction of Warhammer 40k, sorry tyranids, just They do not do it.
dawn of war no army cap exploit is broken   40k dow is a perfectly balanced game with no exploits
Tell now, orcs are awesome, they're big green people who canonically come from mushrooms that the games workshop writing department decided orcs should technically be mushrooms, but apparently they are, but yeah, let's blow them up like the legendary orc warlord. gorgotz ed hunter and our plan is to simply murder all the necrons and humi chaos boys and then turn the entire world into a place for orcs and only orcs. Now the thing is that the orcs are extremely numerous but they are a unique faction because most factions like they say the space marines are highly trained soldiers who have been genetically engineered to be perfect, they follow their leaders and have a complete military structure.
dawn of war no army cap exploit is broken   40k dow is a perfectly balanced game with no exploits
Orcs are absolute idiots, they grab any scrap weapon they can find and set it up. and they charge into battle, however most of the time they don't know what the battle is and that means that the most powerful orc is simply the orc that has the most flags because if you have many flags you can gather the most orcs in battle . same general direction and that is the only military strategy the orcs have access to. Many of you would be thinking that in the distant future year 40k a military strategy that consists of simply rushing towards the enemy at high speed in large numbers might not be the best.
The smartest idea, however, that's where you go wrong as we're about to show off some of the most premium organizational strategies so let's get on the campaign map, so here's the campaign map ladies and gentlemen, look, I know it's not necessarily much graphically, but when? this game was first released, this stuff was premium content, as you can see on the faction map, we have the tao over here, eldar over here, chaos over here, imperial guard over here, necrons and then space marines over there and just win the campaign, whatever you have to do. What you need to do is take control of all the faction headquarters.
It's usually quite a challenge because you have to take turns where you can take regions and defend them at the same time. When you capture a region you can gain special bonuses that last the entire campaign, so controlling specific regions are very powerful and you will usually need to control many regions if you want to try to boost a faction's capital; However, we, the orcs, are not limited by the limitations of planning a proper strategy and instead, the faction, we are in the absolutely perfect place to completely decimate the balance of this game by

exploit

ing it and that is exactly what We're going to do with the good and beautiful, so naturally my first initial move is to attack the space crybabies in the Agamar Desert. using the legendary gorgotzwar so yes we are going to attack this region it has a strength of one so technically it is the easiest region in the game the enemy simply has a skilled commander they are mostly going to deploy infantry and have a single Base the perfect region to test my incredible feat, so we arrive at the Agmar Desert and immediately we are in a privileged place to really start playing.
Now in this game we can build a lot of fun little buildings, including listening post generators to make. electricity and all that fun stuff, so we'll start the game by making a couple of generators. This is a classic real-time strategy game, which means you effectively need to build units, capture resource points to generate resources, and then throw units into the ground. wider map, however this is a strategy game which means your resources are limited, in the case of most factions they have a limited amount of infantry they can provide us. This is called the orc limit, technically our limit goes up to 15 and then there is also the vehicle. limits the number of vehicles we can have on the map, basically the more squads of units you have the more you fill that meter meaning you can't deploy a massive army to cover the entire map, however what if you could and that's exactly what we're going to do because we're playing with orcs who are absolutely crazy, I mean they're literally a faction that takes strategic resource points by slamming an ax into the ground and then raising a flag equally when it comes to building buildings, how do they do it well?
They do things a little differently than most other factions. Let's say we want to build a wild banner here. Well, a plane comes and dumps a bunch of scrap metal on the ground and then a bunch. of little goblins come with giant wooden mallets and somehow turn this into a fortification oh no we are under attack a towel has arrived this is the enemy commander but everything will be fine we can build this banner here comes our commander solve these little guys angry towels, okay, they won't be able to defeat the golguts anyway, we've captured our first strategic requisition point, which means we'll start to have some resources up and running, oh my god, how's our fight going?
We just killed the enemy commander, yes, we just killed the enemy tower commander. We had a commander from the beginning of the game, but that made things a little easier now, why did I build this walking banner, ladies and gentlemen? Well that's because the wang banner is a unique building, unlike most buildings in the game, the wag banner is special because it is a banner that summons orcs into battle, you can tell because it literally has the word wag written in very bold paint and this means that if an orc is standing somewhere around here, they will see that sign and they will know that they need to start gathering at our huge mega war camp and so what does that mean since a gaming perspective?
Well it means that our orc limit has been raised to 25 this means we can have more orcs on the battlefield, we can have more squads and we can make our squads more exciting, however this is still not perfection, in fact, we will still need a few more than just a single banner. We're going to need a lot of banners now as banners are the most powerful building in this game because not only do they increase our unit limit but they're also a turret, anyway we're going to grab some more strategic posts. by building listening posts on them and then watching our beautiful request point slowly increase we reach over 44 requests which is very good, in fact our energy could do so increasing and then beyond that we also need to send spam to our maximum limit. a bunch more now so we can sort out our energy I'm going to spam I'll build a bunch of generators everywhere now to make this strategy work we don't actually need to abandon our base at all all we have to do is spam shoot down a bunch of wild card signs and the best thing about the strategy of spamming a bunch of wild card signs is that it's actually a perfect counter because this is a defensive building, players can't rush in with the junk early infantry they need. improve the technology to defeat a wild banner, this means that this strategy is even more overpowered because there is no way to stop it now, when it comes to our squads, we can develop our regular infantry squads here, these are just the standard sluggers.
The worst unit we have long after goblins, sorry no, I mean Gretchen's, they are legally distinct from goblins, sluggers can effectively handle a very large squad number, but every time we add a new unit to this squad, it occupies our orc limit and as you can see that our army currently occupies 19 of the 35 orc limits that we can have, but our total limit is increasing more and more, as you can see, because we are still building more banners now to prevent the towel from reclaiming this listening post. and all we have to do is just build a good listening post and then put up a bunch of banners and that should be enough to prevent the towel from being able to expand in this general direction and then once we have our stable source of income sorted we can start the next stage of the plan which is to completely destroy this game there we go there is another requisition post built now what we need to do is surround this bad boy with billboards I really love the old construction method of just fooling the scrap on the ground it's beautiful, it really is now, as you can see, orcs, uh, aren't necessarily the best fighters, I mean, they throw them everywhere, they don't do an insane amount of dps, but what does it do? what's special is their numbers right now, basically it's time to start spamming the necessary job posters, so it's time for me to start spamming the buildings and Gretchen's squads will immediately run over there and build them all correctly and with that ending. wag banner built, we've actually reached the limit of what you can get from building wild banners, which is an orc population limit of 100.
That's right, 100 is the maximum the game will allow you to have, there's just one small problem , this is not technically the limit because there really is no limit if you play your cards correctly. Now what I'm going to do is prepare for this crazy feat by building a large number of dubois cabins. This is our infantry spawn building and this one. It's the building where we can recruit everything from green knobs to slugger boys and considering this feat is already so stupidly mastered, we'll limit ourselves to just slugger boys, the most basic infantry now, um, the tau aren't very good against the orc setup of basically just melee units which gives us a huge advantage against them in combat, at the same time we can technically take out tanks and I mean the orc tanks aren't necessarily the best considering they are one of the best .
The tanks are just a tank that was stolen from the imperial guard, it's literally called a looted tank. Now the researchers come in and the batting squads are now completely free to recruit. They don't cost us any resources beyond the pop cap, that's right. The guys run four pop camps for a single squad, so naturally I'll spam an infinite amount of them and that will take us to our pop limit from 100 ago. We're at 99 out of 100, which means we've reached the maximum capacity of orcs we could technically have, however,that's where the game is really bad because the limit is much higher than that, ladies and gentlemen, oh, it's much higher than that, ah look, now it's filling up, ladies and gentlemen, the orc squad.
Now the problem is that I would love to add more orcs to these squads because each of these squads can have 16 men right now, they all only have four men so we need to fill them with free recruits, how are they? we're going to do it right, it's actually pretty easy ladies and gentlemen to pull off this exploit: just hit menu and save the game and then once you've saved it all you need to do is load the game, don't even they need to do it. When you close the game you literally press escape and load and then once you load it something is quite interesting because you will notice that our orc cap suddenly dropped to 17 out of 100 when it was at 100 exactly not too long ago, this means that Now I can spam the button to add even more orcs to all of these squads and it will increase our limit there at the top of the screen because we can bypass that whole limit entirely, oh my gosh, ladies.
And gentlemen, I just spoke with Gorgotz himself and he has offered me and all my fans a once in a lifetime opportunity. The first six thousand people who like this video will be saved when Gorgotz inevitably travels to our world and the current timeline and phase shifts become reality four hundred billion orcs. This is a once in a lifetime opportunity to survive the final boss of 2020 so make sure you will be saved thank you gorgotz for your immense generosity and I for one welcome our new orky lords anyway let's go back to the video oh here it comes oh yeah look at this it's really starting to develop now now the game's fps will start to crash uh because the game just wants us to have a small amount of orcs on the screen at any time and we've decided to tell the game no and instead have as many orcs on the screen as I feel, which, as you can guess, is a lot of orcs, but there you have it.
Come on, once again we have reached the limit of orcs, ladies and gentlemen, this is the maximum number of orcs we can now have, but of course the total limit has not really been reached, it is just a small temporary setback of lies we have. We completely overlooked this, ladies and gentlemen, so once again, just download a save file and then just reload the save file once again and now we're in the exact same situation where we have this huge massive group of orcs that do not count towards our maximum. unit limit, which means we can add even more orcs, it's crazy, it's absolutely crazy, okay, now I made a tank, um, just because I felt like it probably made sense to make a tank at the same time, it doesn't really matter I got it. a tank or not because the game is over, might as well give all these squads flamethrowers, uh, because what could go wrong with arming a bunch of green mushrooms with napalm?
I'm sure war crimes couldn't come out of this right now. again we will also build up the squads with new members just to max them out, make sure they hit all their unit caps, make sure each squad has a command leader of course everyone needs a command leader, correct tau listening post versus very inaccurate awk tank go org tag i mean you can't really shoot but he's really trying the tower has noticed it now but it doesn't really matter come on this is a tank it's actually a pretty premium vehicle uh so the tau don't They're not doing everything they can to stop it, but as I mentioned, these signs will usually absorb most of the towel right now, once again, I've reached the limit of our unit, so it's time for me to back out, save the game, reload and increase the orcs and now we go the unicap is upgraded once again we are not the perfect place to increase all our soldiers once again make sure everyone has a flamethrower too and there we go now we have really built a horde that it really does. matches the lights you'd love to see in Warhammer, I mean if you're playing this on the Warhammer board game, if all these orcs had to do a shooting phase you'd probably need a dump truck full of dice to roll them all. of the shots, but luckily this is a video game, so the game does all those calculations for you.
Well, I'm pretty sure that's all the men I'll ever need, so I'll select them all now and just try. and we vaguely march towards the enemy and I'm pretty sure there's a tau listening post here so let's get everyone focused on that, as you can see damage isn't really something we do but numbers are definitely what we do. we do, here we go. I've taken the listening post oh here comes a single croot um I can't see it anymore there it is it's on fire I think and they're running now the team to run I would run too um this isn't really something any army was really designed to fight I want I mean, from the tower's perspective, this is just a valley full of orcs and it never ends and the orcs can be thrown and land, but it's like a roar, they keep coming, oh God.
Oh my god, they are just trying to retreat around here there is no retreat there is no escape from the endless accumulation of orcs there are so many orcs there is a traffic jam of orcs oh my god where are the orcs going? where are you going why are you? wandering all the way here oh my god this is a path finding nightmare right we'll just take the orcs to the enemy base and leave them there and they'll probably attack the right enemies right just go there perfect fine. into combat we go ladies and gentlemen here comes the first conga line of orcs we have our knob leader here the knob leader and here we come as soon as we have all the orcs standing around the tower barracks here not really We should not aim at the tailbacks, we should go to the square headquarters here, God, we are just walking around the enemy base, go to the headquarters, go, go to the headquarters, I'm going to activate the walk power, here we go, that is improved. everyone around us with the walk everyone can start crying at the enemy HQ all we have to do is destroy this building and then we will have won oh the fps are really fragmented now this is premium orc action most of the orcs don't they even succeed, many of them just get thrown by plasma grenades and try to melt buildings with fire, they are actually succeeding, there really are bullets flying everywhere, the orcs aren't very accurate so they are probably just going. shooting themselves 50 of the time, but here we go, we took down the base immediately, the enemy surrendered, look at that victory, look we completely decimated them right now.
I considered attacking the main tau base, but then I realized that's actually much more exciting. It's simply attacking a random, heavily defended tau territory and overrunning it with an unlimited amount of orcs and that's what I've decided to do. I have a large number of orcs right here. I'm equipping as many as I can with the gin convention viola flamethrowers because flamethrowers are absolutely fun, right now I once again reached my unit limit, oh actually I have free banner space, okay sure, Let's spam some more banners. I love these orcs because they are just absolutely hilarious the fact that you can have an unlimited amount of them is so cool.
Now there are many reasons why games like this had unit limits. I mean, one of the biggest reasons was that the game just couldn't handle having that many units. on the screen and so if you went to a big map, say 4v4, with a bunch of players by the time you get to the end of the game and everyone is pushing their unit limit, the computer starts to fragment and things start to burst into flames, that's why games had to self-impose limitations for balance reasons, but also so that the game doesn't always crash; however, with

exploits

like this we can bypass such limitations, oh my god the sheer amount of green on this map is crazy, the amount of green is endless. oh oh, let's create a lovely vest, the minimap is getting greener and greener as we expand the ever encroaching tide of orcs and oh my god we fill it completely again oh my god right a once again.
I have reloaded the save now we are back to a troop limit of 17 oh my god this is just crazy crazy now if you also tried this exploit up to this point and flooded the map with so many orcs then your game would just crash . I actually had to go into this game's files and inject a lot of code to convince the game to use more than two gigabytes of RAM and now that I've managed to do that, the game actually runs surprisingly well right now. We have a lot of auxiliaries, but I'm pretty sure we can get even more, so let's load this up even more and push it to its limits, oh my god, it's getting a little crazy now, oh god. every time we reload the save file we get another 100 auxiliaries on the screen right now I'm probably on iteration number five of the save file so what we're looking at here is an army of probably invading 500 orcs in a game where armies They are usually limited to about 30 strong.
Having over 500 orcs is probably a pretty clear advantage. You know, once you have all these dense orcs clustered in one place, it's time to conduct a science experiment. Let's get the mad doctor to deploy a burner bomb right in the center of all these orcs there we're going to place that bomb perfect uh now let's have everyone stand next to it and um watch the orcs fly really beautiful art surprisingly we didn't lose no orcs in that incident, oh, and here comes the tower, ladies and gentlemen, they have come all this way to try to attack us, uh, naturally, they will not be able to get through the defenses of the old base at all, now you know what the tower attacking.
Us, it's time for us to move our army of 500 orcs directly to your base. We'll send a top task force in that direction and a cargo attachment around this side of the map. Come on, the awks orcs charge, my friends, come on, the green tide is coming, ladies. and gentlemen, it's a little slow and gets stuck on itself, but the green tide is on the way. Well now we have the clash of the orcs and the tower at the bottom of the map here, there are about 200 orcs versus a few tanks and some highly trained tower units, of course it won't be enough to win because we have almost an amount infinite number of flamethrowers and we can still continue generating more orcs as we fight, now that we have really made our way. to the orcs' central base, you know, I think it's a good time to realize that there's still a huge traffic jam.
Half of the orcs haven't even left the starting area because they don't know how to get out of this. It's been an absolutely incredible fight at the bottom, uh, 300 orcs against a bunch of super spicy fire warriors and you know what I'd say, it's been a relative success now that we're mostly going through the central Tao base in this moment, uh. They can't really do anything to stop us due to our incredible numbers, there is still a massive traffic jam, although the traffic jam hasn't changed at all, oh my god, these side battle suits weren't built for close combat.
I don't think any tower units were built for close combat, which is usually one of the reasons they aren't in the best position to fight us anyway. The green tide, of course, has won today with its overwhelming numbers if we wanted it. We could have taken 200 infantry directly to their main base and simply destroyed the HQ to immediately win now in the south of the map. The orcs won their confrontation. I think about 50 survive there which is cool now because we've been crashing the game with the save file technically we're a zero troop or count um because the game doesn't actually know how to calculate how many troops we have or not I know we just We're breaking through the tau base, they're still launching basic vehicles and infantry squads, but there's nothing they can do to stop the legendary warlord Gorgotz in his mad quest to simply try to show off as much green as possible on the planet. world.
An environmentalist, you see, gorguts, is not a bad person, I mean, he was born from mushrooms and just wants to see greener spread around the world, like most environmentalists do. The only difference between him and most environmentalists is that he intends to spread the green tide. beheading all of his enemies and here comes the end of the tower, ladies and gentlemen, no matter what you do, there is simply no wayBefore we get stopped, the AI ​​is trying to cheat on as many vehicles as possible. They're going to stop me their base is already lost oh my god there goes the tower HQ that's it game over I'm pretty sure it is that's it we've done it a glorious victory for the gorgons and the children, ladies and gentlemen, how truly. powerful monstrosity and there you have it, ladies and gentlemen, that's how to completely destroy one of my favorite games of all time, Dawn of War.
All you have to do is simply reload and close a save file repeatedly and what you get is the most stupidly absurd and entertaining orc simulator the 40k universe has ever seen as usual. If you enjoyed today's chaos, be sure to like the video and hit the comments section where I expect to see a lot of people spamming. orc now, when it comes to what video comes next, ladies and gentlemen, I'm afraid it's all up to you, so please also go to the comments section and vote for what exploit I try to do next. Do you want to see me exploit cyberpunk? 2077 b Do you want Dawn of War 2 to explode or c?
Do you want to blow up Total War Warhammer 2 because there are some spicy new

exploits

in that bad boy? Anyway, hop over to the comments section and let your vote be known as always. Many thanks to each and every one of my sponsors who make these fantastic videos even more possible. I mean, really, there are a lot of you who make these videos possible. Everyone who likes a video. Everyone who just watches a video. And all those who comment. a video, it's crazy how many of you are so supportive of our fantastic community, we really wouldn't be here without you so thank you so much and hell if you were sitting there wondering what video you'd like to see next on this fantastic platform. then look no further, this one on display now handpicked by me to be absolutely perfect for you and trust me, you're going to love it anyway.
I've been the sleeping Brit, ladies and gentlemen. Have an absolutely lovely day. See you each and every one of you in the next goodbye for now

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