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Can You Beat Far Cry 5 With Only A Shovel?

May 29, 2021
Far Cry 5 is without a doubt the greatest Far Cry game of all time, not

only

in the scope and detail of its in-game world, but also in the sheer size of its title. But let's forget about the important arsenal of weapons at your disposal that are capable of devastating, what a coincidence, an entire county. Can you

beat

Far Cry 5 with just a

shovel

? After choosing the easiest difficulty and realizing I'd be playing like one of those guys from the Create-A-Moveset portion of the old Smackdown vs Raw games, Long Distance Wailing begins with a cutscene showing found footage of Joseph Seed taking something out. of luck.
can you beat far cry 5 with only a shovel
We gouged out the guy's eyes, then flew to the church with a clichéd group of characters: the female pilot, the mustachioed sheriff who was about to retire, the no-nonsense U.S. Marshal, and me, the rookie. For the first time in video game history, the characters I had to follow were moving as fast or faster than me, we tried to arrest Joseph, things went wrong, including the silver car we were riding in, I escaped into the woods, picked up a stick, and we entered combat for the first time. I decided right now, back in the day, that until I got to a point in the game where I could get a

shovel

, I would use any melee weapon.
can you beat far cry 5 with only a shovel

More Interesting Facts About,

can you beat far cry 5 with only a shovel...

Realistically, this is just a more restricted version of a melee game. In fact, as I later learned, the shovel is more powerful than the baseball bat or pipe. I found the Marshal in a house in the woods, he said some profanities that perhaps he would have to censor, he threw a gun at me and my heart sank. Just like in Far Cry 3, you can't get rid of weapons. You can trade them, but you can't completely remove the rifle or pistol from your inventory. But at the very least, you can keep your melee weapons equipped, so you never have to worry about accidentally firing a weapon.
can you beat far cry 5 with only a shovel
It turns out that even on the easiest difficulty, this introductory combat sequence was more than enough to get me through. Even the guys you fight here are capable of quickly depleting your health. If you're looking for a light-hearted way to wander around Far Cry 5, this isn't it. Once we dealt with the cultists and the marshal and I escaped, I temporarily imposed some realism on my friend, pretending I couldn't hear what the marshal was yelling at me because of all the gunfire. Let me put it another way: I didn't shoot anyone while he was carrying the shotgun.
can you beat far cry 5 with only a shovel
We drove off into the sunset, he was captured, as was I, and I woke up tied to a bed with a bald man. I sometimes have dreams about this kind of thing, except he's not... he explained that the Cult formed by Joseph Seed, micromanaged by Jacob Seed, John Seed, and Faith Seed, had taken over Hope County. That's what we call ironism. The Seeds think they are spreading their contagious seed of hope in Hope County, but they are not. Before going up to the surface, I grabbed a shovel, didn't do much else, and the real Far Cry 5 began.
The first task is to free Dutch from the cultists so that his radio can reach the resistance fighters throughout the county. Rescue some hostages at the ranger station for your first taste of freshly squeezed hostages, learn about this game's big trick, Guns for Hire, which you won't use because they have guns and we all know how I feel about guns. It's Nerf or nothing, but that's not the point. Generally speaking, any type of “Secure the area” or “Liberate the outpost” mission will be handled the way I would handle it, regardless of weapon restrictions, sticking to stealth attacks to prevent others from poking their noses in. in my affairs.
However, there are some things that can't be handled with a shovel. Cult shrines, for example, have gas tanks sealed behind an impenetrable fence and require a gun or some explosives to destroy them. For those types of scenarios, I thought "Only A Shovel" was about combat and slaughter. Destroying a gas tank with a grenade is fine, as long as it doesn't kill anyone. That's why, as you'll see throughout this video, I ignored a lot of Cultist trucks driving around that could have been blown up for easy stamina points. The first real decision to make is which region to start with.
Dutch recommended I start with John's region, so that's what I did as I left for Fall's End. The apples in this game look downright horrible, not even Playstation 1's Hagrid ate one of those apples. For a brief moment, I considered spending real money to buy silver bars that I could then use to buy Optimism, the

only

shovel in the known universe that leaves its victims with a smile. The stats are the same regardless of which shovel you use, so I'll get them when I get them. On the way to Falls End I stopped at the pumpkin patch to rescue an animal.
Actually, everything went pretty well. Takedowns will be your best non-furry friends when you can only use melee weapons. You can certainly just My Dog Jump at all your enemies without the little animation, but none of them are pushovers, they won't hesitate to hit you in the nose with the butt of their gun to knock you to the ground. The dog accompanied me for a while. He's practically a melee follower, he seemed fine, even if he stood there and barked while I

beat

this slippery orange cat to death with a shovel. On the other hand, he stayed by my side after I crashed directly into a barrel and exploded.
Then again, he didn't run across the burning field to hit me with an EpiPen. Much of this game, because it is quite long, will be glossed over. Telling you about every time I stopped on the side of the road to save a hostage would quickly get old. Inside a house closer to Fall's End, I traded the rifle for a bow. I wouldn't use it anyway, so it didn't matter, but for some reason it made me feel better having a bow. After a barter with an outdoor vendor, I saved him from a wild beast that... turned out to be his dog.
I hit her dog right in front of her, killed them both because there were no witnesses, lost my shovel in a roadside beating, and again came to a conclusion related to one aspect of this challenge: if, in the middle of combat, I get out running from shovels, would allow me to use my fists or any other melee weapon I can find. The spirit of this challenge is to beat Far Cry 5 with only melee weapons. If you don't agree, hit the dislike button. A series of unimportant events unfolded, I got a new shovel and arrived at Fall's End to the worst hero's welcome I've ever seen.
This, being one of the main settlements in this game, was filled with Cult members. Something I haven't mentioned yet is that you don't need to sneak around to take someone down. They don't have to be staggered or anything like that. You're either behind them or on one of their sides, hell you can even get takedowns against guys running straight at you if they don't have a weapon. Using a shovel leaves you woefully overwhelmed by everything you face, but it's not an impossible way to play. Likewise, shovels can be used as a throwing weapon, which was a lifesaver on countless occasions.
And you get 9 shovels to throw. Once all the maniacs were eliminated, maybe I failed the challenge, sort of. A plane must be destroyed. That can't be done with a shovel. A machine gun had to be used. If the game forces you to use a certain weapon to do something, I don't think that invalidates the race. From there I began the task of helping the inhabitants of this region to take the fight to the Gate of Eden, that is what the cult is called. So the thing about this game is that there is a lot of ground to cover, there are only 50+ main story missions.
I have only exceeded 30 minutes in video length several times. At some point, a video is too long and I don't split it into 2 videos. To that end, I'll be skimming through much of this so I can finish it in its entirety in a reasonable amount of time. If you played Far Cry 5 and noticed that I didn't talk about something, it's because it wasn't a challenge even when it was limited to a shovel. For the most part, all of the “Liberate the Cult Outpost” missions are the same. Some outposts will lend themselves to a stealth type of attack with melee weapons, some will seem to call for endless reinforcements, but if you dash into an outpost enough times you can clear it out with a shovel.
The next mission without a shovel was to rescue the Widowmaker truck. After rescuing him from his grain silo, you must drive him through a series of barricades to destroy them, thus also destroying whoever is hit by the debris. I tried to hit as few people as possible, went through some of the roadblocks cautiously, but I still probably killed a few people. What can you do. On my way to the farm to rescue all the world's abandoned animals, John Seed ambushed and kidnapped me. He was about to drown me before The Father called me into his arms, he said I had a gift, I expected it to be in that truck behind him, but it wasn't.
The shepherd rescued me from John, I fought my way through the Peggies, a slang term for cultist, I ran out of shovels, I freed Merle, I held on for a full 2 ​​minutes until a friendly spinning bird came to get us out of the bad place. and I spent some time wandering around looking for a cult tanker. I thought I could get them on the fly. There is no time limit for the mission, you would eventually find two tankers. Another civilian had me get his car back, Death Wish, that's the name of the person in the driver's seat because seat belt laws in this county apparently don't exist.
We cleaned up a construction site, I accidentally made a mistake on purpose when I shot this guy in the head with an arrow for his truck. I couldn't catch it with a shovel, there was no other way to get the truck. Among the most difficult Liberation missions are those that involve hostages. With a silenced gun or a bow, you could pop heads like cool kids pop smartasses. But with only one shovel, you have to be careful. I managed to confirm my previous one by having this trucker crash into a tree and kill himself, allowing me to deliver the second tanker and head to the prison to help the Sheriff.
Introduced here are the deranged helmet effect cultists from Halo Reach. They are very tough and require 4 or 5 hits of the shovel to kill them, but they are more susceptible to knockdowns. The worst part was seeing my beloved shovel used against me. That prison mission was a waste of time since it was in Faith's region, not John's. 15 minutes into the third recording, I performed a baptism of fire, the first of several Clutch Nixon missions I performed throughout this game. These are just racing challenges without combat, they can all be done without a shovel. I was kidnapped a second time, I said “yes” and started looking for Officer Hudson.
More stealth combat with a bat instead of a shovel until I found a shovel. I couldn't find it, John stole it again, I escaped from the bunker, knocked down a bear with a shovel, if Timothy Treadwell had a shovel it probably wouldn't have become bear food, and again I had to fail. The challenge again destroying a truck. I remembered that securing the Trailer Park was harder the first time I played Far Cry 5 than with just a shovel. I ignored all the cultists when I accompanied the deserter to the ship and finally bought the legendary smiley face shovel.
Look, that thumbnail is not click bait. But look at that left hand, ugh gross. From there, I secured Nick Rye's land and infiltrated John Seed's compound to find Nick's plane. This was one of those outposts that was difficult to clear because it failed to be stealthy. I even died, which is frustrating. You have to start the whole outpost over again. I don't think in any of the outposts I decimated I was able to successfully turn off the alarms. After retrieving the plane, I flew through a series of circles in the sky, returned the plane, and protected Nick's wife from the Cultists infecting his land for the second time.
Nick always said he would come shoot from his plane, but he hardly did anything. Then came one of the worst missions in the entire game, not only because you have to hurt people with something other than a shovel, which was a pain, but it also has dogfights. I've never been that good at attacking other planes in games. That's why I don't fly helicopters or planes in Battlefield. It is not mine. I still overcame it, bouncing a shovel off Grace's skull with impressive power and defending the mausoleums from attacking enemies. One way this game differs from Far Cry 3 is that if you run out of medkits at 3 and take damage, you can remove the bullet from your arm, wrap the wound with duct tape, put the finger back in place, do whatever. to continue healing yourself.
That's not an option in Far Cry 5. If you're low on health, you'd better back up. With another outpost freed, I performed one last task to gain enough stamina points to anger John, and went to Fall's End to confront John Seed. He cut off a nice piece of Nicky's man meat, the shepherd washit (hit) with a gun twice because it was fun, blew a piece of John's ear off, didn't shoot anything as I headed to his compound, took to the skies. , and he died. He spawned, crashed into a tree, burned to death, and got into another dogfight, this time with John's plane.
As fun as the others, there's not much more to say. His plane crashed, I threw a shovel into his chest cavity, he died, and I headed to his bunker to rescue Hudson. It's not particularly easy. Sometimes I would get overzealous, which would lead to several men hitting me with a gun at once, keeping me on the ground until I succumbed to the butt and moved on to the next world. Considering this was John's most fortified resistance, it wasn't as bad as it could have been. Hudson tried to turn me into a pirate, he was slow as a turtle, I freed some hostages, killed some guys, destroyed happiness containers and had a great time opening the silo hatches and surviving until the helicopter came to rescue me.
It didn't help that I had lost my smile and had to rely on my fists to attack while I was out of medkits and in a room that was in the process of being engulfed in flames. The bunker was gone, I was the hero of Fall's End, Joseph Seed mourned the loss of his brother, I became a cowboy and returned to the prison to begin working with the Resistance to eliminate Faith Seed. Each Seed has its own stupid trick. John's is the power of Yes, Faith's is drug-induced delirium, and Jacob's is the power of the military hillbilly.
My first task in helping the community was to head to Misery to stop the Cult from pumping Bliss into the water supply. But along the way, I stopped and liberated an outpost, undetected, I might add. Then came the first hallucination with Faith. They are fine. They sometimes go on longer than I would like and don't have the same impact as those in Far Cry 3. On the plus side, I was able to jump off a cliff into a canyon without a parachute and not die. Fun fact: Sliding in a wingsuit into a tree will end your life.
Dying cleared my active quest, so I headed to a nearby story quest marker to see what all the fuss was about. It wasn't the easiest place to deal with. I shot a water-type in the head, but despite what I said earlier about outposts, I encountered one enemy I couldn't defeat: a helicopter. They are either too high or too far away to hit with a shovel, but even if you could hit them, they would bounce off the glass. It had already failed, and in some cases the helicopters would need to be destroyed, so he would use some throwable explosive to at least require some effort.
The next mission bothered me. I get it, it's like that airplane mission, it's here to introduce you to a game mechanic, in this case hunting. The problem is that hunting with a shovel sucks. Pronghorns are lightning fast if you can find them in the first place and black bears are built like bears. I got lucky when I quickly spotted a pronghorn through a bush, had the pelts I needed, and put that mission aside to help Victor Boshaw. He plays funky music and all the Angels, them bald guys with sweaters and melee weapons, come flocking to shut him down.
He got out of control, turned the knob so hard it broke and I had to turn off the speakers manually. I swear to God every time I die in this game it feels like a cheap death. It makes playing the game irritating, although that probably says more about me than the game does. Back in prison, Dr. Charles sent me to try the angel bait he had made. In theory, he would allow the Walking Dead to lure all the angels away from the settlements. He attracted angels, but he also summoned a bunch of drugged skunks to mate with the cultists.
Then I had to get 3 Grizzly Bear masks. Kill me. For some reason, one appeared right where I was, so I only needed 2 more. I spent 12 minutes looking for a way to avenge Timothy Treadwell but couldn't find the Grizzlies. I was determined to get the pelts, but I was also bothered by the lack of middle-aged grizzly bears in my area that wanted to text me (say “”). To that end, I eliminated the cultists who were worshiping before the statue of the Father on Cranberry Mountain, died, and had no real way to destroy the statue without suffering casualties. There was no way to get in and there was no way to safely bury those inside with a shovel from the ground.
An RPG would kill as many people as fate desired, I decided, I stripped the tower down to its bare frame and climbed the tower to find Fath Seed's favorite book. The technical planes were in the way and sometimes they shot at me. But, after burning the book and throwing it from the tower - I can't be the only one who thinks the fall would extinguish that flame - I flew from the top of the tower and spent several minutes carefully cleaning the suckers at the water station. It wasn't an outpost so I have no real evidence other than the pictures I don't have enough time to show them all, but I eliminated all the Cultists without being detected, I destroyed the bombs in a room, I died to reinforcements, I destroyed The second set of bombs, I received another visit from Faith that didn't really happen anywhere outside of my own brain, the Marshal was there, Joseph showed me a glimpse of the world of tomorrow, I borrowed a helicopter and took to the skies. to the Moccassin River to skin some teddy bears.
I won't waste much time on this. It took me about 20 minutes to find and kill all three bears. As long as you put in a little effort, you can kill bears with a shovel with relatively little trouble. From there, I finally returned to my first goal in this region: reaching misery. Clearing it was okay, it's not easy or difficult, but attacking ships with a shovel is not the way the game should be played. But destroying them is not your mission. Let me put it this way, they are there, but they are also out of your reach.
Swim past them, place a shovel in the heart of a cult VIP, free the hostages, and the mission is over. Clearing the next outpost was not an easy task, it was on the more fortified side and lacked medical supplies and I was out of shovels because what are they planning for the future. Burn the plants with a flamethrower like that mission in that game, chase Feeny, the cult bigwig to his hideout, hit him in the brain box with your happy face, and experience an incredibly dangerous blackout behind the wheel of a helicopter. What is it called when you get lazy while flying a helicopter?
Hey, there's a joke in there somewhere, you can probably think of what it is. Faith was not happy with my progress toward liberating a county region in the middle of nowhere Montana. The Marshal was rowing a boat, that's a Bioshock Infinite reference, he went into the imaginary desert with the animals, I chased him, I realized that this would look less strange if I hadn't forgotten my 3D glasses, and it turns out Somehow we escape from an imaginary place and reach the prison. With the Marshal safely behind bars, I returned to work performing various missions for local pedestrians.
First, rescue an old woman's wild pussy... a cat. The cougar's name is Peaches. My grandparents have a dog named Peaches. He once broke the back windshield of her car when my grandmother fell asleep at the wheel and rolled the car. Good times, maybe. If she wasn't there, I wouldn't know. Then, I liberated some outposts. Nothing crazy or all that different from any of the others. Get in a lot, quarterback, a shovel in a sternum or two. I also started searching for Lady Drubman's stolen helicopter. Since it's a video game, his will be the third and last helicopter you find.
Now this made me angry. I had to kill the pilot, but for 15 minutes, every time I got close to him, he took off and circled, never landing. Sometimes it would land in the car spot next to the cliff, but then when I got close to it as fast as I could, it would take off again. Even after getting off the cliff as fast as I could, his hand was touching the helicopter when I impaled his spine with a shovel. After returning the bird, I flew to a gas station to become the hacker I was always meant to be.
Then I ran out of shovels, accidentally set a guy on fire, and had to start the attack again. This game has some of the most advanced AI ever seen in a video game. The game told me to have Drubman go with me, since it's her plane I'm using to destroy some floating submarines midway. The friend rudely tried to go with me because I stole her helicopter even though I had already fired her. I punched him left and right in the back of the head with the brass knuckles I bought, followed the convoy of ships and this was too much for me.
I can suspend my disbelief better than most people. I liked the last 4 seasons of Dexter, but even I couldn't believe those ships couldn't see or hear me. I had to use that helicopter to destroy 20 Bliss containers. You can't use a shovel for it, so you might as well use whatever the game wants you to use for half of them. I used a remote explosive and some well-cocked grenades to destroy the remaining containers. I trust that I know that the English are very good and intelligent, they are cocked, not cooked. Since Bliss was no longer being produced at that particular site, or stored, whatever, I liberated the Baron Lumber Mill undetected and began doing everything I could to get the few remaining stamina points I needed to take on Faith.
Some points were earned by destroying another set of gunships, others were earned by liberating the outpost at Eden's Covent and then defending that convent from an incoming wave of cultists who were stupid enough to fall into my trap. Helicopter that used the power of theoretical magnets to bring them to the helicopter chassis. I had to use a pocket explosive to knock the enemy bird out of the sky, there was no other way to get it down, see, that's what I meant before when I said that. To get the remaining points, I killed the legendary Judge Bear lurking in the caves.
I can't say how the Hope County court system will recover from this. What I can say is that the bear was the hardest thing to kill in the entire game and it wasn't even close. After another Clutch Nixon mission, Faith's end began. The marshal shot George Costanza and then put a bullet in the roof of his mouth. Clear the prison again, someone I don't care about got emotional over the death of someone else I don't care about, Faith stole the Sheriff, brought him to Bliss's world and she can fly. You're not supposed to be able to use a melee attack against Faith's flying clones, but if you run, jump, and attack, you can.
It's safer than throwing a shovel at everyone because some people don't get their shovel back. She fell asleep in the river, her life essence was transferred to a flower I killed by plucking it from the ground, the sheriff fought the urge to hang himself just like we all do every day, and I had to walk through Faith's bunker unarmed. It's not the easiest thing in the world. The guys here have automatic weapons that do significant damage when they all shoot at you at once and if you get 2 or 3 of them to hit you at once you're pretty much done for.
Blast some core bombs, lay waste to the bunker while being eternally grateful for your brass knuckles, and then remember that if you get knocked down, which is what you want to avoid taking a lot of damage, it doesn't really make any difference. Stupid butterfly girl was no more, Bliss was eliminated from this region, Father Seed revealed that he put her Faith inside Faith, who wasn't actually his sister, so I guess it's okay. Like for me? Well, I traveled north to finish off the ginger that calls itself Jacob and my first stop was the now liberated Baron Lumber Mill.
A dish served cold was the story mission I started with in Jacob's region. In this mission there is a nice little story to tell about this local hero known as the cook who starves children and feeds them burnt pieces of his parents. The mission itself is to free groups of hostages without being detected. The more open the area, the more difficult it will be. One of the hostages died, well. The cook took a shovel to the back, I spent my 21 skill points on maxing out my health and making stronger weapons, I helped defend a friendly outpost, I chased down a prisoner truck and this gaming scum said the truck ran away when could.
I still see it. Another Clutch Nixon mission, this time wearing the wingsuit, a side mission that involved catching a legendary fish I vowed never to attempt, and I brought out the big guns: the Shovel Launcher. It's still a shovel, only it's fired at speeds capable of breaking the sound barrier. Somehow Jacob's goons managed to catch me while I was in the middle of a mountaineering adventure, he's using home movies to brainwash everyone he kidnaps with his be strong together apes mantra or something like that. The few surpass the many in spirit: this is the essence of his message.
He also has this special music box that youbrain fry, I was never sure what I was really doing. You are then given a series of rooms to go through and a weapon reequip which I didn't use because it's not a shovel or my fist. For the most part, anyone you encounter here can be defeated with a takedown as long as you are close to them. That could be due to a buff I got that expands the knockdown range. It was probably that. Awakened from the fever dream, I continued to help Eli and the Whitetails, the resistance group in Jacob's region.
The Visitor Center was a bit dangerous. Not really because of the design or the enemies, but because it took me a long time to find the last militia hostage. The remaining hostages were being held in the Hawkeye Tunnel. They gave me two ways to attack: stealth and from above, or a brute force attack at the main entrance. Naturally, given the restrictions of this challenge, I went crazy with those cults and charged in headfirst, shovel in hand. Yes, the helicopters turned the hostages into Swiss cheese, which prompted me to perform the kill from above. Only one of the hostages made it out alive, but 50% casualties is an acceptable number for me.
I then destroyed a crate on top of a tower, freed an outpost, attempted a front flip to style this ATV, but it was doomed to fail, it only works with motorcycles, and scoured the terrain for a couple of towers. radio armed with jammers. It takes a long time because they are quite far apart, but the helicopters are free so it's not a real problem. Finding Briggs at the hotel was a problem. First, I had no idea where Briggs was, I had to look him up on Yahoo. Secondly, they sent so many guys to kill me. Now, in the defense of the game, there are mortars and mounted machine guns and boxes with grenades in addition to all the weapons at your disposal.
But with only a shovel, this was difficult. I mean it was 4 different waves of enemies they sent at you. The first is two trucks full of guys, the second is a couple of fully loaded surf bikes and a helicopter, then the guys start arriving from the entrance along with snipers. I died several times, I failed the mission when I ran to kill a sniper with a shovel, it was very unpleasant. Probably the most difficult outpost to defend area section of the game. But every mother knows that brute force in the face of unimaginable situations. Pain will reward a noisy and wet result, the screams of people while she dies and blood everywhere.
I fainted in heaven again, there is a second character in this game named Peaches, that's weird, Big Daddy Father showed me his wife's tattoo, I honestly couldn't even tell it was a person, he killed his daughter, right? ? I didn't see it coming and had to run towards the target again. Having done this before, it wasn't too difficult. I knew I didn't have to kill everyone I saw, I did it anyway, but I didn't have to. Back in the real world, I continued helping the resistance by searching a couple of cabins for hidden weapons. Of course, neither of them came to light.
The first was hidden in a hard-to-miss underground bunker, the second was in the gelatin basement, and the third left and became mobile, the green mist breathing. The mother who had her had to die, but I couldn't. Shoot him, so I tried to run him off the road into a tree or a rock or into oncoming traffic. It's hard to do when it comes to ATV violence. Then he got off his ATV like an idiot, I gave him a smile, retrieved the stash, returned the supplies, freed another outpost for some relatively easy resistance points, and flew across the county to a Gene Chalet to kill 2 Chosen.
The Chosen Ones are like the Special Forces at Eden's Gate. Supposedly. Some cult VIPs, excluding a takedown, take 3-4 hits to kill. In my experience, the Chosen were not much different from them. Then I blew up their building without paying attention to anyone who might be inside. I was pretty sure everyone who mattered was outside with a smiling shovel in hand. Context clues in the next scene and the dialogue that came afterward led me to believe that Jacob had kept me for about a week without food. Another section of Sacrifice the Weak. More problematic than the others for some reason.
I'm not entirely sure why, maybe the enemies became more aggressive or something. They seemed more eager to hit me with their weapons than the first two times. Peaches gave me the Bioshock railing treatment, and I woke up outside for like the fifteenth time and had a good time liberating this particular outpost. It shouldn't have been anything crazy and was probably made more difficult by the dual-wielding helicopters in the sky against me. I unconsciously chose to ignore them and punch and slap them until it was over. I faced my biggest fears by catching a fish, putting it somewhere suspicious to store it, and tracking down McDonald's future cheeseburger mascot: the diabetic bear.
Cheeseburger and I wiped out all the cultists trying to kidnap him, I beat his ass, I found out I'm terrible at using guns to shoot targets in this game, I tried using an automatic but that didn't help. MP40, in’ German trash. The next hurdle arose when Ubisoft was uploading the map. You go to Fort Drubman on the map. There is a cabin there on the map, but it's not there. I finally found him, talked to a man about his political campaign, and headed with his slow-moving son to a watchtower. Maybe I meant slow mentally, maybe I meant slow behind the wheel, take that as you will.
I rescued his dad's favorite truck, managed to lean out the window and hit a guy with my Shovel Launcher, didn't shoot anyone else and we both died. I considered it a worthy trade, he dies with me, but the game doesn't. Because the game almost explicitly tells you to man the turret, I manned the turret, I killed whoever was in my line of sight, his father was elated to see his truck but heartbroken that his son was still alive, I did something totally political normal. Bargaining by eliminating a dozen guys in an effort to rig the election in Drubman's favor, he gathered the remaining 300 resistance points by doing Clutch Nixon missions, and it was time to take down Jacob Seed.
And the Lord said: Behold a red room, and the people that were in it were thugs. I failed the Sacrifice section a couple of times. There are more guys, they are better equipped, I only have my fists, there is less time and you get less overtime killing people. More than anything, I was tired of having to do this for the fourth time. Turns out the final target was none other than Eli, he had the honor of being the only person I killed with a gun in this game and he had 6 beacons to destroy in Squidward's dream level.
Dogs are annoying and imaginary, so their deaths shouldn't weigh too much on your conscience. The only thing to keep in mind here is that you must completely remove all non-bird life from each beacon before blowing it up. Then there is the mountain that Jacob Seeds sits on. Let me tell you, that was very precarious. Immediately after my death, I realized that a front recoil was not an option. Too many things shooting at me from too many different directions without enough cover. Not factible. However, sneaking is always allowed. Head left, along the road, run quickly between the rocks and several trees and you can climb a good distance up the mountain without being detected.
I tried using the Shovel Launcher Jacob from behind cover, but it didn't work, so I ran like an angry dachshund up the mountain, ignoring everything I could, climbing over the rocks, until I reached Jacob Seed. I used his body as a display case for one of my shovels, a third seed fell before me and I had to clear another bunker. It was all worth it for this glorious slaughter. I can't believe that wasn't an accomplishment. Fortunately for all the so-called Mitten Squad, Jacob's bunker wasn't bad. I snuck through most of it, rescued Pratt, I'm pretty sure that's his name, he had his little moment, we escaped and with the 3 regions of Hope County liberated, I returned to the church where it all began. finally confront Joseph Seed.
He couldn't have made a cooler entrance at the final moment of the game. Jump from a helicopter, wingsuit fly to the church and land on its doorstep with a parachute. Seed somehow managed to capture all the people he had worked with to protect this county. If I could do that so easily, I have no idea why I was ever a threat. Given the option to leave, I refused, a tornado of epic, imaginary proportions surrounded the church, and I took the devil out of my friends, revived them, eased the horrible memories of being revived in Battlefield 4, and ungreased Joseph.
Seed. Then more brainwashed friends appear as the area expands, the good guys fight the bad guys, knocking them out, returning them to the light, and then again a third time. It wasn't my favorite final combat sequence for any game, but I thought it was at least a good way to show how it took everyone working together to stop Eden's Gate. And it wasn't a QuickTime event, so that's it. All of us, together, fought Joseph Seed, I stuck a shovel down his throat, and in his last moment of madness, the unthinkable happened. He was right. Collapse was upon us.
Nuclear war broke out, an apocalyptic fire devastated the face of the county as we raced towards Dutch's bunker. It was really nice to see the end of the world in a game that isn't Fallout. Then I booed when I flipped the truck. The game forgave me, we walked to the bunker, a falling tree hit the car, Joseph Seed dragged me to the bunker and the scene mirrored the beginning of the game when Dutch rescued me. I bet some clever YouTube brains felt like geniuses pointing that out in their video essays. In the end, there was only Joseph Seed alive in the bunker, he told me we would repopulate the Earth together when the dust settled, and I didn't beat Far Cry 5 with just a shovel.

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