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3DS Turns 10 Years Old - Our Memories and Experiences

Jun 09, 2021
reminds a little of the end of the world. with you and it's a tactical RPG and I've actually cosplayed the main character on multiple occasions and so maybe I'll take pictures of that we'll see and then Fire Emblem Awakening I also had 60 hours and uh , that's just you know, I forgot how much the 3ds did for certain game titles, you know, like Monster Hunter, I mean, it was like a PSP title, um, uh, for so long and then it finally passed to Nintendo and got all of these. new fans like alex and the same thing with unawakening unawakening you know or even just the success of that game we might not have the Fire Emblem series anymore it might be yes they came out and said if that game didn't exist .
3ds turns 10 years old   our memories and experiences
It didn't work out well, that could have done it, yeah it would be the next advanced wars or any other tactical RPG that we don't see anymore and I mean like the Steam codename, oh boy I can't believe the codename from Steam.no was more disastrous for the series as a whole, I liked the Steam codename, I'm not going to lie, but I can see why it didn't make megabucks and I know it and never, ever. I played it, so I can't speak to the issue of its quality, but I know it didn't sell well and that had to have damaged Nintendo's vision of um, maybe not the genre, but just trying new things, which Which is unfortunate, but yeah, I'm really glad that the 3DS was able to bring some life back to some of these games or even just give these games the chance that the Wii U didn't.
3ds turns 10 years old   our memories and experiences

More Interesting Facts About,

3ds turns 10 years old our memories and experiences...

I don't give them, um, my fourth and fifth as well. They're RPGs and they're both ports, so number four was Xenoblade Chronicles 3D, which was a 3D exclusive and I want to defend this game for a second because every time people talk about this one, they're like oh. It's ugly, it's unplayable and you know, I feel like this is a really good port. I played a little bit of Xenoblade on the Wii and didn't quite get into it. I think I had 20 hours and I liked it, it didn't click. However, I played this on 3ds and I think suddenly being able to turn off the system whenever you want evolved the game design for me and having this huge RPG on this small screen was awesome and yes it degraded, the visuals do.
3ds turns 10 years old   our memories and experiences
It looks worse, but I think when it comes to a general hole when you're in a field and just walking around, that doesn't matter much, so I think this was a really fun and playable version of Xenoblade. any of you play the new 3ds, I don't, no, I played the wii original and obviously the switch version, which came out recently, but the 3ds version, I just know, I think even though I was with nintendo life in the maybe I think there was maybe oh no, I know why we only had one capture unit for the original 3ds, we didn't have a new 3ds capture unit, so we couldn't, we couldn't, we couldn't capture it, we could.
3ds turns 10 years old   our memories and experiences
I didn't play it, so yeah, because it was one of those games that could only be played on the new 3ds, not like Hyrule Warriors where you could play it, yeah, between both. I mean, technically, you can play Hyrule Warriors on the original 3ds, but just. works like it came with a health warning I think so and then they made Fire Emblem Orios exclusive for the new 3ds which was the right decision because it doesn't run what Hero Wars doesn't work all that well on the original platform , TRUE? I didn't play xenoblade with xeon high, but that's interesting to hear, so I bought xenoblade on wow, here I go again, I bought it, I'll say it like I say it, I bought xenoblade on wii and what do you have? guys, they made it for me, I put it in English, I bought it on the Wii and I never played it, you know, and I skipped the 3DS one and I always wanted to go back to it.
I have it on Switch now and probably will at some point. period um, but I'm really uh, I'm happy that you know it's exciting to know that you've had so much success playing RPGs on the go too because I look at these numbers of how much I invested in some of these games like um, I put in 50, I know that This isn't an RPG, but I put 53 hours into Phoenix, right? What was it? The original just the base. It's not all three games. That's just the first one. What I was doing was. I fell asleep, spent 48 hours contemplating each decision extremely carefully.
I got stuck a lot in that game and didn't want to use a guide often, so I could have been fighting the whole time, but just leaving it on, no. wanting to lose progress overnight, yes that could be it, but it's cool to see how easy it is to spend time on an RPG when you can quit quickly or you can play. in bed or in the car or you know somewhere else because now that I'm playing Pokémon blue on my original Gameboy color, I'm having a lot of success just being able to pick it up at any time and uh yeah, it's cool to see that you put so many hours into it. rpgs on the 3ds, yeah, putting it on standby too, which you can't do on the Game Boy, is a huge lifesaver for rpgs, and yeah, I guess Young made his fifth one like Well, then I'll do the fifth because it's quite similar, Dragon Quest Eight, which came out late, I think two months before the change and I was like out of 3D at the time, I thought I'm totally fine with the change now that the presentation has already happened.
I've seen Mario Odyssey. I've seen Breath of the Wild on Splatoon 2. But I have this up for review and I've never played this game before on PS2 and um. I just cut back, I never, ever played Dragon Quest before this either and suddenly the charm of this franchise just sucked me in, sank my teeth in and if it wasn't for this I wouldn't have continued. play 11 or 5 or 9 or all the other games in the series um and it's such a nice little charming adventure that it reminded me that even though I was excited about the change, it reminded me that 3ds still has a lot of value in what it is. as a system, um, so, alex, we've moved on to the fourth and the fifth, what are yours? uh I will, it'll make a lot of sense when I get to it and you know about this, but I'm actually going to do my fourth, fifth and sixth, okay if you can believe it, I'm going to gloss over my fourth a little bit because it was Pokémon Moon, it was a Pokémon game, I really enjoyed it, there and then number five of Super Smash Bros. 3ds, which we've already covered, you know, it's a great Super Smash Bros. game.
Just having it on the go was a craziness. Playing online was great yes, from what I remember, but number six, number six, is ridiculously important. For me, number six is ​​tomodachi life. I have played. I played tomodachi life for 54 hours and 44 minutes. Wow, and a lot of people will say how, and I don't know to be brutally honest, I seem to remember that it came out just right. While the exams were going on at the university and then the exams were over, so you know, we were just playing around, I think we all decided to have Tomodachi's life in the house, so we were all coming and going. and share the weird things that were happening and nothing happened and we had all spent quite a bit of money on this game because it came at launch and so we know we made the most of it and I think I remember one. of my housemates dropped out after a, you know, not a huge amount of time, but I think me and one of the others stuck with it, but the reason it's so important is because this is the game that, realistically, uh it got me my job here doing this wow and it's not because you know I approached nintendo life and thought, hey, I have video ideas from tomodachi life or something like that, um, the site was running like yeah I think that it was a promotional thing with nintendo uk where it was called like um, it was a play about something like uh oh days of our lives tomodachi or lives or something like that and if there was like a subtitle competition and basically um it was just uh ya you know uh satoru iwata and a lot of other people like to put koi, put coins in this piggy bank, it's like a donation in the game and satori iwata was the one who did it there and I said satori controls the water in the sales figures of the wii u or the wii.
You benefit from the title, something like that, um and it was, you know, a subtitle contest where the prize would be presented. um your self would appear in a future episode and it was like a little series of videos and everything I won and then because I won I was contacted by one of our bosses Damien and then I got his email and I was already looking to write something , so I had his email. I sent him this email just saying: Hi, can I write something, but in a little bit? More words, he also said earlier that it's the most eloquent email he's ever received, so I'm very happy with that, so I started writing for Nintendo Life, I just did it voluntarily and, you know, I'm still a university , I think my, my, my final grade.
I actually suffered as a result, but I hedged my bets and thought no, this could be a career and I think everything is going well, you're doing well, yeah, six, six and a half

years

since then, six

years

making videos, that's not It's not bad at all. Isn't that a well done way to put yourself out there? Yes, it's a bit of a strange story, but it's fun and yes, so I owe my career to Tomodachi Life, so I can never be too mad about it, although it's a bit of a non-game, I'm not going to say hello to the virtual guy, yeah, okay, I've temporarily forgotten that it's the best game of all time.
I have changed my mind. I want to talk about a game because I don't think it's going to appear otherwise, eh, that's Kidicarus Uprising, this game was rev, this is what debuted at 3ds e3, this is the first game we saw, it came out in the second year of the system's life and revived Kid Icarus, this game had been dead for I think it was two decades at that time that the franchise was remembered because Pip was in Brawl, but then Sakurai, the director of Smash, got his hands on the IP and turned it into a shooting game.
I played this for almost 50 hours and I feel like the single player component can be so full of life it's like it's a cartoon come to life, it's so compelling and then the multiplayer takes that and elevates it to something of its own and I think that a lot of people look at it on 3ds and think of this game and yes I can see why it's a very special revival of a beloved ip and if anything it did better than ever because I like your icarus but I'm not a mega fan uprising. As much as I love this game, unfortunately it's never one of the most dazzling games, damn it, able to handle the weight of this because I've never played a remaster of a Switch that you guys can play because you have to believe I know what it is.
It's a brilliant game, the only thing that, given that you put so many hours into it, I remember, I'm not sure if it was still on Gamestop or not, but I remember a lot of people were complaining about the controls at the time, how did you feel? Especially putting in 50 hours, yes they are devices. I'm not going to sit here and tell you that it's intuitive because it's not, it's a little uncomfortable, but you adapt to it and there are also these goddess powers that they have in the game, which you can use as a crutch so you don't have to keep moving. the screen all the time and I think that's what attracted some people, but if you lean into the powers of the goddess, that makes it more comfortable and, in my opinion.
It makes it a better game and do you feel it was the limitations of the controls the system offered? Do you think they could have done better with what they potentially had? I mean they had the Circle Pad Pro. if you remember that thing you put on the right oh yeah this game supported it but only left handed so it would make the right circle pad the main circle pad that you don't you could control neither the reticle nor the hole. So I think they could have improved it, but if there is a Switch remaster, I think this could be seen as one of Nintendo's best.
Oh yes, the Circle Pad Pro. I had the original for 3ds XL and yes, it's nice. It's a strange thing in every way, but I'll bring it back to Monster Hunter. Monster Hunter 3 and Monster Hunter 4 Ultimate are practically unplayable without it, I mean you can play it, but you have to like using the one you can use. the d-pad as a second joystick and it doesn't really work or in any way I can't, I don't remember, but either way the Circle Pad Pro makes it much more playable and I should still have it. mine somewhere maybe I have mine somewhere so actually yes considering I got rid of the uh 3ds xl maybe not but no I have strangely fond

memories

of the Circlepad Pro even though it really highlighted that the 3ds Should coming with a second circle, it's a strange accessory because not many first party games support it, but there are quite a few third party games.
Did I remember the drop distance from the Kingdom Hearts stream, which is the only Kingdom Hearts game I've ever played? confused that backs it up um the residential reveals that back it up I think I got mine in the Resident Evil reveals pack um this bad circle and that backs it up and then metal gear solid 3d which I want to shout out real quick because this often

turns

into type From this it gets hot, the shoulder cold, I'm going to tell you that it is the definitive version of three of my Metallica Solid 3. It has the Peace Walker mechanic so you can crouch while walking, you can aim and move at the same time.
Gameplay wise this is better than the HD version, it doesn't run particularly well but in terms of gameplay it's better than any other version they've re-released three times multiple times through different builds and stuffSo. and they have never included any of these improvements that are in the three things of 3ds wow wow, did I do this? Memory? This version? I know Twin Snakes had Nintendo themed content, but do you know if the Metal Gear Solid 3 3ds had any specials like this we included in our Nintendo third party crossover video, so in the PS2 version they had these frogs that you had to go and shoot and i think that would give you a special costume at the end of the game and in 3ds they replaced those frogs with yoshi and when you shoot him he says, that's a bad impression, he does that, it sounds strange, it sounds strangely violent, it sounds like him, it sounds like the sound of a dying yoshi, oh, let me tell you the best. about this version actually, so it has full stereoscopic format. 3D support, but there's a part in Metal Gear Solid 3 where Snake loses his eye, you know, he gets the eye patch and when that happens during the cutscene, the 3D effect is disabled because it has an eye, I think that is the core that is so important.
It's such a Kojima thing to do that kind of ridiculous level of detail. I mean it because of the way I completed Resident Evil Revelations on 3ds without the circular panel. Oh, was it good? Yes, but as before, four and five no. Having movement, shooting, and reveals was the first Resident Evil game other than Mercenaries 3D that allowed you to strafe, so I guess it's not necessary, but I'm sure you had it worse, although yes, I could see how much better. I'd be with that now that I'm thinking about it, um, so I'm sure we can shout out the library forever, but are there any important games you want to talk about before we start finishing this up?
The electronic store, what's happening? The problem is that it is my ninth most played game. Somehow I played in the e-store for 40 hours. I guess they are just downloads. Yeah, I think I have about 20 hours in the e-store too, but I guess so. I guess when you are. waiting for things to download, a link between worlds, I think it's huge, it's now considered one of the best Zelda games and at the time you saw this, I don't think it even had a title between worlds, they just rank it. said the legend of zelda and that it was a sequel to a link to the past and we saw a link in this 3D environment in the same overwhelming of the super nintendo game what were your thoughts when you first saw that I don't?
I don't know the first moment I saw the game or discovered it. I know Alex and I were talking a little bit earlier about you know when, um, now that we're in the industry, we know when everything. is coming out, you know, we see the trailers first and stuff like that and I think this link between worlds might have been the kind of game that I found out about a little bit after it was announced. but i've definitely never been the biggest fan of a link to the past like it wasn't my first zelda game and it's not like it just doesn't hold the biggest place in my heart. compared to ocarina of time and things like that, but it's definitely a beautiful game and I could see a lot of people and I feel like one of you is going to talk about this potentially about his feelings, but I could see what it would be like.
I do a lot for a lot of zelda fans. I have a big connection with previous fans and when I saw this I thought there was no way this could work because they are taking one of the most influential games of all. time and they're just doing it again and I wouldn't want my expectations to be pretty low for this and when I went in and discovered that not only does it feel better than the Super Nintendo game to control, but somehow I found a lot of originality in reusing the same world. I was impressed and honestly think this is better than the links to the past.
In fact, I have a lot. I really love this game. I got this one. I think it's close to release. It's been a birthday present or a Christmas present or something, maybe, um, but I got it, you know, from the beginning and it's just wonderful and very Zeon-like. I haven't played mega, a link to the past, either. I've tried to get into it a couple. A lot of times, but I always get distracted by something shiny or something and as a result, it doesn't have that big nostalgia factor for me, uh, but this game actually has that same rich nostalgia for me, but for Link's awakening, because it is, you know.
Link's awakening is actually very close to a link to the past in many ways, uh, certainly, in terms of the basic mechanics, so you know, this got into my nostalgia place in my brain, my gland. nostalgia, but for a completely different game, so I love this game and the fact that it simplifies so many things with whatever the meter is, I don't remember what they call it, uh, the meter, but the special meter that controls everything when you use items, I don't know what they're called either, but yeah, when you're on a wall or using items, the need to have arrows has been removed, you have to worry about that stuff because it's all part of that unified meter, yeah, I really like it . that and although I don't think that would necessarily work for all zelda games, like Breath of the wild, it wouldn't work at all for example, but for that type of experience it was just brilliant and this is the fact that you could get any object at any time as a key element, instead of knowing any other object that fired the hook and all that whenever you want and doing things in the order you want, without releasing, yeah, I don't want to downplay a link with the passed on everything because it's one of my favorite games but I feel like that game still has some roots from zelda one, like there are moments where the doors close and lock, it's like you have to defeat all the enemies in the room until you can unlock the door again, those things are a little bit linked between worlds, but not that much, this feels like it's much more modernized to modern zelda dungeon design um and there's a point where the dungeons of zelda, especially in Twilight Princess, we're getting pretty linear, it's like you would do it. it's pretty clear where you had to go, you never really think about solving the puzzle, um, you just use the item you have on the thing that needs the item, whereas I feel like a link between the wells moved away from that and there's There's a certain ingenuity behind how the puzzles are designed in this game that goes far beyond what a lot of the big 3D Zeldas were doing at the time, so I honestly feel like this is one of the smartest games out there. zelda series, it's definitely one. one of those zelda titles that you like if you've never played an original you know top down zelda this is also a great entry title because I feel like it wasn't too difficult I'm looking at my play log and I put in 28 hours after and I'm pretty sure I'm 100% into the game and it was also one of those games that I just didn't want it to end, you know, I felt like it was over, not like it was over too.
Quick, but I just wanted to play more and yeah, I really hope Nintendo revisits this formula at some point, even if it's not the same world, maybe they'll give us a remake. Who knows, maybe when we got it we had a utopia, so if a link between worlds can be established, I would be delighted. I have a game I'd like to discuss, but no, not for positive reasons. um, I just don't know what it is. just one of those games I just saw in my play log and it's been a thorn in my side ever since I had to review it.
You better not say that Rusty is real because Rusty is fine, keep up the gardening, mom. Forrest friends, that was the last thing they did a sequel, yeah, um, I had to review it and I mean I had to review it, I reviewed it, I gave it 3 out of 10 because it's garbage, to the point where I just did it. It really makes my blood boil, but I happen to see here that the game is listed on 3ds as Gardening Mama Forest Friends, which is incorrect, it's Gardening Mama 2 Forest Friends, um, but hey, you know, maybe it's different in Europe or something like that, but it's not like that. capital mom, so mom has two lowercase m's, that's why you checked it, that gets under my skin like I just dropped an extra point, I really should have, I should have died, oh god, I just never I had played a cooking game mom.
At the time, I knew about legacy and everything, so I was like, oh yeah, I'm excited about this and it's so tedious, so incredibly tedious, it was published by Nintendo, albeit in Europe, but not anywhere else. One thing I'm noticing is that I spent seven hours on Pick Cross 3D, but that was a DS game, right, yeah, it's a very strange title. Yeah I think you're right, there was a DS game and did we ever get a real choice. ross 3d 3d unless I'm wrong, okay, because I don't think I mean at least nothing came out physically, I mean, and that's the thing too: there are so many digital titles on 3ds that were worth playing, unlike of um, I don't want to. a bad mouth dsiware but it was minor the store definitely had a lot more quality titles yeah I think the only other title I'd like to talk about is just push mo or it's called pull blocks yeah we called. pull blocks, we had four blocks and then I think they were crash blocks or something like that.
I know it was four blocks and then full blocks like in f-a-l-l and then sequels f-u-l-l is a good brand, yeah, it's what you know people like to describe. Puzzle games are addictive from time to time and I feel like this game hits the nail on the head just because you want to fall back and keep trying to complete the puzzles because it slows you down a lot in the mechanics but then it starts, it doesn't increase the difficulty over time. crazy, but it's a slow, slow build and it makes you feel good and it really took advantage of the stereoscopic 3D of the system as well because if anyone who's watching hasn't uh you played the series you basically pull these blocks or these different shapes out of this wall towards the screen and then you can climb up the blocks and essentially there is like a flagpole located somewhere near the top that you are supposed to reach and then you have completed the puzzle and it is very simple, but because of the 3ds feature, it really amplifies the immersion of the game, because they also made one on the wii u, but um, I don't think I ever played that one or, if I did, I didn't put that many hours into it.
The nice thing about that one is that they allowed you to share levels through a level selector while pulling blocks. 3ds had qr codes that you had to scan, so you can still share them of course, but you couldn't search for them. That feature is now dead because it was tied to my verse so you can't do that with Wii u anymore but um yeah that was cool and you know this was done by smart systems the guys behind Fire Emblem um and definitely It was a high profile game. I feel like the sequels were minor in my opinion but the original Paul Blocks was my favorite and then the others tried new things but it wasn't as solid as the first one yeah it really was necessary it really showed something like um in the way they did it ocarina of time 3d and 3d land, showed what could work with 3D uh in a different way unlike Face Raiders which I guess use more AR but yeah well I think we can talk about this one system forever because we're talking about an entire library here and there will be games we'll miss, but I feel like 3ds had a great life and I know people wanted it dead when the Switch came out, but I feel like starting in 2017 there were some heavy hitters there, we had a warioware game and hadn't had a proper new game. one from wii they're not like a completely new entry we had rhythm sky megamix we had metroid samus re

turns

I like the first metroid the first metroid 2d since the fusion like we had a bunch of cool stuff that came out after the change and uh just taking this library like a whole, uh, 3ds, I'll call it one of my favorite systems, there are some, there are some brilliant games, one of my favorite zeldas, my favorite boy, icarus, some great Mario games, uh, pull blocks, there are so many great games , so what what?
Where would you classify this system? Do you remember it fondly or is it just something you go to? Yeah, I had a good time with it, I would say I definitely remember it fondly, but at the same time I don't know if I would really classify it as one of my favorite systems and I think that's probably partly and I know it sounds strange, but because it was one of the first systems I worked with in a professional capacity and as a result I played some really stinkers so I think overall my perception is a little less than what is really fair but overall no, the 3ds has some absolutely phenomenal titles and I love it, I love it to death, I hate to think how many hours I have spent on my 3ds systems in general, it must be thousands of hours or so, which may not seem like a lot for a video game console to some people, but overall a Throughout my life I have been a relatively busy person and I have always juggled several things at the same time, so I would say that I probably spent more hours on 3DS than on GBA, yes, I think I did too.
I think I definitely played more gba games for longer, but in terms of pure Quantity, it's definitely 3dsfor me, but what about uzion? What do you think of this system? Yes, 3ds is a strange system because, as Alex said, it has a lot of poor titles, but the games. which are great they are absolutely amazing and give you reasons to come back and play and own the system and the 3D feature is also something you can't find anywhere else, I mean Sony tried a little 3D with them. released a special 3D TV at one point that works with PlayStation TV games, yes exactly, and not to be confused with PlayStation 2, with exactly the same names, so the 3D just gives the 3DS a unique feature that it gives you a reason to return.
Unlike Gameboy Advance which has tons and tons of Super Nintendo ports or even you know, Sega Genesis, we saw a lot of games coming and 3ds sure has some games like that, like Star Fox Majora's Mask ocarina of Time, yeah. and uh, but it also has the ability to play DS games, which I think you know, I played a lot of 3DS stuff here, but I played a lot of DS2 and so, just being able to play those games here as well, I think 3DS is one of my favorite systems and you know, many of us felt like we knew when the change was.
We didn't want anything to do with 3ds anymore, at least I can say we didn't, but looking back on these good

memories

and just chatting with you guys about it has made me want to go, you know? Pull a couple of games off the shelf and try playing this again because there's still a lot of life in this system even 10 years later, plus the DS and the Game Boy Virtual Console, um, that was something that Nintendo never distributed before and it was the first time I played Donkey Kong 94 and it blew me away. I thought I was going to go for an arcade port of Donkey Kong and it was something completely different, so yeah, there's a lot of scope with this system and it's something I value quite a bit, in fact, I think I have one of the rarest games on the system um, in 2020.
So I went to Paris right before the virus broke out and I got a copy from the Louvre, which there's a Louvre Direct that happened a long time ago and I got a physical copy in English which is now worth. I've seen it cost a thousand pounds. This can go very wrong. Is it still available at the Louvre? It was when I went and it was in 2020 in I think it must have been January, so they had copies, but I heard they had a hard time getting stock. I think I was really lucky to get one, but yeah, they also had a small stack of English copies.
I think I'm going to need to take a little trip to France when everything has calmed down, so yeah, I feel like this is a really fantastic system and it's a great success story that they could change from what it was. one of their biggest failures to date if you could sum up the 3ds in four words what would it be street past my square I don't think we can talk bring it back baby I think that's it um I don't think we need to contribute I think Zeon is absolutely defeated, yeah, okay so if you enjoyed this video make sure you like it and go to the subscribe button and watch it in stereoscopic 3d where it's coming right at you and we'll see you all next time bye everyone 3ds whoa.

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