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10 People Who Played ONE Game For YEARS Until It Paid Off

Jun 06, 2021
(digital tones) - To keep up with the rapid pace at which

game

s are released, many of us switch

game

s quite frequently. But what if you didn't? Hello friends, I'm Falcon, and today on Gameranx, ten

people

who

played

a game for

years

. Number ten, in the massively multiplayer online game Tibia, back in 2005, a door was added to the game with the message "You see an experience door for level 999. Only the worthy can pass." And not to mention, leveling up in this game is apparently extremely tedious because there are large amounts of EXP you need to get between levels at higher levels, and dying can set you back at certain levels.
10 people who played one game for years until it paid off
And nine

years

passed, but one player managed to get through the door. And that was a lot of work. Work that was done even though the developers had said there was nothing behind the door. And there was no guarantee that there was anything beyond the door. And yet, a player named Kharsek managed to get there and then disappeared without saying anything. Yes, they walked through the door and then did nothing. They just stopped playing, they stopped posting on the internet with whatever account they had, and that's it. That's all we know. Thanks, Kharsek. Number nine, a Reddit user named Liserius

played

Civilization II for ten years.
10 people who played one game for years until it paid off

More Interesting Facts About,

10 people who played one game for years until it paid off...

They made a post on /r/Gaming Reddit titled "I've been playing the same Civilization II game for almost 10 years." This is the result.' Now, I'm not going to be able to read this entire post to you, it's quite long. But I do want to point out some details. First, the world is a hellish nightmare of suffering and devastation. And yes, that is a direct quote. In the year 3991 AD. There are three superpowers and there have been dozens of nuclear wars. There is a front line where the three superpowers meet in battle, but it is more or less stagnant and has been for 2,000 years.
10 people who played one game for years until it paid off
Any attempt to advance results in a nuclear attack and they obviously just retreat. In this version of the world, the three nations: the Celts, the Vikings, and the Americans reside in swamp lands because the polar ice caps have melted more than 20 times due to all the nuclear wars. So it's not just swamp land, it's irradiated swamp land that can't be cultivated, both because it's swamp land and because it's irradiated. The military stalemate is so significant that virtually all resources are funneled into tank construction. Because, when tanks are lost, they must be replaced; Otherwise, the stalemate cannot continue.
10 people who played one game for years until it paid off
However, you can build tanks at a rate that takes tank loss into account. It just turns every city into a small town full of hungry

people

. Yes, ten years of Civilization II. "The world is a hellish nightmare of suffering and devastation." A perfect date. Number eight, a Mortal Kombat player who owned the arcade versions of the games and has been playing them for over 20 years, found some secrets in Mortal Kombat I, II, and III that hadn't been discovered before. Specifically, he found a menu in these three games called The EJB Menu. EJB obviously represents Edward J.
Boon, or Ed Boon, the main character of Mortal Kombat. Now these menus feature several cool things, such as the ability to see all the kills in succession, which obviously due to YouTube isn't a big deal at the moment. But a long time ago, when games were designed, that would have been a great thing. That's kind of a mother load, so to speak. In Mortal Kombat III, there is also a minigame, which is basically Space Invaders but completely impossible. Also full of those ridiculous Ed Boon sounds. Number seven, back in 2011, a YouTuber named kurtjmac started trying to walk into the Far Lands, the area of ​​Minecraft where the game stops working properly and spawns strange terrain.
He has been walking around in Minecraft since 2011. Obviously not continuously, of course. But he's been walking all that time and, since last year, he's gone about a quarter of the way. His most recent video was no more than a few days ago, I don't know exactly how far away it is, but as a 'let's play' series, he has amassed over 730 episodes and has raised around $400,000 for Child's Play Charity by making this. He now he note that newer versions of Minecraft do not have Outlands. So he's still using an older version of the game, and there's still a long way to go.
I can't imagine that after seven years, last year, he's gotten much more than 25% of the way there, but it's interesting to wonder if he'll ever get there. Number six, many Minecraft servers are simply group-created projects where people contribute their time and knowledge of the game to create a world. Now, when you have a server that has 1,500 people, that's open for about five years, and a lot of those people spend a lot of their time building it, you get pretty amazing results. As seen here on The Shire Minecraft server. On this server, there are so many different areas inspired by so many different areas of science fiction and real places.
You could see urban architecture. You could see suburban architecture. You can find the Emerald City, like in The Wizard of Oz, the Emerald City. Beautiful cities inspired by Latin America with rivers as a transportation system. There are many different castles that are huge and beautiful. There's even an underwater city, not officially called Rapture, but apparently it's done in the tradition of laissez-faire capitalism and scientific abomination, so, yeah, it's a reference to that. But perhaps the greatest achievement is that everything is connected by a railway system. I don't know if you've ever built a railway system in Minecraft, but even in creative mode, it takes a long time.
And all of this is beautiful, functional and well made, The Shire. Number five, a Reddit user named salmondude had been playing Grand Theft Auto III for over ten years. And he thought he'd seen everything on the four platforms he'd played on, but he found an Easter egg, actually about five years ago, and shared it with other people on the /r/gaming subreddit. That Easter egg is a man he shot dead holding a drawing he had made, which, let's call it crude and call it a day. If that's what you're drawing in your free time, that when someone attacks you, someone says, 'oh, that guy's drawing weiners,' then you're probably an NPC in Grand Theft Auto III.
Number four, a lot of people have been playing EVE Online for many years, but this is something we wanted to share and found interesting. It's like doing something specific in EVE Online for two years, which doesn't seem like a long period of time compared to many of the people we've already talked about, but considering they were basically harassing another player, the kind of dedication is ...well, it's interesting. So, some pirates in the game wanted to get their hands on a Ragnarok Titan. Which is a boat worth $3,000. Yes, American dollars. Real, real Fiat money. Or at least it was in 2014 when this happened.
I don't know if it still is. So this group really wanted a Ragnarok Titan. And they were going to steal it from a certain player they had found and who was traveling with one. The problem is that his logins were extremely intermittent. As such, it's a bit difficult to steal the Ragnarok Titan from the player who isn't logged in and therefore doesn't occupy the world. What they did was follow them on alternative accounts and try to predict their movements. When would you log in, where would you log in, and if you would log in to the big account with the big ship.
When the player finally logged into that account, they quickly attacked him, and in the chat log, he went ahead and said, "Welcome back, buddy." Number three, Halo players tend to find rooms that are in cutscenes or are part of the stage they really want. The rooms you're not supposed to get into and what they clearly want to do is get into them. For example, a group of players who were playing Halo Reach, there were some Banshee rooms in the hangar of the Long Night of Solace level, and they really wanted to enter. Their group's name was Termacious Trickocity, and I'm not going to summarize the entire process, but they had to perform a series of actions that involve flying into the hangar, which causes the map to overload until someone shows up without a vehicle. trigger a cutscene in a specific way, and so on.
And it took them five years, but they did it, they got into this. Likewise, that same group, Termacious Trickocity, spent ten years trying to break into an empty cage in Halo III. That process is really interconnected because it involves basically pushing a vehicle to a certain point and just bumping into the geometry in weird ways. When asked why they do this, Termacious Trickocity said, "because it's a challenge." And I have to agree with that reasoning. A challenge that just isn't meant to be there feels like the ultimate challenge in some ways. Number two, when World of Warcraft turned ten years old, Blizzard rewarded all the players who had been there from the beginning, the people who had played every year since the beginning of Warcraft, by sending them a statue of an orc that is...
It's a pretty good statue. This was back in 2015, and while there's not much to say about it, it makes me wonder what they'll do when the game turns 20 years old. Although I assume it's probably when more than if, and I can't wait to see those statues. And finally, number one, Reddit user gperk69 revealed that his grandmother had played Wii Fit every day for a full decade. In fact, we've covered this person before. There's a photo of her posing with her Wii avatar of hers and saying 'this is your 3949th day', which is a lot of days.
I can't think of many things she's done consistently for ten years. So, wow. Wii Fit of all things. Have you played any games for a long time? Leave us a comment, tell us what you think. And if you like this video, click "Like". If you are not subscribed, now is a good time to do so, we upload new videos every day of the week and the best way to see them first is, of course, a subscription. So click subscribe and don't forget to click the notification bell. As always, thank you very much for watching this video.
I'm Falcon, you can follow me on Twitter @falconthehero and I'll see you next time here on Gameranx.

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